rubber-duck | macro impl and discussion about named & default args | Reflection library

 by   samsieber Rust Version: Current License: No License

kandi X-RAY | rubber-duck Summary

kandi X-RAY | rubber-duck Summary

rubber-duck is a Rust library typically used in Programming Style, Reflection applications. rubber-duck has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Rubber duck is a library to facilitate writing functions that can be called with named value syntax (and with optional default values) - requires nightly.
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              rubber-duck has a low active ecosystem.
              It has 17 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 6 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of rubber-duck is current.

            kandi-Quality Quality

              rubber-duck has no bugs reported.

            kandi-Security Security

              rubber-duck has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              rubber-duck does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              rubber-duck releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            rubber-duck Key Features

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            rubber-duck Examples and Code Snippets

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            Community Discussions

            QUESTION

            Can Java 8 overloads differentiate between function parameter argument types?
            Asked 2019-Dec-18 at 05:53

            I am injecting a kotlin class into my java code. The kotlin class has two methods with nearly identical signatures:

            ...

            ANSWER

            Answered 2019-Dec-18 at 05:53

            I played with your code and found that IntelliJ tripped over the type of the lambda as a whole. I had to cast it -> this.collectResults(it) to the type Kotlin was expecting:

            Source https://stackoverflow.com/questions/59381333

            QUESTION

            Is there a way to use ARRAYFORMULA to find the most-recent even input of a column?
            Asked 2019-Mar-18 at 20:16

            SOLVED EDIT

            Thank you for the help. Solution here.

            ORIGINAL POST

            I have made a google sheet to describe the issue I am facing linked here (https://docs.google.com/spreadsheets/d/1yK6ZAX8BFnEqiuQO9HIxuY0l62ewDDccj-8EN1r2i2w/edit?usp=sharing).

            I will also describe in words, below, the problem I am facing, along with the solutions I have tried.

            The data of column A are random single-digit (0-9). I would like column B to show the most recent even number from column A, but only up to a specific row. That specific row is the row corresponding to the row of the cell in column B. In other words, in cell B7, I want to find the most recently entered even number of column A, specifically only on the range A2:A7 (A1 contains a column header).

            This is actually a pretty simple formula, and I can get the desired outputs by simply checking if the value in a cell in column A is even and then returning the value of that cell if it is, or the output of the cell above if it isn't. So the formula would look something like: ​=IF(ISEVEN(A7),A7,B6)​

            However, my problem is that the length of the data in column A will be growing as more data are entered, and my current solution of using the fill handle to copy the formula to new cells is inelegant and time-consuming. So my desired solution is to use an array formula entered into the first cell of column B (B2), capable of returning the same value as the other formula. The formula I tried to enter to perform this was the following: ​=ARRAYFORMULA(IF(ISEVEN(A2:A),A2:A,INDIRECT(ADDRESS(ROW(A2:A)-1,2))))​

            However, as some of my previous work with arrays has taught me, not all formulas iterate as expected down the array. The formula seems to be able to return the correct output on lines which are already even, but it is unable to return the expected most-recently entered even number for all the other lines. It appears that the formula is not able to appropriately interpret the ​value_if_false​ argument of the ​IF​ formula.

            I'm a little new to scripting, so I'm still trying to learn, but I also tried to dabble around with custom functions to no avail. I'm still wet behind the ears when it comes to coding, which is why I've been so lenient on the built-in formulas of Google Sheets, but I fear I may have reached the limit of what Sheets formulas can do.

            I am open to trying new approaches, but my only real constraint is that I would really like for this to be a one-touch (or even better no-touch) solution, hope that's not too far beyond the scope of this issue. Any assistance would be much appreciated.

            EDIT

            After rubber-ducking the problem here, I went back and tried to use the OFFSET formula, hoping I could get it to play nicely with the array formula. Alas, I was unable, but I thought I should at least post my progress here for reference.

            Attempt with offset

            Still working at it!

            ...

            ANSWER

            Answered 2019-Mar-18 at 20:06

            Doing a vlookup on the row number seems to work for me

            Source https://stackoverflow.com/questions/55227915

            QUESTION

            List objects with AWS S3 SDK for Java 2.x
            Asked 2018-Dec-19 at 18:01

            I have a bucket (logs) in Amazon S3 (us-east-1) with, unsurprisingly, logs, partitioned by application and date:

            ...

