dice | A builder for kiwi images using vagrant
kandi X-RAY | dice Summary
kandi X-RAY | dice Summary
A builder for kiwi images using vagrant
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of dice
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Community Discussions
Trending Discussions on dice
QUESTION
All im trying to do is assign the dice vlaues into the array but the values just dont change
...ANSWER
Answered 2021-Jun-15 at 13:16The operator for assingment in F# is <-
rather than =
.
In your code you have:
QUESTION
I have a really simple while loop that rolls a dice until it rolls a 6. I'm relatively new to python and not sure if there is a method that already exists that I can use to count the number of rolls it takes. The code I have is:
...ANSWER
Answered 2021-Jun-13 at 04:40Just create a variable and increment it:
QUESTION
I'm needing to verify an HTTP HMAC signature for a program I use (Drone CI, trying to create an extension), but nothing I'm trying is getting the results to match.
Specifically, the HTTP request looks like this:
...ANSWER
Answered 2021-Jun-11 at 01:55They appear to be using an implementation of the http signatures draft.
The linked document explains the way the signature needs to be calculated and how to verify it. But this is probably why your example doesn't work:
2.1.3. headers
OPTIONAL. The
headers
parameter is used to specify the list of HTTP headers included when generating the signature for the message.
Basically the signature doesn't include just the message, probably to prevent replay attacks. Since you just hash the message it is working as intended.
QUESTION
I am creating a simulator for a football dice game and I am running in to an issue in getting values from the dataframe. My code for the result of a play is this:
...ANSWER
Answered 2021-Jun-09 at 19:49The code is printing the row index.
In order to print the return correctly, you should use the .item()
method as follows:
QUESTION
I'm currently working on a discord.py dice roller command that allows one to input an argument for a number of dice to roll. As this command outputs to an embed, I would like each dice roll to output to it's own embed field using a for loop that executes the same number of times as the variable that contains the argument's amount of dice.
I've attempted quite a few types of for loops, but I think I'm doing something fundamentally wrong. Unfortunately, Discord.py is not returning any errors when I run this for loop so I can't even begin to wrap my head around why...
...ANSWER
Answered 2021-Jun-09 at 16:05Your method is correct, check the color
here is my little test with a change in the for loop statement
QUESTION
I am looking to create a chart that generates a series of rows. Each row contains various buttons and text boxes. The row in question is this. Yes, I am using a bunch of divs instead of a list. No, I'm not going to change it at this time as I'm strictly hacking this stuff together so it works, not so it's semantically usable. This is an internal tool, intended for internal use only, and doesn't need to be perfectly semantic, nor does it need to be used by screen readers. I've also removed irrelevant information/names/labels/classes.
...ANSWER
Answered 2021-Jun-08 at 17:45Change the button id to a class since ids must be unique
QUESTION
The following code gives me an error Uncaught SyntaxError: Unexpected identifier
on the line type Player = {
and I don't understand what is incorrect.
Worth mentioning is I am brand new to TypeScript, is it possible to do like you would any JavaScript file, or need I compile it into JavaScript first somehow then refer to the .js file? Maybe that's where I am doing things wrong.
ANSWER
Answered 2021-Jun-08 at 14:22Browsers can only understand .js
files at the moment: therefore, you cannot load typescript files directly via the
QUESTION
I know i have to write a for or while loop, the code is this:
...ANSWER
Answered 2021-Jun-08 at 01:25import random
#repeat this loop 10 times
for i in range(1,10):
trigger = input("Press T to roll dice: ")
if trigger.upper() == "T":
def roll():
dice = random.randint(1, 6)
print(f"Your number is: {dice}")
roll()
else:
print("Invalid key, press T to roll")
QUESTION
Guys this sounds like a simple problem, but I'm having trouble solving it. Basically, the function desenhaFaceTot() allows drawing three dices on three different canvas through a button and assigning the numArray value to each dice drawing the dice points according to the number that came out (example: n = 5 draws five points) and then arranges the dices in ascending order this does everything well the problem is that: I wanted to change the value of the first dice (the smallest number in the array) by pressing the canvas in the alterarNumero() function and arrange it later instead my program changes the value of any of the dice.
Example of an operation I wanted to happen
Dices:
1 3 4
after pressing the first canvas onclick: (the number that came out is, for example, six)
3 4 6
What happens in my code instead of changing the value of the first dice changed any of the dice in the case changed for example the dice number 3 and put the number 6
1 3 6
(half the code is drawing stuff on the canvas)
...ANSWER
Answered 2021-Jun-08 at 01:22New Answer based on comment. When you are changing n
you are changing it on the original array before the sort. The sort does not change the order of the original array that is above it. So as you can see here in this console log I have logged numArray
before the sort and after. I also logged n
so you can see what's happening.
QUESTION
ok so my goal is to have a very clean slate as I like it when my code is organized, but that has also caused me too much trouble.
I have 3 .py files:
Main.py:
...ANSWER
Answered 2021-Jun-07 at 15:32You just need to import the CoinFlip()
method in your kv
file like this:
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On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.
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