SKY-BOX | BlueSkyXN Comprehensive Toolbox Linux Supported ONLY

 by   BlueSkyXN Shell Version: 2.7 License: Apache-2.0

kandi X-RAY | SKY-BOX Summary

kandi X-RAY | SKY-BOX Summary

SKY-BOX is a Shell library. SKY-BOX has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

BlueSkyXN Comprehensive Toolbox Linux Supported ONLY
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            kandi-support Support

              SKY-BOX has a low active ecosystem.
              It has 513 star(s) with 166 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SKY-BOX is 2.7

            kandi-Quality Quality

              SKY-BOX has no bugs reported.

            kandi-Security Security

              SKY-BOX has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              SKY-BOX is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              SKY-BOX releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            SKY-BOX Key Features

            No Key Features are available at this moment for SKY-BOX.

            SKY-BOX Examples and Code Snippets

            No Code Snippets are available at this moment for SKY-BOX.

            Community Discussions

            QUESTION

            Swapping between DirectX11 Vertex and Pixel Shaders
            Asked 2017-Jan-05 at 20:33

            so I have been following a tutorial in the Frank Luna book "3D Games programming with DirectX11" and Have been working on a Sky-box. This sky-box is rendering correctly apart from a small tweak needed to the texture. I have created a separate vertex and pixel shader for the Sky Box as it doesn't need so much work in the .fx file. When I draw my object they all draw but when I use the normal vertex and pixel shader which works normally my objects appear black (I think they are not able to get the colour from their shader).

            ...

            ANSWER

            Answered 2017-Jan-05 at 20:33

            Was a problem with a small edit to the .fx file that I hadn't noticed. Is now fixed by reverting that file back.

            Source https://stackoverflow.com/questions/41492780

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SKY-BOX

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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