jasmine-headless-webkit | This project is dead. You should use Karma instead. I do.
kandi X-RAY | jasmine-headless-webkit Summary
kandi X-RAY | jasmine-headless-webkit Summary
Run your specs at sonic boom speed! No pesky reload button or page rendering slowdowns!. has the most up-to-date information on using this project. You can see the source of that site on the gh-pages branch.
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Top functions reviewed by kandi - BETA
- Parse file action
- Evaluate the content
- Returns the sprockets for the sprockets environment .
- Processes the report into the report .
- Add files to list of files
- Returns the filename of the file .
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QUESTION
I have a ruby on Rails 4.2 app and am facing a "hair-tearing" issue for long 2 days about my asset pipeline. My prod is hosted on Heroku and I directly mention this here as I think it might be relevant I have them gem 'rails_12factor', group: :production
I read and tried the suggestions of the (too) numerous SO questions about Rails assets not compiling but none worked as I'll describe further down.
The issue observed which led me to this SO question is that my my javascript application.js file was NOT minified in production.
How do I know? the white spaces are still here, the comments have not been removed, well the applciation.js, contrary to my application.css, is just a concatenatation of all js files but NO compressing/minifying has been done.
Most questions on SO deal with issues where neither images, css or js is minified/precompilied but my situation is peculiar to the extent that images, css are precompiled/minified, but only js is a problem and is not minified.
Is there a problem with my js? (see below for some experiments I tried to find out the reason of the bug) Seems not
My set up below will show you how I deal with assets (to the extent of my beginner understanding) : I use guard to constantly monitor any change and precompile stuff and put the resulting/generated application-tr56d7.css (fingerprinted) and application-45dsugdsy67.js ((fingerprinted) inside public/assets and then when I deploy on git, it pushes all changes , including the precompiled/minified files and then when I push to Heroku, my production asset settings say to Rails to deploy my already precompiled assets. I'm a beginner and struggled with understanding all the numerous dev/prod environment assets settings but I think that is what is defined in the code you'll find further down.
I know all this process it's working because everytime i change a file when I can find a new application-tr56d7.css and a new application-45dsugdsy67.js(examples of course) (along with a new css.gz and.js.z which must be the binary stuff)
Every time I change a js file for example, guard make his job and I can read something like:
...ANSWER
Answered 2018-Feb-13 at 03:16If I understand this correctly, you can replicate this issue locally, so the Heroku factor is irrelevant.
However, it sounds like you are compiling the assets locally, committing them to repository, then pushing to Heroku. First of all, I'd avoid this and lean on letting Heroku do the static asset compilation during deploy.
Regardless, if I understand correctly that this is what you are doing, I think it may because when you run rake assets:precompile
, you may be compiling them in dev mode, which will use your config/development.rb
configuration, which has config.assets.compress = false
. I'm not sure why some of your files are compressed while others aren't, other than it may simply be related to how recently you've modified the source files.
In any case, try running:
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On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.
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