pointless-xcompose | Extra Compose mappings to input an irritatingly large number
kandi X-RAY | pointless-xcompose Summary
kandi X-RAY | pointless-xcompose Summary
Unicode has lots of cool characters. I mean lots and lots of cool characters. Enough characters to annoy all your friends with useless charactery. Your keyboard doesn’t have nearly enough keys to input all them. In X — the GUI system used in Linux, BSD, Solaris &c. — there are a number of different ways to input these extra characters. Some are suitable for occasional use: search for the character online or in a character map program by name, then copy and paste it or enter its number or name. Some are suitable for frequent use: use a “3rd Level Shift” (typically AltGr), dead keys, or input methods. XCompose is an intermediate solution: each character is typed using a mnemonic combination of a few keystrokes. It’s not fast enough to use in every word, but it’s fairly easy to remember (or rediscover) for characters you might use once a day or once a fortnight, and much less annoying than having to search online that often. Most Compose sequences begin with the Compose key, also known as Multi_key (typically assigned to the Windows Menu key or equivalent). Dead keys (where you press an accent key, then a letter, and an accented letter is typed) are implemented with Compose too. X comes with many builtin mappings described in /usr/share/X11/locale/*/Compose, and you can add your own in ~/.XCompose. But what to add, and how?. Pointless‐XCompose provides a Compose file with thousands of extra Compose mappings, compatible with the standard X US English Compose file. (I intend to make it compatible with all standard Compose files.).
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def chat():
""" in test mode, we don't to create the backward path
"""
_, enc_vocab = data.load_vocab(os.path.join(config.PROCESSED_PATH, 'vocab.enc'))
inv_dec_vocab, _ = data.load_vocab(os.path.join(config.PROCESSED_PATH, 'vocab.dec'
def coin(update, context):
'''
⚪️ / ⚫️ Currency
Generate an elatory number between 1 and 2.
'''
cid = update.message.chat_id
msg = "⚫️ face " if random.randint(1, 2) == 1 else "⚪️ cross"
'''
He responds d
@OnOpen
public void onOpen(Session session, @PathParam("username") String username) throws IOException, EncodeException {
this.session = session;
chatEndpoints.add(this);
users.put(session.getId(), username);
Mes
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Trending Discussions on Utilities
QUESTION
I've been upgrading my CRA project to TailwindCSS 3, but now CSS nesting no longer works. Upon starting the server, the console spits out:
...ANSWER
Answered 2022-Feb-03 at 18:38This is mostly just bad news.
Create React App's Tailwind support means that they will detect tailwind.config.js
in the project and add tailwindcss
to their existing postcss
configuration. Source in CRA
The guide that Tailwind offers on their site creates a dummy postcss.config.js
- Making changes in this file does not change the actual postcss configuration. (misleading if anything)
This is a known issue currently - Github discussion on Tailwind support PR between Adam Wathan (Tailwind founder) and Ian Sutherland (CRA maintainer). But it does not seem like there is an intention to be fixed soon.
If you want to use nesting (or any PostCSS plugin really) is to eject from CRA using:
QUESTION
I'm attempting to create an apollo client
plugin for a Nuxt 3
application. It's currently throwing an error regarding a package called ts-invariant
:
ANSWER
Answered 2022-Jan-07 at 01:52Solved by including @apollo/client
and ts-invariant/process
into the nuxt build transpile like so:
QUESTION
Very first try on Nuxt3 via Nuxt3 Starter
I wonder how can I use tailwindcss in Nuxt3 Starter manually.
(Not via @nuxtjs/tailwindcss , because it's for Nuxt2, and not work with Nuxt3.)
I created a blank Nuxt3 project by
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QUESTION
In a fresh Laravel 9 installation, the URL processing from Laravel Mix does not work anymore.
npm outputs the following:
...ANSWER
Answered 2022-Feb-22 at 10:55Actually moving the css imports into resources/js/app.js
solves this problem. However, this results in the imported css to be included in the public/js/app.js
, not the public/css/app.css
.
