multimap | This is a multimap implementation for Rust | Hashing library

 by   havarnov Rust Version: Current License: Non-SPDX

kandi X-RAY | multimap Summary

kandi X-RAY | multimap Summary

multimap is a Rust library typically used in Security, Hashing applications. multimap has no bugs, it has no vulnerabilities and it has low support. However multimap has a Non-SPDX License. You can download it from GitHub.

This is a multimap implementation for Rust. Implemented as a thin wrapper around std::collections::HashMap.
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            kandi-support Support

              multimap has a low active ecosystem.
              It has 36 star(s) with 21 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 6 have been closed. On average issues are closed in 88 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of multimap is current.

            kandi-Quality Quality

              multimap has 0 bugs and 0 code smells.

            kandi-Security Security

              multimap has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              multimap code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              multimap has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              multimap releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            multimap Key Features

            No Key Features are available at this moment for multimap.

            multimap Examples and Code Snippets

            No Code Snippets are available at this moment for multimap.

            Community Discussions

            QUESTION

            Dynamic return type based on input argument type
            Asked 2022-Mar-31 at 13:22

            I'm trying to write a small function that takes two lists and sorts one based on the elements of the other. So something like:

            ...

            ANSWER

            Answered 2022-Mar-30 at 14:37

            You can use Generics for this as follow:

            Source https://stackoverflow.com/questions/71678996

            QUESTION

            RavenDB: How to index dictionary keys on a multi-map index?
            Asked 2022-Mar-19 at 21:46

            I've got the below RavenDB MultiMap index that works and returns results. Now when I want to use the query and try to filter data I get the following message:

            ...

            ANSWER

            Answered 2022-Mar-19 at 20:37

            You need to do this in the Reduce of the index:

            Source https://stackoverflow.com/questions/71514586

            QUESTION

            Aggregate values of same key in std::multimap and store in std::map
            Asked 2022-Mar-18 at 08:57

            I essentially want to group the elements of the multimap by key, and obtain the new data structure as a map.

            the multimap:

            ...

            ANSWER

            Answered 2022-Mar-18 at 08:57
            If you want use Arithmetic operators

            Use valarray

            Demo: https://wandbox.org/permlink/SAnHNKNZ0UufqZsN

            Source https://stackoverflow.com/questions/71523366

            QUESTION

            Problem of sorting OpenMP threads into NUMA nodes by experiment
            Asked 2022-Mar-08 at 14:26

            I'm attempting to create a std::vector> with one set for each NUMA-node, containing the thread-ids obtained using omp_get_thread_num().

            Topo:

            Idea:

            1. Create data which is larger than L3 cache,
            2. set first touch using thread 0,
            3. perform multiple experiments to determine the minimum access time of each thread,
            4. extract the threads into nodes based on sorted access times and information about the topology.

            Code: (Intel compiler, OpenMP)

            ...

            ANSWER

            Answered 2022-Mar-03 at 20:15

            Put it shortly, the benchmark is flawed.

            perform multiple experiments to determine the minimum access time of each thread

            The term "minimum access time" is unclear here. I assume you mean "latency". The thing is your benchmark does not measure the latency. volatile tell to the compiler to read store data from the memory hierarchy. The processor is free to store the value in its cache and x86-64 processors actually do that (like almost all modern processors).

            How do OMP_PLACES and OMP_PROC_BIND work?

            You can find the documentation of both here and there. Put it shortly, I strongly advise you to set OMP_PROC_BIND=TRUE and OMP_PLACES="{0},{1},{2},..." based on the values retrieved from hw-loc. More specifically, you can get this from hwloc-calc which is a really great tool (consider using --li --po, and PU, not CORE because this is what OpenMP runtimes expect). For example you can query the PU identifiers of a given NUMA node. Note that some machines have very weird non-linear OS PU numbering and OpenMP runtimes sometimes fail to map the threads correctly. IOMP (OpenMP runtime of ICC) should use hw-loc internally but I found some bugs in the past related to that. To check the mapping is correct, I advise you to use hwloc-ps. Note that OMP_PLACES=cores does not guarantee that threads are not migrating from one core to another (even one on a different NUMA node) except if OMP_PROC_BIND=TRUE is set (or a similar setting). Note that you can also use numactl so to control the NUMA policies of your process. For example, you can tell to the OS not to use a given NUMA node or to interleave the allocations. The first touch policy is not the only one and may not be the default one on all platforms (on some Linux platforms, the OS can move the pages between the NUMA nodes so to improve locality).

            Why is the above happening?

            The code takes 4.38 ms to read 50 MiB in memory in each threads. This means 1200 MiB read from the node 0 assuming the first touch policy is applied. Thus the throughout should be about 267 GiB/s. While this seems fine at first glance, this is a pretty big throughput for such a processor especially assuming only 1 NUMA node is used. This is certainly because part of the fetches are done from the L3 cache and not the RAM. Indeed, the cache can partially hold a part of the array and certainly does resulting in faster fetches thanks to the cache associativity and good cache policy. This is especially true as the cache lines are not invalidated since the array is only read. I advise you to use a significantly bigger array to prevent this complex effect happening.

