void | terminal-based personal organizer | Command Line Interface library
kandi X-RAY | void Summary
kandi X-RAY | void Summary
WARNING: this is alpha, and the default keybinds are still weird because I use colemak on top of tmux. You may want to change them, by setting the KEYFILE env var to the path to a key remap file. In the future, I may add optional modal editing to bring it more in-line with vim. Right now I'm not sure it's worth the extra keystrokes.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of void
void Key Features
void Examples and Code Snippets
public Set getMethodsWithVoidReturn() {
Reflections reflections = new Reflections(java.text.SimpleDateFormat.class, new MethodParameterScanner());
Set methodsSet = reflections.getMethodsReturn(void.class);
return methodsSet;
Community Discussions
Trending Discussions on void
QUESTION
Need help. Already 4 days nothing happens. Trying to do a SQLite database search. How to make it so that the listview is not displayed immediately, but only when the user enters a search query? That is, the data from the database was not filtered, but matches appeared in the listview when the user enters a request. I am very grateful to everyone in advance!`
...ANSWER
Answered 2021-Jun-13 at 09:13If you want to load result only after user presses enter/search key, then no need to add TextWatcher
, just add EditorActionListener:
QUESTION
This code receives information from an acquaintance you want to register in editText, and then clicks finButton to save the information you receive as a file called friendlist.txt. However, the Toast message is outputted from the try-catch statement that is currently performed when finButton is pressed. Also, the checkpermission does not work, which is wrapped in a try~catch statement, but does not have output on the logcat.
And manifest.
uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"
uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"
is written.
Please let me know the solution. And this content is written with a translator, so the sentence can be strange.
when you press finButton, the logcat is shown below.
The code corresponding to the 116th line is this.
...FileOutputStream outstream = openFileOutput("friendList.txt", Activity.MODE_WORLD_WRITEABLE);
ANSWER
Answered 2021-Jun-16 at 01:47Try with Context.MODE_APPEND or Context.MODE_PRIVATE instead of Activity.MODE_WORLD_WRITEABLE
QUESTION
I've ran into problem getting UI lags when this line is running:
...ANSWER
Answered 2021-Jun-16 at 00:29I don't believe you can use SharedPreferences within an Isolate without support for MethodChannel / accessing platform-specific underlying OS frameworks on iOS / Android.
You would need to use FlutterIsolate or a similar package to provide that support.
chunhunghan has a good answer detailing this.
Alternatively, you could run the crypt.generateKeys()
by itself in your Isolate.spawn()
call and use the results after in a separate method accessing SharedPreferences
. (Assuming that crypt
package is also not relying on platform-specific code.)
QUESTION
I understand that after calling fork() the child process inherits the per-process file descriptor table of its parent (pointing to the same system-wide open file tables). Hence, when opening a file in a parent process and then calling fork(), both the child and parent can write to that file without overwriting one another's output (due to a shared offset in the open-file table entry).
However, suppose that, we call open() on some file after a fork (in both the parent and the child). Will this create a separate entries in the system-wide open file table, with a separate set of offsets and read-write permission flags for the child (despite the fact that it's technically the same file)? I've tried looking this up and I don't seem to be able to find a clear answer.
I'm asking this mainly since I was playing around with writing to files, and it seems like only one the outputs of the parent and child ends up in the file in the aforementioned situation. This seemed to imply that there are separate entries in the open file table for the two separate open calls, and hence separate offsets, so the slower process overwrites the output of the other process.
To illustrate this, consider the following code:
...ANSWER
Answered 2021-May-03 at 20:22There is a difference between a file and a file descriptor (FD).
All processes share the same files. They don't necessarily have access to the same files, and a file is not its name, either; two different processes which open the same name might not actually open the same file, for example if the first file were renamed or unlinked and a new file were associated with the name. But if they do open the same file, it's necessarily shared, and changes will be mutually visible.
But a file descriptor is not a file. It refers to a file (not a filename, see above), but it also contains other information, including a file position used for and updated by calls to read
and write
. (You can use "positioned" read and write, pread
and pwrite
, if you don't want to use the position in the FD.) File descriptors are shared between parent and child processes, and so the file position in the FD is also shared.
Another thing stored in the file descriptor (in the kernel, where user processes can't get at it) is the list of permitted actions (on Unix, read, write, and/or execute, and possibly others). Permissions are stored in the file directory, not in the file itself, and the requested permissions are copied into the file descriptor when the file is opened (if the permissions are available.) It's possible for a child process to have a different user or group than the parent, particularly if the parent is started with augmented permissions but drops them before spawning the child. A file descriptor for a file opened in this manner still has the same permissions uf it is shared with a child, even if the child would itself be able to open the file.
QUESTION
Hey guys given the example below in C when operating on a 64bit system as i understand, a pointer is 8 byte. Wouldn't the calloc here allocate too little memory as it takes the sizeof(int) which is 4 bytes? Thing is, this still works. Does it overwrite the memory? Would love some clarity on this.
Bonus question: if i remove the type casting (int*) i sometimes get a warning "invalid conversion from 'void*' to 'int*', does this mean it still works considering the warning?
