libcache | caching library that provides an in-memory and file | Caching library

 by   salahsheikh Ruby Version: Current License: MIT

kandi X-RAY | libcache Summary

kandi X-RAY | libcache Summary

libcache is a Ruby library typically used in Server, Caching applications. libcache has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A simple caching library that provides flexible and powerful caching features such as in-memory and file based caching similar to Guava's Caching system.
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            kandi-support Support

              libcache has a low active ecosystem.
              It has 24 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of libcache is current.

            kandi-Quality Quality

              libcache has no bugs reported.

            kandi-Security Security

              libcache has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              libcache is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              libcache releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            libcache Key Features

            No Key Features are available at this moment for libcache.

            libcache Examples and Code Snippets

            No Code Snippets are available at this moment for libcache.

            Community Discussions

            QUESTION

            How to find the origin of a function call that is leading to crash in Objective C?
            Asked 2020-Aug-31 at 14:35

            My iPad app which is written in Objective C is crashing on method that is on NSDictionary Category which is in written inside a framework (I have only header files in the framework). I am not calling that category method anywhere but it somehow gets called and it is crashing with unrecognised selector sent to instance. I would like to find the origin of the call that is made which is leading to this. Is there any way we can do that?

            It is crashing only on iOS14 and works fine on below versions of iOS. Any help is much appreciated.

            UPDATED WITH CRASH LOG - NSDictionary(NSDictionary_SA_Additions) is category inside a framework which I mentioned earlier.

            ...

            ANSWER

            Answered 2020-Aug-31 at 13:52

            Interesting. It seems based on this answer the genuine hash function of CFDictionary / NSDictionary is as basic as it gets (the computed hash value is number of elements in a dictionary). That would lead to A LOT of collisions if someone wanted to have a dictionary using NSDictionary as a key. Seems a plausible reason to override the stock hash function through the NSDictionary_SA_Additions category with the SA_md5Hash implementation.

            I think next step would be to investigate iOS14 hash function of NSDictionary (with different values inside) vs previous iOS versions.

            I imagine a potential fix could be restoring the hash function of NSDictionary if detected running iOS14 provided the troublesome framework would keep working correctly.

            UPDATE: You cannot revert a category. But you can override it through swizzling.

            Source https://stackoverflow.com/questions/63613233

            QUESTION

            using sys root for 'iPhoneSimulator' but targeting 'MacOSX' warning in NPM install
            Asked 2020-Jun-10 at 11:48

            For some reason I'm not able to do NPM install on my project anymore since I'm getting the following messages:

            ...

            ANSWER

            Answered 2020-Jun-10 at 11:48

            Actually I don't know where the issue comes from but after logging out and restarting everything back on track.

            Source https://stackoverflow.com/questions/62118332

            QUESTION

            Substring returns garbage when used on paths
            Asked 2020-Apr-18 at 20:41

            I have the following piece of code to read a bunch of paths from another process..

            ...

            ANSWER

            Answered 2020-Apr-18 at 20:41

            The problem is that C strings are NUL-terminated, while C++ std::string can contain embedded NULs. So after reading the path, you need to shrink the string to its actual length, which is strlen(path.data()) (not path.size() which is a buffer size only at that point), before doing anything else.

            Source https://stackoverflow.com/questions/61290476

            QUESTION

            How to read symbolicated crash log?
            Asked 2020-Apr-10 at 23:01

            Today my first app was rejected from testflight, because it crashed on start. But I cannot replicate it, because I do not have an Iphone, and in the simulator it works. I managed to symbolicate the crash log, but cant figure out how to read it. Could you please explain what this means and how it is read?

            have to dump some text because its longer than the max. allowed post length:

            ...

            ANSWER

            Answered 2020-Apr-10 at 18:01

            So @sharkyenergy found the real bug! I am placing his solution above my suggestions:

            "I developed on windows, but due to the pinch/zoom problem, i had to move to a mac. I didnt know that on mac you must add every nuget package to the .ios project too, while on windows they are shared. after adding all the packages it didnt crash anymore."

            If his solution doesn't work for you, you can try the following below the line:

            Things you can try,

            1. While creating the archive, we use the Release-iPhone config, which is different from the Release-iPhone Simulator config. So when you are testing, you may not be testing the ACTUAL configuration. To check this, open the iOS Project Options in Visual Studio and compare all the settings to be the same (particularly the Linker behavior). Then test it on the simulator again and it could catch the error.

