heroku-buildpack-apt | This project | Platform As A Service library

 by   ddollar Shell Version: Current License: No License

kandi X-RAY | heroku-buildpack-apt Summary

kandi X-RAY | heroku-buildpack-apt Summary

heroku-buildpack-apt is a Shell library typically used in Cloud, Platform As A Service applications. heroku-buildpack-apt has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This project is deprecated and is no longer being maintained.
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              heroku-buildpack-apt has a low active ecosystem.
              It has 120 star(s) with 350 fork(s). There are 3 watchers for this library.
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              It had no major release in the last 6 months.
              There are 0 open issues and 17 have been closed. On average issues are closed in 214 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of heroku-buildpack-apt is current.

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              heroku-buildpack-apt has no bugs reported.

            kandi-Security Security

              heroku-buildpack-apt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              heroku-buildpack-apt does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              heroku-buildpack-apt releases are not available. You will need to build from source code and install.

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            heroku-buildpack-apt Examples and Code Snippets

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            Community Discussions

            QUESTION

            Heroku APT file is not used in the Pipeline
            Asked 2021-Apr-28 at 11:02

            I'm using Apt file in Heroku to have graphicmagic package available in Dyno for years.

            Now I wanted to set up Heroku Pipeline tests, but the Heroku does not install apt packages in the build for tests at all. So tests using the graphicmagic are failing.

            Is there any way to install the apt packages in the build for Heroku Pipeline tests?

            Build logs are here:

            Application build log (installing Apt packages at the end)

            ...

            ANSWER

            Answered 2021-Apr-28 at 11:02

            It is autodetecting. Your Apt buildpack is not recognized:

            Source https://stackoverflow.com/questions/67295777

            QUESTION

            Accessing a user's webcam in Heroku
            Asked 2020-Dec-18 at 05:25

            I am interested in gathering eye tracking data and would like to create a Heroku app that uses this GazeTracking package (or similar) so I can capture and capture and store data for where people are looking on their screen for given images. After going through dozens of related answers on Stack Overflow and elsewhere, I am still unable to get this working correctly since I can't figure out how to access the user's web camera. Here is the GitHub repo I've got going right now. Is there a way to access the user's webcam for this project? Thanks.

            Edit: I am using the buildpack https://github.com/heroku/heroku-buildpack-apt.git

            ...

            ANSWER

            Answered 2020-Dec-18 at 03:47

            Heroku apps run server-side. they're web apps. users interact with them through browsers.

            if you wanted to access a user's webcam, that would have to happen through the browser. that requires WebRTC or similar APIs. that means serving a web page that contains client-side javascript (or other) code which accesses the user's webcam through the browser, and then sends a video feed (or single pictures) of that back to the server.

            you can only directly access server resources inside the web app, not client-side resources.

            if you wanted to do eye tracking browser-side, there's OpenCV.js which runs completely in the browser. I don't know if the required procedures for eye tracking have been ported to OpenCV.js but it's worth a look. you could do the analysis client-side and just send back heatmaps or lists of coordinates.

            Source https://stackoverflow.com/questions/65348022

            QUESTION

            ImportError: libGL.so.1 : error when accessing Heroku app
            Asked 2020-Nov-28 at 17:12

            I have a probem with accessing my heroku app because of following error

            ...

            ANSWER

            Answered 2020-Nov-28 at 17:12
            Add 'libgl1' to Aptfile.

            I guess generally the fixes work like this:

            If you have library errors like libGL.so.1 you should take the name of the library in lowercase (in this case 'libgl'), add the number at the end (in this case it's '1') so you get libgl1 and write it in Aptfile.

            Source https://stackoverflow.com/questions/63845382

            QUESTION

            Calling Opencv's Video Capture on a Video-URL does not work on Heroku
            Asked 2020-Aug-16 at 08:09

            I'm trying to open a videoURL using cv2.VideoCapture on Heroku, and it consistently fails to open. I've called the same code on my local machine (Windows 10) and it ran with no problems. Does anyone have recommendations/buildpacks/alternatives to resolve this?

            OpenCV Version: 3.4.2.16

            Python: 3.7

            Current Buildpacks:

            Open Cv Build info (Video) from the Heroku Dyno

            ...

            ANSWER

            Answered 2020-Aug-16 at 08:09

            My apologies for the delay. I am assuming you are using pip to install OpenCV. The answer to your question is that for OpenCV 3.x, Mac OS and Linux (and ultimately the environment that Heroku is run under) do not link with FFMPEG which means that video support is not enabled for those platforms. However, it is enabled with Windows. This is the reason why there is an inconsistency between the platforms: What is the deal with `pip install opencv-python` is it a full opencv?

            The solution is you will either need to build OpenCV 3.x from source, or use OpenCV 4 which now bundles FFMPEG with it. I would highly recommend you use OpenCV 4 unless there is something blocking you from using it. However to install OpenCV 4, use either pip install --upgrade opencv-python or pip install --upgrade opencv-contrib-python. I'm not sure which flavour you are using, but either one should work.

