build-scripts | Build scripts used to prepare self | Build Tool library
kandi X-RAY | build-scripts Summary
kandi X-RAY | build-scripts Summary
This repository holds scripts which are used to build self-contained packages for Arachni. The scripts pull-in the WebUI repository which in turn pulls in the Framework as a dependency.
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QUESTION
I know that build.rs
can perform tasks before the program compilation starts, so I can prepare whatever I want.
What if there's a task to be performed after the compilation is complete, as some sort of cleanup? Is there any way to do such a thing?
As a simple example: before compilation I want rename a file from foo.txt
to abc.txt
for whatever reason. Then after the compilation terminates I want to rename it back to foo.txt
.
ANSWER
Answered 2021-Feb-19 at 19:59No, there is nothing as of Rust 1.50. RFC #1777 — Add Cargo post-build scripts proposed this, but it was not accepted.
In the meantime, some crates make their own local Cargo third-party commands to mimic this. Documentation of one style of this can be found in the cargo-xtask repository. The TL;DR form:
- Create a local binary crate that performs a build and whatever else you need.
- Add a Cargo alias to invoke that crate.
- Call your custom command:
cargo xtask build
.
See also:
QUESTION
I'm randomly getting this crash recently and I'm not sure how to debug this. Can anyone please point me in the right direction.
Tools I have used are,
Spring Boot 2 + Kubernetes + adopt openj9 jdk13
ANSWER
Answered 2020-May-28 at 11:52we run into the same issue, it happens by randomly using the app, no luck getting the core dump so far (Spring Boot 2.3.0, Kubernetes 1.15, adoptopenjdk/openjdk13-openj9:alpine-jre)
Error Log
QUESTION
I have a dependent library that appears to be choosing the wrong config_setting
.
In order to debug this further, I have tried using the config
function from the cquery
docs, but it returns all the potential config_settings.
Specifically, I tried running the following:
bazel cquery "config(deps(@openssl//:crypto), target)" --noimplicit_deps
--bazelrc=build-scripts/windows/windows.bazelrc
It returned:
...ANSWER
Answered 2020-Mar-13 at 14:15I found that the best solution for my needs was to do run cquery on my target of interest and then examine the configured build files (output=build
in the cquery)
to see which values were getting chosen by the select
statements.
It would still be nice to have the option of seeing some sort of "config setting resolution" process in the logs. But this gets the job done for now.
QUESTION
I can't sign my Flutter project when archiving to ipa file on Azure Pipelines.
This is my build pipeline setup:
- Certificate get and built from Apple Developper program;
- Provisioning profile from Apple Developper program;
- The Flutter build script is a copy of this one (no signing);
- Launch of xcodebuild archive to get a signed ipa.
I tried manual signing and automatic signing.
With manual signing ...ANSWER
Answered 2019-Dec-13 at 09:46You can use flutter install task and flutter build instead of to run the bash scripts. Check it here.
If your project needs cocoapods, you may need to add Cocoapods task to to your pipeline. Please check the example provided by Microsoft to learn more about how to build xcode apps.
For troubleshooting the profiles not fund error, you can check if the carthage lib was correctly configured into xcode projet. You can also try the solutions provided here.
Update:
For pods-runner not support error, Please try to add below to your pod file.
QUESTION
I started writing something for AWS Systems Manager to:
- Create custom Windows and Linux images and
- How to apply Windows and Linux Updates to the AMIs that would be useful...
I'm following this example, but am not able to get results when I run it.
This is the error I receive:
Template format error: At least one Resources member must be defined.
Please let me know what I'm doing wrong here, I have gone through the code but not able to find what I am doing wrong.
...ANSWER
Answered 2019-Nov-22 at 10:58The code you pasted above is a Systems Manager (SSM) document rather than a CloudFormation template. That's why CF complains Template format error.
Similar to CloudFormation template, the SSM Document supports both JSON and YAML formats.
As you can see from the README description in that same GitHub repository, the JSON file is used to create a SSM Document.
QUESTION
In a Rust crate, is it possible to invoke a build.rs only for release mode?
One can specify it in Cargo.toml:
...ANSWER
Answered 2019-Dec-12 at 11:10You can use this build script. Cargo
passes PROFILE
environment variable to rustc
invokation, which can be used to determinate active profile.
QUESTION
I have a build step in TeamCity which sends an HTTP request, like this:
...ANSWER
Answered 2019-Dec-11 at 17:16Solved:
Seemingly issue was caused by the old version of PowerShell on Agent, which caused the behavior described in Team City build step with Powershell Invoke-RestMethod fails if URI contains URL encoded value
That means that no extra percent signs are actually needed, we can URL encode value inside the script.
So the final version will look like:
QUESTION
I downloaded the SDL source. I extract the archive and run the configure script.
Upon trying to run make, I get Makefile:255: *** missing separator. Stop.
Here's the generated Makefile:
...ANSWER
Answered 2019-Nov-10 at 04:58@Alex has it, make sure the path to the extracted source doesn't have spaces in it.
I repro'd the failure on a Debian Buster box:
QUESTION
I have a Xamarin Forms application and I've been using AppCenter to build and distribute my app.
This app connects to an external API, that has QA / Dev environments. To change the API URL, I've created a pre-build script on AppCenter and put it in the root of each project (iOS / Android). In the AppCenter, it identifies the pre-build script, but it seems to not be executed (I couldn't see in the Output logs any of the Echo messages of the script).
The script is quite similar to this, but my "AppConstant" class is inside a Helper folder in the Shared Project and I'm getting the path of this class like this: APP_CONSTANT_FILE=$APPCENTER_SOURCE_DIRECTORY/Root/Root/Root/Helpers/Endpoints.cs
and I have added at the top of the script an echo "Running pre-build bash script..."
to at least display something to make sure the script was executed, but nothing =/
The reason for adding Root/Root/Root is because of this comment and I have created the Environment Variable on AppCenter too.
I couldn't see any issues so far, could anybody give me a hand on that?
...ANSWER
Answered 2019-Oct-18 at 11:18I could find out why the script was not being executed. It was because of the Encoding of the shell script file.
I had created the file in a Windows computer and I read that App Center runs the script in a UNIX environment (I could see some strange characters in the Output Log), so I created from scratch the file in a Mac computer and App Center started to execute.
QUESTION
I am experimenting with using a common Kotlin source-set and 2 specific source-sets for JS and JVM in Gradle. I know there is a kotlin-multiplatform
plugin, but I wanted to try if I can make a setup like this. It works by running gradle
from the command-line, but IntelliJ complains that either in the JS or in the JVM project (never both the same time) it can nog find the common classes.
My directory structure is as follows:
...ANSWER
Answered 2019-Aug-19 at 19:56IntelliJ IDEA relies to a great extent on a fact that a single source file can only be analyzed once, as a part of a single module and in a single context (platform, dependencies, language settings etc.). If that assumption does not hold, it will still analyze the source file once, and won't do it for the other modules that include the file. This leads to the behavior that you are getting. Including a single source file in more than one IDE module is not supported.
Kotlin multiplatform projects solve this by actually analyzing the sources once but with proper context that tells the IDE about platforms and expect-actual matching. This is the recommended way to share code between platforms.
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