zeroth | Kaldi-based Korean ASR open-source project | Speech library

 by   goodatlas Shell Version: Current License: Apache-2.0

kandi X-RAY | zeroth Summary

kandi X-RAY | zeroth Summary

zeroth is a Shell library typically used in Artificial Intelligence, Speech, Pytorch applications. zeroth has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Kaldi-based Korean ASR (한국어 음성인식) open-source project
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            kandi-support Support

              zeroth has a low active ecosystem.
              It has 257 star(s) with 98 fork(s). There are 36 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 5 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of zeroth is current.

            kandi-Quality Quality

              zeroth has 0 bugs and 0 code smells.

            kandi-Security Security

              zeroth has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              zeroth code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              zeroth is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              zeroth releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of zeroth
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            zeroth Key Features

            No Key Features are available at this moment for zeroth.

            zeroth Examples and Code Snippets

            Shuffle a tensor .
            pythondot img1Lines of Code : 18dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def random_shuffle(value, seed=None, name=None):
              """Shuffle a structured tensor on the zeroth axis.
            
              Args:
                value: a structured tensor of rank at least one.
                seed: the seed for shuffling.
                name: the name for shuffle.
            
              Returns:
                The   

            Community Discussions

            QUESTION

            How do I use blitz++
            Asked 2022-Mar-10 at 12:29

            I am a beginner in c++. My focus of learning c++ is to do scientific computation. I want to use blitz++ library. I am trying to solve rk4 method but I am not getting the inner workings of the code(I know rk4 algorithm)

            ...

            ANSWER

            Answered 2022-Mar-10 at 12:29
            1. Yes, change also y to be passed by reference. Pointer is with * or a pointer template, reference is with &.

            2. Your vector has 1 dimension or extend. In general Array is a tensor of order n, for n=2 a matrix. .extend(0) is the size of the first dimension, with a zero-based index.

            3. This is complicated and not well documented. I mean the facilities provided by the Blitz library. You can just manually print the components. For some reason my version produces a memory error if the first print command is commented out.

            Source https://stackoverflow.com/questions/71400185

            QUESTION

            How to take a mode of list of lists, through each list?
            Asked 2021-Nov-30 at 15:05

            I have a Python list of lists:

            ...

            ANSWER

            Answered 2021-Nov-30 at 15:05

            Use zip to iterate in parallel over the lists:

            Source https://stackoverflow.com/questions/70171446

            QUESTION

            Ho do you convert an OpenGL project from older glVertexAttribPointer methods to newer glVertexAttribBinding methods?
            Asked 2021-Nov-14 at 14:43

            I have an OpenGL project that has previously used OpenGL 3.0-based methods for drawing arrays and I'm trying to convert it to use newer methods (at least available as of OpenGL 4.3). However, so far I have not been able to make it work.

            The piece of code I'll use for explanation creates groupings of points and draws lines between them. It can also fill the resulting polygon (using triangles). I'll give an example using the point-drawing routines. Here's the pseudo-code for how it used to work:

            [Original] When points are first generated (happens once):

            ...

            ANSWER

            Answered 2021-Nov-14 at 14:43

            A little more sleuthing and I figured out my error:

            When using glVertexAttribPointer, you can set the stride parameter to 0 (zero) and OpenGL will automatically determine the stride; however, when using glVertexAttribFormat, you must set the stride yourself.

            Once I manually set the stride value in glVertexAttribFormat, everything worked as expected.

            Source https://stackoverflow.com/questions/69960115

            QUESTION

            Bubble sort 2D string array
            Asked 2021-Nov-05 at 06:19

            How can I bubble sort a 2D string array by their lenght? In the array's zeroth column there are random generated messages and in the first column there are random generated priorities.

            ...

            ANSWER

            Answered 2021-Nov-04 at 19:03

            So you want to compare lengths of 1st columns and swap rows to ensure descending priority:

            Source https://stackoverflow.com/questions/69842257

            QUESTION

            What is the name of this iteration criterion and is it implemented for Python?
            Asked 2021-Oct-31 at 21:37

            I want to iterate a list of non-repeating numbers in "increasing resolution" (sorry, don't know the name or exactly how to call this). I will pose an example, suppose the list of numbers [1,2,3,4,5,6,7,8,9]. I want to iterate this list in the following way [1,9,5,3,7,2,4,6,8]. The criterion is as follows: in each iteration select the list elements that are (approximately) halfway from the previously selected elements, and append those to the list. Maybe the following scheme helps:

            In the zeroth iteration always select those in the extremes. Then the first iteration selects the element in the middle. In the next iteration two elements are picked, those in the middle of the previously selected. And so on. In this way, each iteration increases the resolution in some sense (thinking of this as an image for example).

