dsutils | Command-line tools for doing data science
kandi X-RAY | dsutils Summary
kandi X-RAY | dsutils Summary
Command-line tools for doing data science.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of dsutils
dsutils Key Features
dsutils Examples and Code Snippets
Community Discussions
Trending Discussions on dsutils
QUESTION
I am building a winforms application to learn DirectShow. I got everything working fine, except a strange issue with CPU usage and FPS dropping over the time. The PC in use is low spec. So, I get 40% CPU usage at the beginning, which is great. Then within 30 mins or so, it goes as low as 4%. Surely, the FPS also drops to a few FPS.
I have run and tried other sample apps from internet and they are all acting in a roughly similar way. They all use DirectShowLib too. So the basis is the same as my app.
...ANSWER
Answered 2019-Sep-09 at 16:51The first comment here is to learn how to visualize your DirectShow filter graph and understand what is effectively built. Whether you are developing in C++ or in C# through .NET interface library, you quite so often build by adding parts of the pipeline explicitly and then something is added for you. You don't know what you end up with exactly, so you need to…
… Understand Your DirectShow Filter Graph
That is, have your application build the pipeline and then inspect it with developer's tooling. This also helps sharing information when you ask a question like this.
In your case your graph building is not good: you first create a Null Renderer yourself, and then you request IVideoWindow
and implicitly connect to Video Renderer supplied for you automatically. This means that you don't understand the pipeline and your question and problem is coming partially from this misunderstanding.
Next thing is that you are connecting live video source to synchronous renderer, which is - generally speaking - designed to display video with pre-buffered frames ahead of time. My guess here is that frame times slide away so that video renderer is blocking streaming and incrementally increases wait time causing more waiting and less capturing. I will skip details why it happens this way exactly, however important to know is that you are interested in inserting a Smart Tee Filter downstream to camera and upstream to renderer, connecting preview output to visual presentation. MSDN documentation gives some details on why this is expected to be done and the purpose.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install dsutils
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page