            2. Occasionally your app can crash on launch in prod only, and the Microsoft AppCenter package can help you with this for free. Here's something you can add in the AppDelegate just when your FinishedLaunching function begins:

            Source https://stackoverflow.com/questions/61087534

            QUESTION

            Running an external python controller from console
            Asked 2020-Jan-22 at 16:43

            While trying to figure out how to integrate the gym interface, I'm trying to get an extern robot python controller running from console. I have follwed the offical guide and my (macOS) env vars set accordingly.

            When I try to run the controller by typing:

            ...

            ANSWER

            Answered 2020-Jan-22 at 09:36

            From the output you added, it seems there is a small issue in the environment variables you set.

            For the variable PYTHONPATH, you should change the 3X part by your version of python. In your case, PYTHONPATH should point to /Applications/Webots/lib/controller/python37.

            Source https://stackoverflow.com/questions/59840278

            QUESTION

            CMake fails with when attempting to compile simple test program
            Asked 2019-Apr-22 at 18:08

            I am attempting to follow the documentation for building pyarrow locally. Specifically, using the conda instructions:

            ...

            ANSWER

            Answered 2019-Apr-22 at 18:08

            The problem here is that you are missing the correct OSX SDK to build with the conda-forge provided compilers.

            You need to download the 10.9 OSX SDK from e.g. https://github.com/phracker/MacOSX-SDKs/releases and extract it onto your harddrive at e.g. /opt/MacOSX10.9.sdk. After you then have activated your conda environment set the path to this SDK using export CONDA_BUILD_SYSROOT=/opt/MacOSX10.9.sdk.

            Source https://stackoverflow.com/questions/55798166

            QUESTION

            Cordova app crash log reason
            Asked 2017-May-24 at 05:06

            I got this from the crash log of the device from Xcode. I have a feeling that this might be due to cc.fovea.cordova.purchase plugin, but I don't understand these crash log.

            ...

            ANSWER

            Answered 2017-May-24 at 05:06

            This Exception Type EXC_BAD_ACCESS (SIGSEGV) represented that we are accessing a released object

            Looks like an object was deallocated yet the code assumed it was valid.

            Try Zombies in Instruments . it will help to find where you sent message to released object so this crash happens.

            How to use zombies in xcode ?

            Source https://stackoverflow.com/questions/44148363

            QUESTION

            Might have accidentally deleted MongoDB database; weird error message?
            Asked 2017-Apr-21 at 14:05

            I tried running my MongoDB after making some changes on my local git repository. Now when I try to ru the server I get the following error message:

            ...

            ANSWER

            Answered 2017-Apr-21 at 14:05

            Your Time Machine backup of a live MongoDB database is not going to be a reliable backup, as it will not ensure that all of the individual data files are in a consistent state. It's possible that you could get very lucky and have a particular backup where the files are consistent, but not in this case.

            In the future I'd suggest that you either stop MongoDB before running backup or fsyncLock().

            EDIT:

            As I mentioned in a comment, you might also try following this procedure to start mongod with the --repair option. It's not guaranteed to work in every case, but somewhat surprisingly it worked in this case.

            Source https://stackoverflow.com/questions/43508570

            QUESTION

            SIGSEGV SEGV_MAPERR crash, only iOS 9.2.1
            Asked 2017-Feb-22 at 11:09

            my app crash only iOS 9.2.1 The rest of devices okay. Crash in arbitrary places. Please help me =) I use crittercism.
            I am new to programming, tell me the right way please.

            Name SIGSEGV Reason SEGV_MAPERR

            ...

            ANSWER

            Answered 2017-Feb-22 at 11:09

            A SIGSEGV is an error / signal caused by an invalid memory reference or a segmentation fault. Seems like the app is trying to access an array element out of bounds or trying to use too much memory.

            The way to fix this issue is to find out what the exception may be by making it happen on another device (or simulator), or getting the full console logs from that device. An easy way to do this might be to set exception breakpoints to see where the original exception that triggered the SIGSEGV is located.

            Source https://stackoverflow.com/questions/42345791

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install libcache

            Add this line to your application's Gemfile:.

            Support

            Bug reports and pull requests are welcome on GitHub at https://github.com/silk8192/libcache. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the Contributor Covenant code of conduct.
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