            How is this iteration criterion/algorithm called? Is there a function in Python that already does this for a list of numbers?

            ...

            ANSWER

            Answered 2021-Oct-31 at 21:37

            I think interlacing is at least similar to it, see GIF Interlaced slow motion example.

            You could just code the process as you described it:

            Source https://stackoverflow.com/questions/69790561

            QUESTION

            Why does the same algorithm result in different outputs in C++ & Python?
            Asked 2021-Oct-04 at 05:50

            I am running a small code in which there are periodic boundary conditions i.e.,for point 0 the left point is the last point and for the last point zeroth point is the right point. When I run the same code in Python and C++, the answer I am getting is very different.

            Python Code

            ...

            ANSWER

            Answered 2021-Oct-04 at 05:50

            I took your code, added the missing closing bracket of the large "for" loop and also changed the length from "50" to "1000000" as in the python version.

            Then I replaced all "float" with "double" and the resulting output is:

            0.505749 0.505749 0.505749 0.505749 0.505749 0.505749

            Thus, of course, implementing the same code in python and in c++ gives the same result. However, the types are obviously important. For example, integers are implemented in a very very different way in python3 than in c++ or almost any other language. But here it is much simpler. Python3 "float" is a "double" in c++ by definition. See https://docs.python.org/3/library/stdtypes.html

            Fun fact

            the simplest python program that you will have major trouble to reproduce in C++ or most other languages is something like

            Source https://stackoverflow.com/questions/69416805

            QUESTION

            How to get a 0-based week number in PHP similar to what MySQL offers?
            Asked 2021-Oct-01 at 06:40

            In PHP week numbers are based on ISO-8601 which means that January 1st can be in the last week of the previous year:

            ...

            ANSWER

            Answered 2021-Oct-01 at 06:40

            I decided to verify my own suggestion. I took the first 10 days of the year over a few hundred years and compared the results given by my algorithm and MySQL. There were no differences, so unless it can be done with built-in code or a library like Carbon, I'm sticking with it.

            Here's the test code for reference. It uses \DB::select() method from the Laravel framework to query the database.

            Source https://stackoverflow.com/questions/69394418

            QUESTION

            Python Copy Behaviour on Sliced Nested Lists
            Asked 2021-Sep-16 at 10:32

            I do not understand the copy behaviour for nested lists in Python when slicing. I know that I can use copy.deepcopy() if I want to clone everything, but I'm asking more about the design of the language here, rather than solving a problem.

            This makes sense, because each element is copied during slicing:

            ...

            ANSWER

            Answered 2021-Sep-16 at 10:32

            I have sliced both axes

            No you have not. You have sliced the first axis twice. Made a copy of a copy. No difference to just a copy.

            Source https://stackoverflow.com/questions/69206579

            QUESTION

            How can I save position of my listview after updated data
            Asked 2021-Sep-14 at 09:00

            My problem is the listview goes to top of the page again when I updated data. I want to save post position in listview. I can’t use set state btw because listview goes to zeroth index but it should go to sixth for example. How can I do that? My code is below:

            ...

            ANSWER

            Answered 2021-Sep-14 at 00:39

            I don't know if I understand very well. What you can do is simply use a Navigator.pop from screen 2 to screen 1 after updating and, on screen 1, use the then to refresh the items.

            Example:

            Source https://stackoverflow.com/questions/69170291

            QUESTION

            How to get a row of a dictionary in python
            Asked 2021-Aug-27 at 21:17

            I have a dictionary indicating a list of directories and the number of contained files as below:

            ...

            ANSWER

            Answered 2021-Aug-27 at 21:17

            I state that they are not optimal and could be improved. But they do their job.

            Source https://stackoverflow.com/questions/68958467

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install zeroth

            You can download it from GitHub.

            Support

            [OpenSLR] (http://www.openslr.org/40/)[Data Science Seminar] (http://www.fastcampus.co.kr/data_camp_lab/) @ FastCampusWorkshop @ kmobile[Interview] (http://blog.naver.com/fastcampus/221181060609) with FastCampus[Deep Learning - Speech Recognition CAMP] (http://www.fastcampus.co.kr/data_camp_dsr/) @ FastCampus
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            https://github.com/goodatlas/zeroth.git

          • CLI

            gh repo clone goodatlas/zeroth

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            git@github.com:goodatlas/zeroth.git

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