rust-wasm | A simple and spec-compliant WebAssembly interpreter | Binary Executable Format library

 by   yblein Rust Version: Current License: ISC

kandi X-RAY | rust-wasm Summary

kandi X-RAY | rust-wasm Summary

rust-wasm is a Rust library typically used in Programming Style, Binary Executable Format applications. rust-wasm has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A simple and spec-compliant WebAssembly interpreter
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              rust-wasm has a low active ecosystem.
              It has 53 star(s) with 9 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 2 have been closed. On average issues are closed in 25 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of rust-wasm is current.

            kandi-Quality Quality

              rust-wasm has no bugs reported.

            kandi-Security Security

              rust-wasm has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              rust-wasm is licensed under the ISC License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              rust-wasm releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            rust-wasm Key Features

            No Key Features are available at this moment for rust-wasm.

            rust-wasm Examples and Code Snippets

            No Code Snippets are available at this moment for rust-wasm.

            Community Discussions

            QUESTION

            rust-lld: error: unable to find library -lpq
            Asked 2020-Dec-25 at 15:09

            I'm trying to build a simple web app using Yew, Diesel, and Postgres. When I run

            ...

            ANSWER

            Answered 2020-Oct-05 at 14:58

            Libpq does not support the wasm-web platform as far as I'm aware therefore there is no way to make this work. As already mentioned in the comments you probably want to use diesel in your backend code, not in the frontend.

            Source https://stackoverflow.com/questions/64195669

            QUESTION

            workerize-loader failed to work after compiling (react typescript)
            Asked 2020-May-18 at 09:30

            I created a rust-wasm module and use workerize-loader to load it:

            ...

            ANSWER

            Answered 2020-May-18 at 08:07

            This is a bit much for a comment but I got some bad and good news. Executed the following commands using node v12.16.1 and yarn 1.22.4:

            Source https://stackoverflow.com/questions/61815764

            QUESTION

            worker-loader cannot work with wasm-loader and typescript in react project
            Asked 2020-May-18 at 05:18

            I've tried:

            ...

            ANSWER

            Answered 2020-May-18 at 05:18

            Now the workerize method works!

            I've originally tried workerize-loader + wasm-loader, and it works pretty well in the dev mode but once it is compiled, the prototype will not be added to the worker (suspecting it's a bug in workerize-loader because all workerized modules behave the same). This indeed turns out to be a bug in workerize-loader (see workerize-loader failed to work after compiling and Version 1.2.0 does not export function on worker instance in production mode). After upgrading to the workerize-loader 1.2.1, it works in both dev and prod code.

            I have updated the Master repo: https://github.com/aeroxy/react-typescript-webassembly-starter.git

            Source https://stackoverflow.com/questions/61820320

            QUESTION

            Why are string arguments blank when calling an async Rust function compiled to Wasm from JavaScript?
            Asked 2020-Mar-28 at 09:13

            I'm using wasm_bindgen built with wasm-pack. I have a Rust function I expose to JS:

            ...

            ANSWER

            Answered 2020-Mar-28 at 09:13

            Finally managed to fix the issue ! Thanks to help from user Pauan in rust discord. My mistake is to not init WASM properly in JS.

            the return value from await init('./front_bg.wasm') is the raw WebAssembly exports (which you generally shouldn't use) whereas the ./front.js module wraps those exports so that they will work properly so you have to use the functions defined in ./front.js, not the functions returned from init

            see https://discordapp.com/channels/442252698964721669/443151097398296587/693385649750933564

            Changed script tag in HTML to this one:

            Source https://stackoverflow.com/questions/60882176

            QUESTION

            Implementation of Send is missing when calling FutureExt::boxed()
            Asked 2019-May-13 at 01:43

            I'm experimenting with futures with WASM, using wasm-bindgen-futures and the rust-webpack-template; the full working code and problem code is available.

            My experiment is to call an async fn run(), wrapped by a fn run_js() -> js_sys::Promise, from JavaScript. The following is working:

            ...

            ANSWER

            Answered 2019-May-13 at 01:40

            The .boxed() extension function requires the Future to be Send since a recent change in futures. Apparently your future doesn't fulfill that constraint - likely because JS futures are only valid on the main JS thread.

            If .boxed() happens inside the scope of your library you can use Box::pin(future) instead of future.boxed() in order to get a type erased boxed future without the Send requirement.

            Source https://stackoverflow.com/questions/56100028

            QUESTION

            How can I conveniently convert a 2-dimensional array into a 2-dimensional vector?
            Asked 2018-Apr-30 at 16:45

            I'm following the Rust-wasm tutorial and I want to be able to easily add a ship (a shape really) to the Universe in the game of life.

            As a first step, I'd like to convert a 2-dimensional array of 0 or 1 representing a shape into a vector of indices representing the coordinates of the shape in the Universe.

            I have a working piece of code but I'd like to make it a bit more user-friendly:

            ...

            ANSWER

            Answered 2018-Apr-30 at 13:01

            Reducing the number of vec!s is possible with a custom macro:

            Source https://stackoverflow.com/questions/50100202

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install rust-wasm

            The project is composed of a library (rust_wasm) as well as a test suite.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/yblein/rust-wasm.git

          • CLI

            gh repo clone yblein/rust-wasm

          • sshUrl

            git@github.com:yblein/rust-wasm.git

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