rayon | Rayon : A data parallelism library for Rust | Reactive Programming library
kandi X-RAY | rayon Summary
kandi X-RAY | rayon Summary
Rayon is a data-parallelism library for Rust. It is extremely lightweight and makes it easy to convert a sequential computation into a parallel one. It also guarantees data-race freedom. (You may also enjoy this blog post about Rayon, which gives more background and details about how it works, or this video, from the Rust Belt Rust conference.) Rayon is available on crates.io, and API Documentation is available on docs.rs.
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Trending Discussions on rayon
QUESTION
I have used prcomp
function to perform PCA of my data. I can save other data like, center, scale, score, rotation in csv using write.csv
function but I don't know how to save PCA summary.
Data I used
...ANSWER
Answered 2021-May-30 at 06:32You can extract importance
from summary(pca)
.
QUESTION
How do I find a closure's signature? Specifically, how do I figure out if a closure is making reference to my local variable or not?
Background:I think the closure used in pool.install
should make immutable reference to my local variable book
, but the compiler is not complaining. So I'm trying to figure out the closure signature used in pool.install
, thinking this information may help me understand what's happening.
ANSWER
Answered 2021-Apr-27 at 13:39The closure's signature is dictated by the function signature of ThreadPool::install
:
QUESTION
I have a vector of structs. It is called Updates, I want to reduce this vector to get the maximum wave speed by reducing over the structs. I tried to reduce using the par_iter() from rayon library. Since the input and output types of the identity (id) and operator (op) functions are different my code does not compile. Is there a way for the iterator to only see the max_wavespeed field, or do I have to return an Updates structs and that contains the reduced wave speed?
...ANSWER
Answered 2021-Apr-11 at 23:31 let id = || -> f32 { 0.0f32 };
let op = |upd1: f32, upd2: f32| -> f32 { f32::max(upd1, upd2) };
let max_wavespeed_x: f32 = updates
.par_iter()
.cloned()
.map(|updates| updates.max_wavespeed)
.reduce(id, op);
QUESTION
I'm trying to implement concurrent processing in Rust. Here is the (simplified) code (playground):
...ANSWER
Answered 2021-Apr-08 at 10:59I was under the impression that only something that is sent via the channels must implement
Send + Sync
and I'm probably wrong here.
You are slightly wrong:
- A type is
Send
if its values can be sent across threads. Many types areSend
,String
is, for example. - A type is
Sync
if references to its values can be accessed from multiple threads without incurring any data-race. Perhaps surprisingly this means thatString
isSync
-- by virtue of being immutable when shared -- and in generalT
isSync
for any&T
that isSend
.
Note that those rules do not care how values are sent or shared across threads, only that they are.
This is important here because the closure you use to start a thread is itself sent across threads: it is created on the "launcher" thread, and executed on the "launched" thread.
As a result, this closure must be Send
, and this means that anything it captures must in turn be Send
.
Why doesn't
Rc
implementSend
?
Because its reference count is non-atomic.
That is, if you have:
- Thread A: one
Rc
. - Thread B: one
Rc
(same pointee).
And then Thread A drops its handle at the same time Thread B creates a clone, you'd expect the count to be 2 (still) but due to non-atomic accesses it could be only 1 despite 2 handles still existing:
- Thread A reads count (2).
- Thread B reads count (2).
- Thread B writes incremented count (3).
- Thread A writes decremented count (1).
And then, the next time B drops a handle, the item is destructed and the memory released and any further access via the last handle will blow up in your face.
I've tried to synchronize the access (though it looks like useless as there is no shared variable in threads), but no luck:
You can't wrap a type to make it Send
, it doesn't help because it doesn't change the fundamental properties.
The above race condition on Rc
could happen even with a Rc
wrapped in Arc<...>>
.
And therefore !Send
is contagious and "infects" any containing type.
Migrating to
Arc
is highly undesired due to performance issue and lot's of related code to be migrated toArc
too.
Arc
itself has relatively little performance overhead, so it seems unlikely it would matter unless you keep cloning those Checker
, which you could probably improve on -- passing references, instead of clones.