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I'm trying the create a 3D subscene with objects being labelled using Label objects in a 2D overlay. I've seen similar questions to mine on this subject, and they all point to using the Node.localToScene method on the node to be labelled in the 3D space. But this doesn't seem to work for my case. I've taken example code from the FXyz FloatingLabels example here:
The Label objects need to have their positions updated as the 3D scene in modified, which I've done but when I print out the coordinates returned by the Node.localToScene method, they're much too large to be within the application scene, and so the labels are never visible in the scene. I've written an example program that illustrates the issue, set up very similarly to the FXyz sample code but I've created an extra SubScene object to hold the 2D and 3D SubScene objects in order to plant them into a larger application window with slider controls. The 3D scene uses a perspective camera and shows a large sphere with coloured spheres along the x/y/z axes, and some extra little nubs on the surface for reference:
...ANSWER
Answered 2022-Feb-02 at 12:28If you follow what has been done in the link you have posted you'll make it work.
For starters, there is one subScene, not two.
So I've removed these lines:
QUESTION
I am new to angular and was following the documentation to build a basic app.
Node - v14.7.3
npm - 7.22.0
Angular CLI: 12.2.4
OS: win32 x64
@angular-devkit/architect 0.1202.4
@angular-devkit/build-angular 12.2.4
@angular-devkit/core 12.2.4
@angular-devkit/schematics 12.2.4
@schematics/angular 12.2.4
rxjs 6.6.7
typescript 4.3.5
So far all I have done is
npm install @angular/cli
followed by ng new firstApp
and ng serve
Following is the error that I am receiving,
...ANSWER
Answered 2021-Sep-10 at 07:17Try to install those modules separately npm install
:
QUESTION
I've installed tailwind using npm install tailwindcss
I then create my src/style.css file and include
ANSWER
Answered 2021-Dec-25 at 20:47You need to add a config js file for the tailwind engine, inside the config file use content
attribute to define where is your HTML or JS files, the new engine automatically looks inside these files and compiles only the classes that you used.
Check this video for more information:https://youtu.be/mSC6GwizOag?t=22
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I am testing a library like follows:
...ANSWER
Answered 2022-Jan-20 at 14:01Here's the equivalent C++20 code to your first version of FromDateTime
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QUESTION
I'm looking for ways to count the number of trailing newlines from possibly binary data either:
- read from standard input
- or already in a shell variable (then of course the "binary" excludes at least 0x0) using POSIX or coreutils utilities or maybe Perl.
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When the input is in a shell variable, I already have the following (possibly ugly but) working solution:
...ANSWER
Answered 2022-Jan-18 at 13:29Using GNU awk for RT
and without reading all of the input into memory at once:
QUESTION
I want to create dark mode for a web site which use bootstrap. I have to add new root class which includes all boostrap colors. Here is my colors.scss:
...ANSWER
Answered 2021-Aug-07 at 20:32As explained here, there's no way to attach a class to :root
. However, you don't need this to achieve what you want.
Simply make a dark
class then you can add that as desired to the html or body tag.
Make all the needed theme color changes inside .dark{}, and then @import "bootstrap". When .dark
doesn't exist on the body, the theme colors will return to Bootstrap defaults.
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Install pointless-xcompose
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Skip to the next step if you don’t use X deadkeys. If you do use them (for example, if you use an XKB layout like “us_intl”, “us(intl)”, or “br”), let’s create deadkey versions of the mappings now: pointless-xcompose$ ./bin/make-dead-compose.rb \ /usr/share/X11/locale/en_US.UTF-8/Compose \ /path/to/pointless-xcompose/xcompose \ > dead.xcompose In the next step, use dead.xcompose instead of xcompose.
Symlink xcompose to ~/.XCompose: ln -s /path/to/pointless-xcompose/xcompose ~/.XCompose
Check your Compose key setup: the command setxkbmap -print should mention “compose” in a line starting `xkb_symbols`, for example: xkb_symbols { include "pc+us(altgr-intl)+gb:2+us:3+inet(evdev)+altwin(swap_alt_win)+level3(rwin_switch)+capslock(ctrl_modifier)+compose(ralt)" }; (near the end of the line; here it says Compose is the right Alt key). If no Compose key is set up, you’ll need to configure one. Sadly, this works differently in different desktops, so I can’t give standard instructions. Once you have a Compose key configured, try it out: type “Compose + -” (i.e., the Compose key, then the plus key, then the minus key) and you should get “±”.
Restart your apps (and perhaps X the first time) — XCompose settings only apply for new windows.
In GNOME (or GTK applications, if you know what that means), XCompose configuration unfortunately won’t work by default; GTK defines its own static, compile‐time, non-configurable compose mechanism which overrides X. A workaround is to use the uim input method. Sadly, how to install and configure it varies from system to system. The package is probably called uim. On Debian or Ubuntu, use im-config; on Fedora or RedHat, use ImChooser.
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