symlink | Feed it yaml ; it spits symbolic links
kandi X-RAY | symlink Summary
kandi X-RAY | symlink Summary
Feed it yaml; it spits symbolic links. symlink is a simple tool which creates directories and symbolic links based on what it finds in a yaml file. Why? Because creating symbolic links is tedious and I find it helpful to store my directory structure in a text file for quick re-building (obvious use-case: dotfiles). See [example.yml] to get an idea of how it works.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of symlink
symlink Key Features
symlink Examples and Code Snippets
def symlink_force(target, link_name):
"""Force symlink, equivalent of 'ln -sf'.
Args:
target: items to link to.
link_name: name of the link.
"""
try:
os.symlink(target, link_name)
except OSError as e:
if e.errno == errno.EE
async function symlinkExists(filePath: string) {
try {
let stat = await lstat(filePath);
return stat.isSymbolicLink();
} catch (err) {
return false;
}
}
def link(src, dst):
if not os.path.exists(dst):
os.symlink(src, dst, target_is_directory=True)
Community Discussions
Trending Discussions on symlink
QUESTION
It used to works before maybe a year ago. now i'm trying to build new plugin using symlink. but wordpress not detecting that symlinked plugin.
i tried ln -s /plugin-source/ /site/wp-content/plugins/plugin-name
i've also tried using 'sudo ln'. but it's not showing in wordpress plugin. when i copy it directly it works fine. anyone know why symlinked plugin not detected by latest wordpress? Thanks!
Update
answer below works. in my case it was osx not letting wordpress to access symlinked pluging from my desktop (not sure what's reason). so i move it to htdoc directory and it worked fine.
...ANSWER
Answered 2021-Jun-14 at 03:05According to your comment, it seems to me that you have tried to add it as a relative path. You should be able to make it work using the absolute path.
sudo ln -s /Users/username/Desktop/wp_plugins/plugin-name /Applications/MAMP/htdocs/site/wp-content/plugins/plugin-name
Replace username
with your username. It should be able to fix your problem.
QUESTION
ANSWER
Answered 2021-Jun-08 at 10:55try this: go to ios folder and run
QUESTION
I followed the 7th Nix pill tutorial, and created a derivation that placed an executable in the nix store, i.e. /nix/store/gh66mkic4c1dys8ag8yqnv10x59b7vmh-simple/simple
.
I can run that executable, either directly or via symlinks to it. However, how do I remove it? I tried deleting old generations with $ nix-env --delete-generations old
, and also garbage collecting with nix-store --gc
, but my derivation's output still appears at that path and can be run there.
Now that I've completed the tutorial, how do I get rid of what I've created in the nix store? Does nixos ever clean up such old derivations? Does it need to be somehow marked as irrelevant before running the delete-old-generations or garbage-collect commands?
...ANSWER
Answered 2021-Jun-08 at 09:42Garbage collection deletes everything that isn't reachable from any GC root. This means that if something sticks around, you there's a GC root somewhere that you're not thinking of. You can find these with the nix-store -q --roots
command:
For example, here's why my emacs
is "alive":
QUESTION
I need to commit and push files from a bucket in S3 to a codecommit repository in a programmatic way using a python lambda function.
I am using boto3 library, first I get and unzip the zip file from bucket, finaly I loop for each file and make a put_file.
The problem is that put_file generates as many commits as there are files in the repository, but I only need one commit because I have to send a single notification to codebuild.
My lambda code:
...ANSWER
Answered 2021-Jun-07 at 14:07Instead of using put_file, you can use create_commit which takes multiple files in its putFiles parameter. I was able to do it using this code-
QUESTION
I'm trying to build ORB_SLAM2 on macOS 11.4 with clang 12 and OpenCV4 and have run into this error:
make[2]: *** No rule to make target `/usr/lib/libz.dylib', needed by `../lib/libORB_SLAM2.dylib'. Stop.
This file does not exist on my Mac and I cannot add this symlink due to macOS's SIP. The correct path should be /usr/local/opt/zlib/lib/libz.dylib
How can I fix this /usr/lib/libz.dylib
reference?
Here is my branch with my macOS build changes.
