rapidash | Rapidly develop your API client | REST library

 by   Gazler Ruby Version: Current License: MIT

kandi X-RAY | rapidash Summary

kandi X-RAY | rapidash Summary

rapidash is a Ruby library typically used in Web Services, REST applications. rapidash has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Rapidash is a core for you to build a client for your API on. The goal is to define a standard way that developers can quickly write a client for the consumption of their RESTful API.
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            kandi-support Support

              rapidash has a low active ecosystem.
              It has 147 star(s) with 15 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 9 have been closed. On average issues are closed in 63 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of rapidash is current.

            kandi-Quality Quality

              rapidash has 0 bugs and 0 code smells.

            kandi-Security Security

              rapidash has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              rapidash code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              rapidash is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              rapidash releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              rapidash saves you 539 person hours of effort in developing the same functionality from scratch.
              It has 1262 lines of code, 63 functions and 24 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed rapidash and discovered the below as its top functions. This is intended to give you an instant insight into rapidash implemented functionality, and help decide if they suit your requirements.
            • Create a connection instance
            • Generate an error message .
            • Normalize extension extension
            • Initializes a new Client instance .
            • Make an API request
            • Initialize a new Response
            Get all kandi verified functions for this library.

            rapidash Key Features

            No Key Features are available at this moment for rapidash.

            rapidash Examples and Code Snippets

            No Code Snippets are available at this moment for rapidash.

            Community Discussions

            QUESTION

            How to use values from an array in a filter to reduce repetitive code
            Asked 2018-Feb-20 at 12:18

            So I have this filter, I was trying to figure out if I could do this easier/better. It just feels I repeat myself so much. I would like to put all the numbers in an array, and then use that array to filter.

            So can I do this with an array which includes all the numbers? Something like

            var filterIDs = [2, 3, 5, 6, 8, 9, 31, ...]

            And than some code? I just can't figure out how.

            It works at the moment, but it feels so clumsy and repetitive.

            ...

            ANSWER

            Answered 2018-Feb-20 at 12:18

            You could use an array and check if the array includes the pokemon_id.

            It works with an arrow function, a destructuring assignment for the wanted property and Array#includes to check if the pokemon_id is an element of the array filterIDs.

            Source https://stackoverflow.com/questions/48884905

            QUESTION

            Occasional Sudden Stop While Running Program
            Asked 2017-Feb-16 at 01:32

            I am trying to create a simulation of a large battle between a population of Pokemon. For the sake of providing an example, I will use two Pokemon, named pokemon1 and pokemon2. I want the program to work like the following:

            • pokemon1 and pokemon2 will be compared based on their combatScore, which is a score based off of their basic attributes, such as speed, attack, defense, etc.
            • pokemon1 and pokemon2 will be randomly paired up with each other and be compared.
            • if pokemon1 has a higher combatScore than pokemon2, than pokemon1 advances to the next round (and is removed from the general population and placed into a "victorious" population), and pokemon2 is removed from the general population and added to a "vanquished" population.
            • pokemon1 then gains some attributes based off of the traits of pokemon2.
            • if pokemon2 (defeated) is legendary, however, they must lose a total of three times before they are finally added to the vanquished population.
            • if pokemon1 (victorious) was not legendary but has won three times, it becomes legendary and must therefore lose three times before it is added to the vanquished population.

            The rounds are repeated with fewer and fewer victorious populations until there is only one victor left standing.

            I have created a do-while loop that will randomly retrieve two Pokemon from the population and compare them based off a number of different conditions using if-else branches:

            1. legendary pokemon2 beats legendary pokemon1
            2. pokemon2 beats legendary pokemon1
            3. legendary pokemon2 beats pokemon1
            4. pokemon2 beats pokemon1

            And vice versa. The problem I am running into is this: Most of the time, the program runs clean, and round 1 is complete. All of the battles are written to a pokemon.txt file clearly stating who won. Sometimes, however, the program will begin to run and stay in a running state. When I go to check the .txt file, it will be stopped writing mid-sentence around the same location (around line 275).

            For now, I just want to run the first round. Here is the code that runs this simulator:

            ...

            ANSWER

            Answered 2017-Feb-16 at 01:32

            The problem is that, when choosing both contenders for the fight, you enter a loop that never exits:

            Source https://stackoverflow.com/questions/42263042

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install rapidash

            Add this line to your application's Gemfile:.

            Support

            Fork itCreate your feature branch (git checkout -b my-new-feature)Commit your changes (git commit -am 'Add some feature')Write your tests, start and check coverage: open file coverage/index.html in your browser. Must be 100.0% coveredPush to the branch (git push origin my-new-feature)Create new Pull Request (into the development branch)
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            CLONE
          • HTTPS

            https://github.com/Gazler/rapidash.git

          • CLI

            gh repo clone Gazler/rapidash

          • sshUrl

            git@github.com:Gazler/rapidash.git

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