The higher overhead here will come from Mutex
(or RwLock
) if Checker
is not Sync
. As I mentioned, any immutable value is trivially Sync
, so if you can refactor the internal state of Checker
to be Sync
, then you can avoid the Mutex
entirely and just have Checker
contain Arc
.
If you have mutable state at the moment, consider extracting it, going towards:
QUESTION
I'm trying to understand why Rayon's filter()
function won't work without needing to specify the right type, whereas filter()
will work correctly if I'm not using a parallel iterator. Here's my code:
ANSWER
Answered 2021-Mar-17 at 06:08Why indeed... Digging into it, this is due to the way rayon determines if a Range
implements IntoParallelIterator
.
QUESTION
the following example illustrates what i am trying to do:
...ANSWER
Answered 2021-Mar-16 at 14:35Rust tries hard to prevent you from doing precisely what you want to do: retain access to the whole collection while modifying it. If you're unwilling to adjust the layout of your data to accommodate the borrow checker, you can use interior mutability to make Child::calculate_distances
take &self
rather than &mut self
. Then your problem goes away because it's perfectly fine to hand out multiple shared references to self.children
.
Ideally you'd use a RefCell
because you don't access the same Child
from multiple threads. But Rust doesn't allow that because, based on the signatures of the functions involved, you could do so, which would be a data race. Declaring distances: RefCell>
makes Child
no longer Sync
, removing access to Vec::par_iter()
.
What you can do is use a Mutex
. Although it feels initially wasteful, have in mind that each call to Child::calculate_distances()
receives a different Child
, so the mutex will always be uncontended and therefore cheap to lock (not involve a system call). And you'd lock it only once per Child::calculate_distances()
, not on every access to the array. The code would look like this (playground):
QUESTION
does anyone know how i can make the ball go out of the screen if it doesn't touch the paddle?
this is the line that im having trouble with:
...ANSWER
Answered 2021-Mar-13 at 03:35remove this if statement:
QUESTION
I'm trying to upload a file to aws
in rust
, for that I'm using the s3 rust client by rusoto_s3
, I managed to get the multipart upload code working when these parts are sent from a single thread, however, that is not what I want, I want to upload big files and I want to be able to send these parts in multiple threads, for that, I did a little bit of googling and I came across rayon.
For info the way multipart upload works is as follows:
- Initiate the multipart -> aws will return an ID
- Use this ID to send the different parts, pass the file chunk, and the part number -> aws will return an
Etag
- Once you sent all the parts, send a complete upload request with all the completed parts as an array contains the
Etag
and the part number.
I'm new to rust, coming from C++ and Java background, here is my code:
...ANSWER
Answered 2021-Mar-11 at 08:13Thanks @Jmb for the discussion, I got rid of the threads and I spawn
a tokio
task as follows:
create a vector to hold or the futures so we could wait for them:
QUESTION
Aim: generate several billion permutations and run code on each one in parallel.
Attempt: use Itertools to assign all permutations to a resulting vector and then use rayon to process each one.
Minimum reproducible code:
...ANSWER
Answered 2021-Mar-10 at 15:30I can't seem to find any parallel permutation implementations, so your best bet is probably to use ParallelBridge
to convert the iterator into a parallel one. Note that, unless your processing is intensive, you shouldn't use this and just use regular iterator methods instead because there's an added synchronization cost.
QUESTION
I'm iterating over several gigabytes of input items from a database. On each input item, I'm doing some CPU-intensive processing which produces one or more new output items, tens of gigabytes in total. The output items are then stored in another database table.
I have gotten a nice speedup by using Rayon for parallel processing. However, the database API is not thread-safe; it's Send
but not Sync
, so the I/O must be serialized.
Ideally, I would just want to write:
...ANSWER
Answered 2021-Mar-10 at 09:19I assume the order doesn't matter, therefore you don't need to have an order of your output data.
You could use a mpsc::channel
to transfer your data from the for_each
closure to your database api, e.g.
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Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
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