playful | A Ruby implementation of UPnP that works with Ruby

 by   turboladen Ruby Version: Current License: MIT

kandi X-RAY | playful Summary

kandi X-RAY | playful Summary

playful is a Ruby library. playful has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Ruby's UPnP RubyGem was outdated in Ruby 1.9 when support for Soap4r was dropped. This gem intends to fill that void for Ruby >= 1.9 and allow for SSDP search, discovery, advertisement, the ability to act as a UPnP control point, as well as provide UPnP devices and services.
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            kandi-support Support

              playful has a low active ecosystem.
              It has 129 star(s) with 19 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 7 open issues and 7 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of playful is current.

            kandi-Quality Quality

              playful has no bugs reported.

            kandi-Security Security

              playful has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              playful is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              playful releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed playful and discovered the below as its top functions. This is intended to give you an instant insight into playful implemented functionality, and help decide if they suit your requirements.
            • Create a new device listening
            • Subscribe to the discovery server
            • Creates a new device .
            • Start the service
            • Starts the discovery server .
            • Start the device state
            • Create a new app .
            Get all kandi verified functions for this library.

            playful Key Features

            No Key Features are available at this moment for playful.

            playful Examples and Code Snippets

            No Code Snippets are available at this moment for playful.

            Community Discussions

            QUESTION

            Large Video file Conversion using ffmpeg
            Asked 2021-May-12 at 13:02

            I am using ffmpeg tool to convert videos from wmv to mp4 formats using the following code -

            ...

            ANSWER

            Answered 2021-May-12 at 13:02

            Updating ffmpeg to latest version solved my issue. Thankyou everyone for your comments.

            Source https://stackoverflow.com/questions/66741259

            QUESTION

            Neural Network returning NaN as output
            Asked 2021-Feb-17 at 21:01

            I am trying to write my first neural network to play the game connect four. Im using Java and deeplearning4j. I tried to implement a genetic algorithm, but when i train the network for a while, the outputs of the network jump to NaN and I am unable to tell where I messed up so badly for this to happen.. I will post all 3 classes below, where Game is the game logic and rules, VGFrame the UI and Main all the nn stuff.

            I have a pool of 35 neural networks and each iteration i let the best 5 live and breed and randomize the newly created ones a little. To evaluate the networks I let them battle each other and give points to the winner and points for loosing later. Since I penalize putting a stone into a column thats already full I expected the neural networks at least to be able to play the game by the rules after a while but they cant do this. I googled the NaN problem and it seems to be an expoding gradient problem, but from my understanding this shouldn't occur in a genetic algorithm? Any ideas where I could look for the error or whats generally wrong with my implementation?

            Main

            ...

            ANSWER

            Answered 2021-Feb-07 at 21:55

            With a quick look, and based on the analysis of your multiplier variants, it seems like the NaN is produced by an arithmetic underflow, caused by your gradients being too small (too close to absolute 0).

            This is the most suspicious part of the code:

            Source https://stackoverflow.com/questions/66056512

            QUESTION

            Hover effect happens on all articles, instead of just the one I'm hovering
            Asked 2021-Feb-13 at 03:05

            I'm working on my little portfolio page and wanted to put some background/fun stuff on my About page. Right now, it displays the information on ALL 4 article-columns at once, instead of just the one I'm hovering on.

            Here's the code and logic I have.

            ...

            ANSWER

            Answered 2021-Feb-12 at 20:55

            It looks like it is because all the sections are depending on the same state. Thus, once that state changes, all the sections are being affected. How I would approach this would be to have state hold the current hovered section. E.g.

            Source https://stackoverflow.com/questions/66178794

            QUESTION

            'FOREIGN KEY constraint failed.' with this ApplicationDbContext.cs configuration
            Asked 2021-Jan-24 at 16:20

            I am using dotnet-sdk 3.1, entity framework, and sqlite on a mac.
            I can't seem to get my Db to accept the SearchMetadata object or any of the classes that are linked to it with a foreign key. Whenever I try to run _db.SaveChanges() I get this error

            My relevant ApplicationDbContext.cs code looks like this:

            ...

            ANSWER

            Answered 2021-Jan-24 at 16:20

            QUESTION

            A bit stuck building a filter functionality
            Asked 2021-Jan-22 at 19:21

            Im currently building a filter that gets executed upon click on react.

            The initial value of the filter in the state is as follow:

            ...

            ANSWER

            Answered 2021-Jan-22 at 19:21

            Seems like you have an array of dogsCharacteristicsData. In order to filter it by a filter, define a consistent filtering format, like you've done: say filter: { breedFor: [], temperaments: [], size: [] }.

            Then in order to filter you can do something like:

            Source https://stackoverflow.com/questions/65809658

            QUESTION

            Updating the state for checkboxes Inputs dynamically
            Asked 2021-Jan-14 at 11:56

            I'm trying to generate a state property dynamically for an array of filters. These filters contain different checkboxes "names" and "isChecked" for each. See below example:

            ...