...ANSWER
Answered 2021-Jun-15 at 21:19calloc
is allocating the amount of memory you asked for on the heap. The pointer is allocated by your compiler either in registers or on the stack. In this case, calloc
is actually allocating enough memory for 4 int
s on the heap (which on most systems is going to be 16 bytes, but for the arduino uno it would be 8 because the sizeof(int)
is 2), then storing the pointer to that allocated memory in your register/stack location.
For the bonus question: Arduino uses C++ instead of C, and that means that it uses C++'s stronger type system. void *
and int *
are different types, so it's complaining. You should cast the return value of malloc
when using C++.
QUESTION
My app consists in letting you add lists in which you can keep your notes. Therefore, I have this NotesListActivity where I can add and keep my Lists. I wanted to filter this lists following the https://www.youtube.com/watch?v=CTvzoVtKoJ8 tutorial and then I tried to adapt it to my code like below. Could you please tell me what is the problem here, cause I don't even get an error, I just not get any title of list as result. So, this is what I have in my RecyclerAdapter:
...ANSWER
Answered 2021-Jun-13 at 20:18The problem is that you are using an empty notesListAll
list for filtering results; you need to populate it with the list of notes in the constructor
QUESTION
I am trying to write the following C code in Metal Shading Language inside of a kernel void
function:
ANSWER
Answered 2021-Jun-15 at 21:02Don't know about metal
specifically, but in ordinary C, you'd want to put f
and byteArray
inside a union
Here's some sample code:
QUESTION
In C++20, we got the capability to sleep on atomic variables, waiting for their value to change.
We do so by using the std::atomic::wait
method.
Unfortunately, while wait
has been standardized, wait_for
and wait_until
are not. Meaning that we cannot sleep on an atomic variable with a timeout.
Sleeping on an atomic variable is anyway implemented behind the scenes with WaitOnAddress on Windows and the futex system call on Linux.
Working around the above problem (no way to sleep on an atomic variable with a timeout), I could pass the memory address of an std::atomic
to WaitOnAddress
on Windows and it will (kinda) work with no UB, as the function gets void*
as a parameter, and it's valid to cast std::atomic
to void*
On Linux, it is unclear whether it's ok to mix std::atomic
with futex
. futex
gets either a uint32_t*
or a int32_t*
(depending which manual you read), and casting std::atomic
to u/int*
is UB. On the other hand, the manual says
The uaddr argument points to the futex word. On all platforms, futexes are four-byte integers that must be aligned on a four- byte boundary. The operation to perform on the futex is specified in the futex_op argument; val is a value whose meaning and purpose depends on futex_op.
Hinting that alignas(4) std::atomic
should work, and it doesn't matter which integer type is it is as long as the type has the size of 4 bytes and the alignment of 4.
Also, I have seen many places where this trick of combining atomics and futexes is implemented, including boost and TBB.
So what is the best way to sleep on an atomic variable with a timeout in a non UB way? Do we have to implement our own atomic class with OS primitives to achieve it correctly?
(Solutions like mixing atomics and condition variables exist, but sub-optimal)
...ANSWER
Answered 2021-Jun-15 at 20:48You shouldn't necessarily have to implement a full custom atomic
API, it should actually be safe to simply pull out a pointer to the underlying data from the atomic
and pass it to the system.
Since std::atomic
does not offer some equivalent of native_handle
like other synchronization primitives offer, you're going to be stuck doing some implementation-specific hacks to try to get it to interface with the native API.
For the most part, it's reasonably safe to assume that first member of these types in implementations will be the same as the T
type -- at least for integral values [1]. This is an assurance that will make it possible to extract out this value.
... and casting
std::atomic
tou/int*
is UB
This isn't actually the case.
std::atomic
is guaranteed by the standard to be Standard-Layout Type. One helpful but often esoteric properties of standard layout types is that it is safe to reinterpret_cast
a T
to a value or reference of the first sub-object (e.g. the first member of the std::atomic
).
As long as we can guarantee that the std::atomic
contains only the u/int
as a member (or at least, as its first member), then it's completely safe to extract out the type in this manner:
QUESTION
I've been attempting to create a node class which mimics a node on a graph. Currently, storage of the predecessor and successor nodes are stored via a node pointer vector: std::vector previous
. The vectors for the predecessor/successor nodes are private variables and are accessible via setters/getters.
Currently, I am dealing with updating the pointer values when adding a new node. My current method to update the predecessor/successor nodes is through this method (the method is the same for successor/previous nodes, just name changes):
...ANSWER
Answered 2021-Jun-15 at 20:20I think this should get you going (edge-cases left to you to figure out, if any):
QUESTION
I'm following a tutorial about RecyclerView, but I can't write ct:
the way he did. I typed in manually, but it does not work. I'm not sure how he typed it. He typed in this
, then android studio writes ct:
automatically. What do I need to type to do that?
MyAdapter is a class I created for RecyclerView. Here is the code for that class:
...ANSWER
Answered 2021-Jun-15 at 19:45The little lighter colored "ct" prompt is just a visual aid and it does not always show up. When you provide a raw value as an argument, it will show the prompt (like this, 1, or "foo"). When you provide a variable for the argument like ctx, foo, etc, it does not show up. This goes for all functions that take arguments.
The moral of the story is, it is not important and can be ignored.
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Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.
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