            You certainly expect one NUMA node to have a smaller throughput due to remote NUMA memory access. This is not always true in practice. In fact, this is often wrong on modern 2-socket systems since the socket interconnect is often not a limiting factor (this is the main source of throughput slowdown on NUMA systems).

            NUMA effect arise on modern platform because of unbalanced NUMA memory node saturation and non-uniform latency. The former is not a problem in your application since all the PUs use the same NUMA memory node. The later is not a problem either because of the linear memory access pattern, CPU caches and hardware prefetchers : the latency should be completely hidden.

            Even more puzzling are the following environments and their outputs

            Using 26 threads on a 24 core machine means that 4 threads have to be executed on two cores. The thing is hyper-threading should not help much in such a case. As a result, multiple threads sharing the same core will be slowed down. Because IOMP certainly pin thread to cores and the unbalanced workload, 4 threads will be about twice slower.

            Having 48 threads cause all the threads to be slower because of a twice bigger workload.

            Source https://stackoverflow.com/questions/71340798

            QUESTION

            How to define a key value pair with values having a max size in c++
            Asked 2022-Feb-28 at 21:18

            I would like to make a dictionary (may be similar to std::multimap) with several values for the same key. The main thing here is that I want the values to have a maximum size(n) and if an (n+1)th value comes, then the 1st value should be removed (like boost::circular_buffer or something). More specifically,

            I have a struct

            ...

            ANSWER

            Answered 2022-Feb-28 at 21:18

            Thanks everyone for the replies. I got it solved with help from fCaponetto.

            Source https://stackoverflow.com/questions/71245140

            QUESTION

            Write generic multi-dimensional Map type
            Asked 2022-Feb-25 at 03:07

            I'd like to create a generic multi-dimensional map type where the last of N types is the final value and the preceding types will effectively be a key.

            In other words:

            ...

            ANSWER

            Answered 2022-Feb-25 at 03:07

            TypeScript doesn't have variadic generics, so there's no way to write something like MultiMap<...K, V> meaning that there is some arbitrary number of key type parameters and one value type parameter. But, as you note, there are tuple types which can hold an arbitrary ordered list of types, so you might be satisfied with MultiMap where the K is a tuple. So instead of MultiMap you'd write MultiMap<[Coat, Pie, Date], Location>. It's just a few more characters anyway.

            As for making MultiMap<[Coat, Pie, Date], Location> resolve to Map>>, we can do that by defining MultiMap as a recursive conditional type where we use variadic tuple types to pull apart the K tuple into its first element F and the rest of the tuple R:

            Source https://stackoverflow.com/questions/71260271

            QUESTION

            Multimap with key as unordered set and value as integer pair - unable to call find member function
            Asked 2022-Jan-09 at 15:05

            Consider code:

            ...

            ANSWER

            Answered 2022-Jan-09 at 15:05

            Like others said, you're

            • missing a hash implementation
            • using a pretty inefficient key type

            I'd simplify on both accounts:

            Live On Compiler Explorer

            Source https://stackoverflow.com/questions/70641169

            QUESTION

            Data handling of HashMultimap
            Asked 2022-Jan-01 at 11:16

            I have a HashMultimap

            Multimap map = HashMultimap.create();

            The data I put into the map is

            ...

            ANSWER

            Answered 2021-Dec-31 at 02:55

            QUESTION

            Android Room Multimap issue for the same column names
            Asked 2021-Dec-02 at 11:58

            As stated in official documentation, it's preferable to use the Multimap return type for the Android Room database.
            With the next very simple example, it's not working correctly!

            ...

            ANSWER

            Answered 2021-Dec-02 at 11:58

            all the _id columns have the same index there. Is there a chance to do something here?

            Yes, use unique column names e.g.

            Source https://stackoverflow.com/questions/70190116

            QUESTION

            invalid use of template-name ‘boost::asio::strand’ without an argument list
            Asked 2021-Nov-11 at 02:39

            I have an older program that I want to compile on Centos 8 with GCC 8.3.1. The make command looks like this:

            ...

            ANSWER

            Answered 2021-Nov-11 at 02:39
            UPDATE

            You're using an old version of that library. Use v0.6.1 or higher: https://github.com/nekipelov/redisclient/pull/53

            All executor interfaces have been upgraded a (long) while ago.

            Strands used to be nested typedefs (and there is still one for "legacy" compatibility in io_service if that is enabled).

            However, the new type succeeding is is boost::asio::strand (so e.g. boost::asio::io_context::executor_type). You can easily make a strand for any executor, e.g.:

            Source https://stackoverflow.com/questions/69918724

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install multimap

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
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