            ANSWER

            Answered 2021-Jan-14 at 11:47

            You are setting the state insider render() which is forbidden. Instead, call a function, check if the state is different than what you want it to be, and if so, update it. If not - return from function and don't change the state.

            Source https://stackoverflow.com/questions/65717244

            QUESTION

            Codingame : A child's play
            Asked 2020-Dec-15 at 11:22

            I have a problem with a puzzle named "A child's play" of Codingame. I code in typescript !

            The statement is :

            For several years now, in elementary schools, we have seen the emergence of a new educational model, playful programming. The students must program a small robot using assembly blocks. This allows them to get familiar with programming from an early age while exercising their logic and perception of space.

            You are a student at one such school. The purpose of the exercise is simple: your teacher has crafted a circuit for your robot, told you how many moves n the robot may make, and you must find out the final position of the robot at end of execution.

            To do this you need to know some principles of robot operation.
            – When the robot encounters an obstacle (represented by #) it turns right (on same operation) until there's no obstacle ahead anymore. Otherwise on an empty area (represented by .) it moves straight ahead.
            – The robot initially moves upwards.
            – The robot stops after n moves.
            – The top left corner represents the coordinates (0,0)
            – The robot's environment is represented as follows, where O is the robot's initial position:

            ...#........
            ...........#
            ............
            ............
            ..#O........
            ..........#.

            I'm block at the test 4, because my solution is not optimized.

            It gives me in the console: The process timed out. This may mean that your solution is not optimized enough to handle some cases.

            I tried to change the loop for a "while" loop and change and change the "switch" condition, for an "if-else" condition.

            Can you help me to find a better solution or a other way to do the tests?

            ...

            ANSWER

            Answered 2020-Dec-11 at 16:55

            The robot will go into a loop.

            You have to figure out how long the loop is, then how many times it goes through it, then complete the last partial loop.

            I recommend keeping an object saying when it was last at a given position and orientation. When you find that it repeats, you now know the length of the loop and can jump over the repetitive behavior.

            Source https://stackoverflow.com/questions/65242907

            QUESTION

            Bootstrap 3 make row's column float to right
            Asked 2020-Nov-24 at 03:28

            So before I go deeper into the problem I want to point out simple requirements of how I want this to be accomplished, if possible.

            a) Because I'm modifying the Woocommerce template which uses Bootstrap 3 I can't just simply switch to Bootstrap 4 even though the newest version would really help me a lot.

            b) I can use any technique or custom code as long as it works fine even if it's out of the Bootstrap 3 framework scope.

            So here's the fiddle: https://jsfiddle.net/wL1kjc0y/

            I also want to make this product list more playful so for instance, for odd items I want to make the product name, text, button to be floated to the right side, so that the product image would appear to the left, and pretty much the same for even items - image floated to the right and text contents floated to the left.

            I created for text contents div.col-lg-6 element and col-lg-6 for the image. The problem is that .pull-right class does not work if I apply it on div.col-lg-6 element which wraps Product contents. And also because Bootstrap 3 doesn't use flexbox I added this code:

            ...

            ANSWER

            Answered 2020-Nov-24 at 03:28

            As per my understanding, you need to display your items in an alternative order in large screens. Why don't you order them alternative in the HTML code itself? Please check the fiddle and let me know if you are looking for the same.

            Source https://stackoverflow.com/questions/64865192

            QUESTION

            Bash - Text stored in variable is not recognized when put it as argument
            Asked 2020-Oct-30 at 15:00

            I am trying to make a script that automates download of SpigotMC BuildTools , detect input version ( sh build.sh ) , and set a variable wich is used if the version is greater or equal with 1.14 (since this release, SpigotMC discontinued the automation of auto-compilation of craftbukkit by default. Now it compiles only the spigot jar and I need both of them compiled for my personal purposes.)

            Here is what i have tried (I'm a linux newbie, so this might be messed up) :

            ...

            ANSWER

            Answered 2020-Oct-28 at 13:03

            Apparently the version you get is either a number like 1.14 or the "latest" string. You need to split you check in two tests. First you check the "latest" value :

            Source https://stackoverflow.com/questions/64304655

            QUESTION

            Extracting data from Script tags in HTML using Python
            Asked 2020-Aug-18 at 05:51

            I am trying to get the data inside these script tags, but I cant seem to be able to convert into json so i can parse it after I read it. The data im interest in is name,image,sku, and price.

            HTML:

            ...

            ANSWER

            Answered 2020-Aug-18 at 05:51

            From the documentation at https://www.crummy.com/software/BeautifulSoup/bs4/doc/#get-text

            As of Beautiful Soup version 4.9.0, when lxml or html.parser are in use, the contents of

            Source https://stackoverflow.com/questions/63461993

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install playful

            You can download it from GitHub.
            On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/turboladen/playful.git

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            gh repo clone turboladen/playful

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            git@github.com:turboladen/playful.git

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