            ANSWER

            Answered 2018-Dec-19 at 18:01

            New SDK makes it easy to work with paginated results:

            Source https://stackoverflow.com/questions/53856862

            QUESTION

            How to "await" (or .then()) a function which is asynchronous, but is wrapped in a module and doesn't return a Promise
            Asked 2018-Nov-30 at 03:54

            (Warning: This question is absolutely enormous because the problem has a really complicated context. Heck, by the time I finish writing this question I may actually end up rubber-ducking myself into actually coming up with the solution...)

            (Edit: That didn't happen. I still have no idea what to do. I hope there's not a site rule against gigantic questions like this... here goes...)

            I am writing code for a Discord bot (using Node and Discord.js) which interfaces with a database. (Specifically MongoDB.) Of course, this means double the asynchronous behavior. When I write things in the simplest way I can, things work pretty well, and I think I generally understand Promises, callbacks, and await well enough that I can ensure things happen in the right sequence.

            However, in refactoring my code to enhance modularity, I've come across a seemingly insurmountable annoyance: I have lost proper error catching, and things print that they have succeeded while in the same breath the module that it executed (correctly) reports that the command has failed.

            First, a bit of background.

            The bot has a number of commands that use the database; we'll call them "!insult" and "!joke". The idea behind these commands is that they procedurally put together an insult or a joke which is built from components that the users have added to a database. Each command has a separate "collection" (MongoDB term, think SQL table) containing their respective data that was input by users.

            The bot was originally written by somebody else, and their solution for adding and removing things to/from each collection was to have four separate commands: "!insultadd", "!insultdelete", "!jokeadd" and "!jokedelete". My first thought on seeing that was "modularity, eat your heart out. Yikes." The codebase contained a lot of code reduplication like this, and so I made it my goal to abstract functionality enough that much of this reduplication could be eliminated and the codebase would be overall much easier to extend and maintain.

            So, I have come up with a command called "!db". There is already a layer of modularity to be found: all that !db does, is call "sub-commands" that implement each individual function. These sub-commands are called things like "!dbadd", "!dbdelete", etc. and they are not intended to be called on their own. An important thing to note is that I wrote these sub-commands first, and only once they were all independently functional, I created !db to wrap them in a simplistic manner, just using a case statement. (For example, invoking !db add insultsCollection "ugly" (where insultsCollection is the collection of insulting adjectives) would simply end up calling !dbadd with the appropriate arguments.) So, originally, each sub-command would print out results on its own, using lines like msg.channel.send('Inserted "' + selectedItem + '" into ' + selectedCollection + '.');.

            Originally, this worked just fine. !db didn't have to do anything more than simply:

            ...

            ANSWER

            Answered 2018-Nov-30 at 02:43

            If your .execute() method is asynchronous, the ONLY way the caller can know when it's done or can know what its return value is if you design into the API and asynchronous mechanism for knowing that. A synchronous function will return long before the asynchronous operation inside the function is done so the caller can't know when it's done or know what result it achieved.

            So, you will need to create a mechanism for the caller to know when .execute() is done and what it's result is. The common mechanisms are:

            1. Return a promise that resolves/rejects with the final result. The caller uses .then() or await to track it.

            2. Accept a callback that will be called when the final disposition is known.

            3. Use some other mechanism such as an event that is triggered on some known object (streams use this scheme).

            You will need to either find some known object that the caller already knows that you can trigger an event on or you will need to change the API to have an asynchronous interface. There is no way in Javascript to convert an asynchronous operation into a synchronous return value so you will need to change the interface.

            For a one-shot returned result (not some ongoing event that triggers multiple times), the "modern" way of doing things in Javascript is to return a promise and then the caller can use .then() or await on that promise.

            Source https://stackoverflow.com/questions/53550219

            QUESTION

            Redux-saga task cancellation
            Asked 2018-May-09 at 21:27

            I'm having serious trouble getting this task to cancel. It's inside a small loop, and it runs fine if I use takeLatest inside the accumulator at the bottom of the function. Nothing happens/the flowControl function appears not to run if I use take.

            The cancel action fires, but the task keeps right on running - is this a problem with using while? Is this another problem I'm not seeing?

            If the problem is in exporting this flow using the *appRoot at the bottom of the page, how does one properly include a flow-control into a React/Redux store?

            ...

            ANSWER

            Answered 2018-May-09 at 21:27

            take receives a single argument.

            Retry with this change:

            Source https://stackoverflow.com/questions/50261780

            QUESTION

            Translate keyboard layout with python
            Asked 2017-Jul-15 at 20:19

            I'm using a digispark arduino-compatible device to emulate a keyboard with an US layout (it uses DigiKeyboard.h as library to do so). Now,it just takes as input an integer which represent a key and sends it to the computer following the USB keyboard standards, everything fine until this point.