I've tried to fix the problem by:
- Inspecting each of the project's direct dependencies with
otool -L
and rebuilt from source where necessary (such as OpenCV) to make sure/usr/lib/libz.dylib
is not referenced (fix suggested here) - Using CMake's
FindZLIB.cmake
module in the ORB_SLAM2CMakeLists.txt
to ensure the correct ZLIB is found
Below is the output showing ZLIB is found but still no luck:
...ANSWER
Answered 2021-Jun-07 at 01:45Solved: I checked the CMakeFiles/Makefile.cmake and it showed me that the Pangolin library I was using was actually one from another project of mine. Building Pangolin in this project solved the issue.
QUESTION
I'm refactoring my code from one big browser javascript file into a nicer node JS structure, with webpack, and I'd really like to be able to import the OpenLayers node module into my node scripts.
My JS files and package.json are stored in /mymodule
, and the node_modules folder for my project is in /node_modules
- I have a symlink set up to /mymodule
from /node_modules/mymodule
. My /mymodule/index.js
file loads a bunch of other files into which I've been refactoring my code from my original browser javascript.
This is my package.json:
...ANSWER
Answered 2021-Jun-05 at 23:12Your code is mixing ESM and CommonJS, unfortunately you can not use both, you must use one or the other.
You want to use the Export keyword rather than module.exports/exports
QUESTION
Many similar questions have been asked here and on Github but none of the solutions worked for me. I've been scratching my head off for this error, if you have any leads, do help.
When running my app, with firebase authentication, this is what I get
...ANSWER
Answered 2021-Jun-05 at 18:20as mentioned in the ios documentation of FlutterFire (which should be more highlighted), FlutterFire supports an iOS deployment target of 10 or higher, in line with the requirements of the underlying firebase-ios-sdk.
the solution, is to follow what the instructions here, and set the deployment target to 10.
do not forget to run a flutter clean
after the changes.
QUESTION
I'm trying to set up a react website using CICD principles. I can run it locally, use 'npm run build' to get a build folder, and the website works fine when I manually push the files to S3. However, when I try to run the build and deployment through github actions, the upload-artifacts step gives the following warning: 'Warning: No files were found with the provided path: build. No artifacts will be uploaded.' Obviously the deploy job then fails since it can't find any artifacts to download. Why exactly is this happening? The build folder is definitely being created since running ls after the build lists it as one of the folders in the current working directory.
...ANSWER
Answered 2021-Jun-05 at 01:09It turns out that my knowledge of github actions was incomplete. When setting a default working directory for jobs, the default directory is only used by commands that use 'run'. Hence all of the 'uses' actions are run in the base directory. I guess I've never encountered this issue since I've never tried uploading/downloading artifacts that weren't created in a base github directory.
Fixed the issue by changing the path from 'build/' to 'frontend/build'.
QUESTION
I just have a small problem with this Arduino library: CD74HC4067. I am not sure how to use multiple buttons with this multiplexer library. I have an Arduino Mega 2560 and the CD4067BE [multiplexer]. The connections are fairly simple: just like this, but with the signal pins going to 2, 3, 4, 5, and 6: https://electronics.stackexchange.com/questions/278321/reducing-the-number-of-pins-needed-to-read-a-12-key-keypad-where-the-buttons-are. CD4067BE datasheet. Here is the code:
...ANSWER
Answered 2021-Jun-04 at 04:34This is the answer to my problem: I needed to scan the individual channels to determine which one was being pressed. Here is the code, in case anyone is interested:
QUESTION
I have a directory called mock
at root which contains mocking data that I use to run the app in development mode. I would like to exclude them when i build for production. I notice that it is being added into bundle whenever i run vue-cli-service build
and it is bloating my app bundle size.
I am using vue-cli
and so I have to work with vue.config.js
.
It is not clear from the docs or any answers on the wider web how I can specify which folders/files to exclude from the build.
Here is a snippet of my vue.config.js
.
ANSWER
Answered 2021-Jun-01 at 14:47This is not the perfect solution, but...
If you want to exclude that directory at build time, you can try to use require instead
of import
. Something like this (source):
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