RubyMotion

 by   HipByte Ruby Version: Current License: BSD-2-Clause

kandi X-RAY | RubyMotion Summary

kandi X-RAY | RubyMotion Summary

RubyMotion is a Ruby library. RubyMotion has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

RubyMotion
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    Quality
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            kandi-support Support

              RubyMotion has a low active ecosystem.
              It has 673 star(s) with 156 fork(s). There are 49 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              RubyMotion has no issues reported. There are 27 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of RubyMotion is current.

            kandi-Quality Quality

              RubyMotion has 0 bugs and 0 code smells.

            kandi-Security Security

              RubyMotion has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              RubyMotion code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              RubyMotion is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              RubyMotion releases are not available. You will need to build from source code and install.
              RubyMotion saves you 12078 person hours of effort in developing the same functionality from scratch.
              It has 24374 lines of code, 2174 functions and 348 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed RubyMotion and discovered the below as its top functions. This is intended to give you an instant insight into RubyMotion implemented functionality, and help decide if they suit your requirements.
            • Parses the content of a given directive .
            • Adds a link to the object .
            • Parse the contents of a markdown markup .
            • Execute the given block .
            • Return the raw text representation of this tag
            • escape a message
            • Sets the superclass of this object .
            • Links to an object .
            • Read license file
            • Guess email address
            Get all kandi verified functions for this library.

            RubyMotion Key Features

            No Key Features are available at this moment for RubyMotion.

            RubyMotion Examples and Code Snippets

            No Code Snippets are available at this moment for RubyMotion.

            Community Discussions

            QUESTION

            Getting the iOS device token for push notifciations in RubyMotion
            Asked 2020-May-07 at 19:18

            I need the user's device token as a hexadecimal string to send push notifications. I used to do this by using the deviceToken 'description', but this doesn't work anymore in iOS13. I found several solutions for this in Objective-C and Swift.

            How can I convert my device token (NSData) into an NSString?

            The problem however, is that deviceToken.bytes returns a Pointer in RubyMotion. And calling bytes[index] will give a different result compared to doing it in Objective-C. I've tried a lot of different things, but I can't seem to get it to work. The RubyMotion docs about Pointers are also really barebones, so that doesn't help. I found the following regarding the Pointers on SO:

            Pointer handling with RubyMotion

            It says that I have to do bytes + index instead of bytes[index]. I currently have the following code:

            ...

            ANSWER

            Answered 2020-May-07 at 17:20

            Hi I use the following to convert NSData to an NSString that can then be manipulated in ruby.

            Source https://stackoverflow.com/questions/61663301

            QUESTION

            RubyMotion fresh project gives error dlopen(/Applications/Xcode.app/Contents/Developer/../Frameworks/libswiftCore.dylib, 2): image not found
            Asked 2019-Oct-28 at 16:19

            An existing or new project with RubyMotion gives the following error dlopen(/Applications/Xcode.app/Contents/Developer/../Frameworks/libswiftCore.dylib, 2): image not found and simulator does not open

            ...

            ANSWER

            Answered 2019-Oct-28 at 16:19

            System details - Mojave - Xcode 11.1 - Latest public Rubymotion from the website

            • Launch Xcode up and accept any terms and let it download any tools it thinks it needs to start up
            • run sudo xcodebuild -license
            • run sudo xcode-select --install && sudo xcode-select --reset make sure you're all up to date (I don't know if the installer does this already, but it doesn't hurt) sudo motion update motion repo

            Then for above error: dlopen(/Applications/Xcode.app/Contents/Developer/../Frameworks/libswiftCore.dylib, 2): image not found or objc[98906]: Class __SwiftNativeNSIndexSetBase is implemented in both /usr/lib/swift/libswiftCore.dylib (0x7fff924d4e98) and /Applications/Xcode.app/Contents/Frameworks/libswiftCore.dylib (0x1058f3f20)

            This copy of libswiftCore.dylib requires an OS version prior to 10.14.4. run sudo cp -r /usr/lib/swift/*.dylib /Applications/Xcode.app/Contents/Frameworks sudo touch /Applications/Xcode.app/Contents/Frameworks/.swift-5-staged

            Source https://stackoverflow.com/questions/58569633

            QUESTION

            RubyMotion cannot find simulator devices watch app
            Asked 2018-Dec-20 at 17:19

            I have a RubyMotion iOS app and watch app. The project root contains the iOS and a subdirectory my_watch_app contains the watch app. I followed the guide. Everything is good except for when I try to run the watch app with rake watch. It says it cannot find a simulator device. The main app runs fine.

            ...

            ANSWER

            Answered 2018-Dec-20 at 13:55

            You should add a paired watch to your target iPhone.

            1. Select Device and Simulators in Window menu.
            2. Choose Simulators segmentation.
            3. Select your target iPhone.
            4. Click + button in PAIRED WATHES table.
            5. Select Apple Watch model which is after series 2.

            add a paired watch

            Source https://stackoverflow.com/questions/53858617

            QUESTION

            Can I use kindle-highlights gem with RubyMotion
            Asked 2017-Feb-16 at 00:49

            I'm trying to use kindle-highlights gem in RubyMotion. I found motion-bundler, that should help me bring these two together.

            According to FAQ from motion-bundler, not every gem will work.

            Can I use every random Ruby gem available?

            Unfortunately, no. You can only use Ruby gems which do not require libraries (e.g. psych.bundle) and do not use string evaluation at runtime (for instance using class_eval with a String).

            If I'm trying to use kindle-higlights I get the uninitialized constant error:

            (main)> 2017-02-14 10:13:41.606 HelloMotion[60710:1987881] app_delegate.rb:26:in `application:didFinishLaunchingWithOptions:': uninitialized constant AppDelegate::KindleHighlights (NameError) 2017-02-14 10:13:41.610 HelloMotion[60710:1987881] *** Terminating app due to uncaught exception 'NameError', reason: 'app_delegate.rb:26:in `application:didFinishLaunchingWithOptions:': uninitialized constant AppDelegate::KindleHighlights (NameError)

            So what i want to know is:

            • Can I use this gem?
            • Is this the error I should expect, if it is not meant to be?
            • Does "do not require libraries" mean, any library or just some, that kindle-highlights is using?
            • Any suggestions on how to proceed?
            ...

            ANSWER

            Answered 2017-Feb-16 at 00:49

            Couple of things:

            • Only gems that support Ruby 1.9 will work RubyMotion does not support newer versions of Ruby.
            • Gems that require a C-extension or depend on a Gem that requires a C-extension will not work
            • Gems with eval will not work

            motion-bundler is still a useful library and should help but the gem you want says it required Ruby 2.1.0, so I don't think it will work. If you want to try to make a gem RubyMotion compatible (without motion-bundler) you can try following this tutorial http://blog.motioninmotion.tv/gems-for-ruby-or-rubymotion/

            Source https://stackoverflow.com/questions/42223058

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install RubyMotion

            You can download it from GitHub.
            On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/HipByte/RubyMotion.git

          • CLI

            gh repo clone HipByte/RubyMotion

          • sshUrl

            git@github.com:HipByte/RubyMotion.git

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