            The problem is that I need this device to work with every keyboard layout, my question is: is there a way to "translate" the numeric value representing a character to the numeric value which represent the same character in any other layout using python? Obviously I cannot change the layout via software on the computer.

            Example: lets say that in the US layout the character "x" is represented as the number 1. In the ES layout the character "x" is represented as the number 2. I need an hypothetic function that given the number 1 will output the number 2.

            EDIT: Had some researches, couldn't find a proper solution, yet the hak5 team has developed something similar for the rubber ducky, you can find useful files on github

            ...

            ANSWER

            Answered 2017-Jul-15 at 20:19

            In short: it is not possible.

            The library doesn't support that, let me elaborate a little further:

            I've generated a "lookup table" (using the hak5 files mentioned in the question) which allowed me to check which key + modifiers to use to represent a given character in a given layout (quite of a good piece of software actually); it was a big let down for me to find out that the library supported the "shift" modifiers only (while in other layouts alt-gr is needed). The "keystroke" is coded in the following way: 7-bits are used to represent the ASCII code of the character (obviously it only supports the 7-bit ASCII characters in the US keyboard), while the most significant bit represent whether or not the modifier is used.

            TL;DR: DigiKeyboard supports one modifiers only, making it good for US layout (or similar) only.

            A quick and dirty workaround it to use this tool here to translate a rubbery ducky script in a digispark one using the tools the hak5 team wrote.

            Source https://stackoverflow.com/questions/45039486

            QUESTION

            How to implement a system to show Properties of an object // building a game engine
            Asked 2017-Mar-14 at 17:21

            I am currently building a game engine.

            UML-Diagram:

            ...

            ANSWER

            Answered 2017-Mar-14 at 17:21

            I think you are going about this the wrong way. You should really use the Qt property system for a bunch of reasons, but mainly those two:

            First and foremost, Qt has the MOC - the meta object compiler, which generates meta information for every object. That information contains the count of properties, their names and so on. You can iterate the properties and access detailed information about them, you can use that to populate your property editor via a model. This way it will work with arbitrary properties for any object, rather than having some static configuration you will have to go back and do for every new type or type change.

            Second - for Qt properties you have QObject::property() and QObject::setProperty() which work in tandem with QVariant that will in most cases be able to handle type conversions. So all you need is to have the property name and a QVariant holding a compatible value, you don't need to know what setters to call and so on. This makes it significantly easier to get and set property values regardless of their type.

            The classes you need to look into are QMetaObject and QMetaProperty, possibly also QVariant and QAbstractListModel.

            Also, I see you are using GUI elements for data storage, which is a big NO-NO. Don't put data in the GUI, you are inviting future trouble. Keep the data in a data layer, and only access that from the GUI. Put the nodes in a vector, then implement a model adapter for that vector, then use model-view-delegate in the GUI.

            So the structure should be something like this:

            Source https://stackoverflow.com/questions/42790231

            QUESTION

            How to email an element's value to an address
            Asked 2017-Jan-15 at 22:55

            I asked a question earlier that was taken down, but I have a better idea of what I want now and have an idea of the code I want to use. The idea is that the person will be able to enter an idea and it will email that idea to me when the form is submitted. This is what I've come up with using PHPMailer:

            ...

            ANSWER

            Answered 2017-Jan-15 at 22:55

            I don't see anything in your code that actually sends your message. The PHPMailer docs show a simple example, which shows how to actually send the msg you've constructed:

            Source https://stackoverflow.com/questions/41664466

            QUESTION

            How to make a list randomizer
            Asked 2017-Jan-13 at 21:22

            I have been working on a fairly pointless website where there are multiple "random" generators. You can check it out here: randomwordgen.net16.net As you can see there is an unfinished generator at the bottom, that's what I'm here for. I want to get it to generate a list from things you input. My idea is to add the input field's value to the array that will make the list when you hit "Add to List." Then I will have a separate button that will generate the list using that array. The only problem is that I don't know how to add the string to the array when I only know the name of the variable, not the value. If anyone could help me with any of this, that would be great! This is the code for the whole site:

            ...

            ANSWER

            Answered 2017-Jan-12 at 23:32

            You will need to make your array variable global so you can access it from multiple functions:

            Source https://stackoverflow.com/questions/41624841

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            Install rubber-duck

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