redbox | a distributed musical instrument
kandi X-RAY | redbox Summary
kandi X-RAY | redbox Summary
Redbox - a locally distributed musical instrument. Author: Rick Bradley (rick@rickbradley.com) License: MIT. (THIS IS NEVER INTENDED TO BE RUN ON WINDOWS. DON'T EVEN ASK.).
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QUESTION
I have a Trait Box defined and two Case Classes RedBox and BlueBox which inherit from Box. That part of my system works ok. Now, I want to create a new hierarchy of elements so a base element Token with a mutable property position could be extended to a specific kind of Box this way:
...ANSWER
Answered 2021-Dec-13 at 20:41Use generic classes in order to make RedToken#position: RedBox
QUESTION
I am trying to make one single, straight line follow my finger after I touch a certain sprite object. I have it working so far except instead of one single line being drawn, infinite lines are drawn following the touch...
My Code:
...ANSWER
Answered 2021-Oct-24 at 12:01Every time you call drawLine
, you're creating a new shape node and adding it to the scene. However, you're never removing any of these shape nodes, so the number of lines is increasing as you move your finger.
One fix is to have an optional shape node that remembers the previous line, if any. Then just remove and discard the previous shape node if there is one whenever the touch moves. And when the touch ends, remove the line.
Or you could create one shape node and add it to the scene when the touch begins, change its path as the touch moves, and remove it from the scene when the touch ends. If I recall correctly, the shape node makes a copy of the path internally, so just having a mutable path and changing the path won't update the shape node. But I believe you can make a new path and assign to the shape node's path
property to update the node.
QUESTION
I want to create custom tags in html to do some sort of thing like is there any way to turn html and css divs into tags?
...ANSWER
Answered 2021-Oct-15 at 15:31QUESTION
I recently started developing in Swift (normally embedded C developer).
I want to create some button (later more than one) programmatically and change its label (just for practice).
For this I created a button class, which contains the button init and the callback function. My problem is that it seems like the #selector
is not pointing to the instance of the button class the way I expected it will, so a button click does nothing. Can you tell me what I am doing wrong?
ANSWER
Answered 2021-Sep-30 at 06:44The OK version:
QUESTION
For example let's create two rectangles. Then we select these two rectangles and want to see their coordinates:
...ANSWER
Answered 2021-Sep-12 at 04:56To find positional properties of an object in a group or multi-selection you can use the calcTransformMatrix()
method.
QUESTION
ok,maybe its my noobness,but i cant wrap my head around this particular problem
In this test we have a button with id #add-div
which purpose is to append the same div with class .container
to body on every click.
We also have another button with id #add-boxes
which purpose is to append a red box with class .redbox
to every div with the .container
class.
the .container
div has a button inside which does the same thing as the #add-boxes
button.
Lets say we have a scenario where we throw a couple of divs there,and we also fill them with 2 boxes each like this :
and then we add another div which is empty like this :
what is the logic i should follow to make sure the new div will appear with the same amount of red boxes inside it as the previous ones like this : ?
snippet to visualize my concept :
...ANSWER
Answered 2021-Mar-26 at 23:41What you need to do is cloning the existing "container div" when there is one, like this:
QUESTION
The docs for styled-components show its default styled
export accepts a single argument:
styled
- This is the default export. This is a low-level factory we use to create the
styled.tagname
helper methods.- Arguments
component
/tagname
- Description
- Either a valid react component or a tagname like
'div'
.
I've emphasized "valid react component" here because they explicitly aren't saying this has to be a React component created by styled
, although traditionally that is how this is used (as well as documented under their Extending Styled section). An example of this is shown below:
ANSWER
Answered 2021-Mar-11 at 04:58I don't really know where the confusion lies, you can pass any React component to the styled
Higher Order Component.
The issue you have is that you aren't trying to style the BoxFunctional
or BoxClass
components, but rather you are trying to style the JSX they render. You just need to proxy the className
prop through to what each renders.
The
styled
method works perfectly on all of your own or any third-party component, as long as they attach the passedclassName
prop to a DOM element.
QUESTION
I have an excel file as the following:
I am trying to take the string in the left of the comma by using the function in the Redbox =LEFT(A2;FIND(",";A2;1)-1)
. It worked well with the category that had a comma but I want if there is not a comma, It shows the string in the category instead of #value!
ANSWER
Answered 2021-Mar-07 at 18:35Because when there it cant find the string its looking for, it throws an error. that makes everything looking at it throw an error.
try: =IFERROR(LEFT(A2,FIND(",",A2,1)-1),A2)
since the IFERROR will return "A2" instead of an error.
QUESTION
I'm trying to make a UI system similar to GMOD's vgui library (https://wiki.facepunch.com/gmod/vgui). In this library you can create an element, then child of that element. The child of a parent element will be clipped by the parent element's size. So if you have a redbox that has a width and height of 100, the the child element's of the redbox CANNOT be drawn outside the redbox and so on.
...ANSWER
Answered 2021-Feb-26 at 11:28local parent_x = Parent.INTERNAL_VARS.draw_start_x
local parent_y = Parent.INTERNAL_VARS.draw_start_y
local parent_width = Parent._width
local parent_height = Parent._height
v.INTERNAL_VARS.draw_start_x = parent_x + v.x
v.INTERNAL_VARS.draw_start_y = parent_y + v.y
local child_x = v.INTERNAL_VARS.draw_start_x
local child_y = v.INTERNAL_VARS.draw_start_y
local child_width = v._width
local child_height = v._height
local x = math.max(child_x, parent_x)
local y = math.max(child_y, parent_y)
draw.DrawOutlinedRect(
x,
y,
math.min(child_x + child_width, parent_x + parent_width ) - x,
math.min(child_y + child_height, parent_y + parent_height) - y
)
QUESTION
I tried measuring the height of a view by using coordinatespace on it but the value it returns is the height of the full screen. Any idea why my code isn't giving me what I want ?
...ANSWER
Answered 2021-Feb-20 at 06:23The geometry reader measures the entires screen, because you put the geometry reader right on top in the body of the view. It will therefore read the geometry of the view it returns. In this case the entire screen.
If you want to get the size of the two rectangles, you schoul put the geometry reader in the Stack of the rectangle and the text.
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