            Source https://stackoverflow.com/questions/63319628

            QUESTION

            How to get Zxing in python working with Heroku?
            Asked 2020-Aug-09 at 12:50

            I am deploying a python flask app to heroku which uses Zxing to read qr codes(scan them) and give out the data on them, however Zxing requires Java on the heroku environment.

            Zxing : https://github.com/dlenski/python-zxing

            Error with Zxing

            ...

            ANSWER

            Answered 2020-Aug-09 at 12:50

            I have managed to solve my error by adding the buildpack

            Source https://stackoverflow.com/questions/63324973

            QUESTION

            Running a git shell command on Heroku
            Asked 2020-Feb-03 at 15:36

            I use git to compare strings (I've written why below). It works in development on my machine, but not on Heroku.

            ...

            ANSWER

            Answered 2020-Feb-03 at 15:36

            The solution was:

            Summary

            First try git init in the Heroku console (step 5 & 6), maybe git is already installed. If not:

            1. Install this buildpack
            2. Add a Aptfile (txt) to the root, similar to a Procfile
            3. Add latest git source url to the Aptfile
            4. Deploy
            5. heroku run rails c
            6. `git init` in the console
            In more detail
            1. Heroku directed me to this buildpack. Easy to install. But initially gave me this error, without too much explanation:

            Source https://stackoverflow.com/questions/59988941

            QUESTION

            How to execute a "g++" command on a Python server in Heroku?
            Asked 2019-Jun-17 at 09:16

            I am trying to deploy a Python server to Heroku, and I need to execute a "g++" command on one of the libraries to install it on the server.

            I want to create a gunicorn and Flask server hosting facebook's XLM model from cross-lingual model pretaining : https://github.com/facebookresearch/XLM

            The model requires the "fastBPE" library (https://github.com/glample/fastBPE), which requires to be installed with the command : g++ -std=c++11 -pthread -O3 fastBPE/main.cc -IfastBPE -o fast

            However, since the Heroku server is configured for Python, it doesn't recognize the "g++" command.

            Here is what I tried so far : - adding the buildpack “heroku-buildpack-apt” in Heroku and creating an "Aptfile" in my source file, to write "g++" inside of it, as well as "build-essential" - inside the main python file, I create a subprocess to launch "apt-get install g++" :

            ...

            ANSWER

            Answered 2019-Jun-17 at 09:16

            I managed to figure it out eventually.

            For posterity, there are 2 solutions that worked for me :

            1 - The not-so-good-one was to execute the g++ command on a Linux computer with exactly the same environment as the Heroku server, push it to Heroku and make sure to never modify it afterwards. You can then call fastBPE with a subprocess like above ==> it works, but it's more of a DIY unstable solution. The associated GitHub main file is https://github.com/Tony4469/xlm-agir/blob/master/mlm_tlm_prod.py

            2 - The best solution was to precompile everything on a Docker container with a Miniconda environment, you can install and run all the necessary commands and then push it easily to heroku. You can find the Dockerfile I used here : https://github.com/Tony4469/laser-agir/blob/master/Dockerfile

            Source https://stackoverflow.com/questions/56540601

            QUESTION

            heroku deployment, libopus not found
            Asked 2019-Feb-23 at 14:36

            I am trying to host a discord music bot in heroku, but even if it works fine in my local machine, it doesnt seem to be able to find the libopus library deployed.

            Here is my requirements.txt file:

            ...

            ANSWER

            Answered 2018-Apr-14 at 02:19

            Unfortunately, Heroku can’t send the appropriate voice packets to discord, therefore you must self host or use a vps to use music. Somebody did find a loophole but idk if it was patched but chances are you won’t be able to get music https://i.stack.imgur.com/LWcF4.jpg

            Source https://stackoverflow.com/questions/49806427

            QUESTION

            Heroku: How to reduce a .NET Core/ Angular app slug size?
            Asked 2018-Dec-12 at 07:36

            I'm getting Heroku warnings about my slug size being too big:

            ...

            ANSWER

            Answered 2018-Sep-13 at 17:12

            I created a pull request to build the .NET Core project as a self-contained exe and delete the .NET Core SDK afterwards.

            With that, I passed from a 304MB to a 149MB slug size!

            Looks like node_modules has no effect...

            Source https://stackoverflow.com/questions/52315719

            QUESTION

            Heroku: How to install openjdk-8-jdk for non-java projects?
            Asked 2018-Apr-28 at 00:53

            I'm deploying a Django/Python project on heroku, and I need the Java Runtime Environment for a dependency.

            How can I install openjdk-8-jdk on heroku for this Python project?

            I tried this buildpack with no luck https://github.com/heroku/heroku-buildpack-apt

            ...

            ANSWER

            Answered 2018-Apr-28 at 00:53

            Add the JVM buildpack to your app:

            Source https://stackoverflow.com/questions/50060525

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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