libtcod | Ruby bindings for the libtcod roguelike library
kandi X-RAY | libtcod Summary
kandi X-RAY | libtcod Summary
Ruby bindings for libtcod 1.5.1. Currently tested using Ruby 1.9.3 on Linux, Windows and OS X (thanks to @mistydemeo). Other platforms may work if you have libtcod in a place where ffi_lib knows to get it. All the original C functions are wrapped, following the original documentation closely. See the example for slight differences in invocation.
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libtcod Examples and Code Snippets
Community Discussions
Trending Discussions on libtcod
QUESTION
I'll try to be both brief and thorough.
I am following the tcod Rouguelike tutorial at the following link:
http://rogueliketutorials.com/tutorials/tcod/
I am using PyCharm Community Edition, though I don't think that much matters. All was going well until the end of Part 4, where we implemented an FOV for the player. When I try to run the main engine using the following code (given in tutorial):
...ANSWER
Answered 2020-Jul-14 at 18:47I was just having this same problem and found that putting
QUESTION
Receiving a TypeError when trying to run:
...ANSWER
Answered 2019-Sep-07 at 00:11In Python 3, dividing two ints always produces a float, so 80/2
and 50/2
are producing floats, not ints. To make them ints, you could either use floor division (80//2
) or cast to int (int(80/2)
).
I guess your tutorial is for Python 2, cause in Python 2, dividing two ints always produces an int.
More details
QUESTION
For some context, I am making a Roguelike game in Python using the Doyren library (libtcod). I am more used to C++ where objects are strongly typed.
I'm writing several classes, such as a GameMap, GameObject, etc. Many of these classes contain methods which expect certain types, for example:
...ANSWER
Answered 2019-Jun-12 at 10:48The assertion is to make sure that objects, results, return, etc are what we expect them to be. Though they can be used for variable's type checking, that's not what their real purpose is and it gets repetitive.
In your case, I would suggest to use python EAFP way of doing things. Let the operation be performed on function input and catch the exception if it's not what is expected. From Python glossary :
EAFP: Easier to ask for forgiveness than permission. This common Python coding style assumes the existence of valid keys or attributes and catches exceptions if the assumption proves false. This clean and fast style is characterized by the presence of many try and except statements. The technique contrasts with the LBYL(Look before you leap) style common to many other languages such as C.
A quick example:
QUESTION
I'm trying to set up a roguelike Python project, but I can't seem to be able to import libtcod module into my project. This helloworld crashes, and the IDE keeps telling me that there is no module named libtcodpy.
...ANSWER
Answered 2018-Oct-31 at 01:05Take a look at this github project called tcod: https://github.com/libtcod/python-tcod/blob/master/README.rst#installation
It's a python port of libtcod.
To install using pip, use the following command:
python -m pip install tcod
If you get the error "ImportError: DLL load failed: The specified module could not be found." when trying to import tcod/tdl then you may need the latest Microsoft Visual C runtime. Blockquote
QUESTION
I'm currently teaching myself Rust with a roguelike tutorial, and I'm attempting to get a key press to move a character diagonally which would mean player_x -=1
, player_y -= 1
for up left.
No matter which way I try to arrange the code, I keep getting error messages from the compiler. I couldn't find any example of this anywhere in the documentation or on GitHub.
...ANSWER
Answered 2017-Dec-07 at 16:17The second printable: 'k'
is unreachable, since the first will match instead. What you want is doing both assignments in the same arm of the match, like this:
QUESTION
I am trying to build a 64 bit version of a library using mingw-w64. here is the makefile i am trying to make, with these rules:
...ANSWER
Answered 2017-Jul-04 at 14:06The option to use a different Makefile
is -f
, not -t
.
-t
means only "touch" everything to mark it as updated. You'll always never want this option.
Because -t
doesn't have an argument, your ..\makefiles\makefile-mingw-sdl2
is interpreted as a target to be built, and as this exists and make
doesn't know any prerequisites for it, there's nothing to do to build it, and make
is telling you this with the message
Nothing to be done for ...\makefile.mingw-sdl2.
For the second message: Either there is no Makefile
in your current directory or it doesn't contain a rule for all
.
What you want is mingw32-make.exe -f ..\makefiles\makefile-mingw-sdl2
Next time you run into a problem, I suggest to at least read the output of mingw32-make --help
. For anything else, GNU make also has a good online manual.
QUESTION
I'm trying to use Flask+SQLAlchemy to create a procedural universe. Each System has planets, and each planet has cities etc. etc.
It all seems pretty straight forward (famous last words) but I'm getting the following error:
' Traceback (most recent call last): line 75, in print system.planets.cities AttributeError: 'InstrumentedList' object has no attribute 'cities' '
when I run the below:
...ANSWER
Answered 2017-Jan-24 at 06:00You can not access the cities by calling print system.planets.cities
. As system.planets is a list of planets you need to access the cities
for each planet separately.
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Install libtcod
On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.
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