osx | Customization of OS X and installation of most of my work | Theme library

 by   kangax Shell Version: Current License: No License

kandi X-RAY | osx Summary

kandi X-RAY | osx Summary

osx is a Shell library typically used in User Interface, Theme, Ubuntu, Debian applications. osx has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Customization of OS X and installation of most of my work (and other) stuff
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              osx has a low active ecosystem.
              It has 110 star(s) with 11 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              osx has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of osx is current.

            kandi-Quality Quality

              osx has 0 bugs and 0 code smells.

            kandi-Security Security

              osx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              osx code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              osx does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              osx releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of osx
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            osx Key Features

            No Key Features are available at this moment for osx.

            osx Examples and Code Snippets

            No Code Snippets are available at this moment for osx.

            Community Discussions

            QUESTION

            Component name "Temp" should always be multi-word vue/multi-word-component-names
            Asked 2022-Apr-02 at 08:40

            I am New In Vue.js Technology , am getting an error while running my Vue application. Don't Know Where I am Wrong, Please Try to Fix My error.

            This is The Temp File where I Getting an Error.

            Temp.vue

            ...

            ANSWER

            Answered 2022-Feb-21 at 12:10

            Your linter just tells you, that your Component name should be a multi word like MyTemp instead of just Temp. you could rename the component or disable the linting rule

            Source https://stackoverflow.com/questions/71205264

            QUESTION

            exporting bootstrap table to excel or pdf
            Asked 2022-Mar-25 at 22:46

            I'm using bootstrap vue table and I've want to export a bootstrap table to excel or pdf. It's like a table inside a table and I'm finding it difficult as to how to export it for downloading as excel or pdf as the other solutions I have come around are all involve just giving the json data and it does the work but can't find any solution regarding my problem.

            Codesandbox demonstration

            ...

            ANSWER

            Answered 2022-Mar-25 at 17:28

            You have this package: https://www.npmjs.com/package/xlsx In your html, create a button and with the @click="exportInvoiceButton()". That's one of the way you can do it in Frontend, but, alternatively, and probably the best way to do this export is from the backend, so you can have more flexibility of what to export.

            Source https://stackoverflow.com/questions/71465593

            QUESTION

            Convincing R that the .dbf file associated with a .shp file is not an executable during command checks
            Asked 2022-Feb-11 at 23:59

            I am working on submitting an R package to CRAN. Right now I am trying to reduce the memory footprint of the package. Because this package deals with spatial data that has a very particular format, I want to include a properly formatted shapefile as an example. If I include the full-size original shapefile, there are no warnings (other than file size) in the R CMD checks. However, if I crop the file and include the cropped version in the package (in "inst/extdata") I get this warning:

            ...

            ANSWER

            Answered 2022-Feb-11 at 23:59

            This is a known issue[1] where file will mis-identify DBF files with last-update date in the year 2022. Easiest fix is to not use a 2022 update date when saving the file. Alternatively you can simply change the second byte of the file after the fact, e.g.:

            Source https://stackoverflow.com/questions/70713010

            QUESTION

            How to install local package with conda
            Asked 2022-Feb-05 at 04:16

            I have a local python project called jive that I would like to use in an another project. My current method of using jive in other projects is to activate the conda env for the project, then move to my jive directory and use python setup.py install. This works fine, and when I use conda list, I see everything installed in the env including jive, with a note that jive was installed using pip.

            But what I really want is to do this with full conda. When I want to use jive in another project, I want to just put jive in that projects environment.yml.

            So I did the following:

            1. write a simple meta.yaml so I could use conda-build to build jive locally
            2. build jive with conda build .
            3. I looked at the tarball that was produced and it does indeed contain the jive source as expected
            4. In my other project, add jive to the dependencies in environment.yml, and add 'local' to the list of channels.
            5. create a conda env using that environment.yml.

            When I activate the environment and use conda list, it lists all the dependencies including jive, as desired. But when I open python interpreter, I cannot import jive, it says there is no such package. (If use python setup.py install, I can import it.) How can I fix the build/install so that this works?

            Here is the meta.yaml, which lives in the jive project top level directory:

            ...

            ANSWER

            Answered 2022-Feb-05 at 04:16

            The immediate error is that the build is generating a Python 3.10 version, but when testing Conda doesn't recognize any constraint on the Python version, and creates a Python 3.9 environment.

            I think the main issue is that python >=3.5 is only a valid constraint when doing noarch builds, which this is not. That is, once a package builds with a given Python version, the version must be constrained to exactly that version (up through minor). So, in this case, the package is built with Python 3.10, but it reports in its metadata that it is compatible with all versions of Python 3.5+, which simply isn't true because Conda Python packages install the modules into Python-version-specific site-packages (e.g., lib/python-3.10/site-packages/jive).

            Typically, Python versions are controlled by either the --python argument given to conda-build or a matrix supplied by the conda_build_config.yaml file (see documentation on "Build variants").

            Try adjusting the meta.yaml to something like

            Source https://stackoverflow.com/questions/70705250

            QUESTION

            Is it possible to use mix-blend-mode to blur a background while ignoring an opaque layer?
            Asked 2022-Jan-11 at 03:58

            I have a small page with a blurred background image. On top of that, I have divs set up as cards that have their transparent overlay on a background image. I'm trying to set up a text effect using blending modes without taking into account the overlay.

            The text effect I want to replicate is at this codepen: https://codepen.io/thebabydino/pen/JNWqLL

            Specifically, I want to replicate the example on the left, where the drop shadow is inverted along with the text, and the text is the invert of the image underneath.

            In my attempts to do so, I have been unable to get the blend mode effect to ignore the opaque layer and only focus on the image.

            The point of the opaque layer is to help the text stand out more, but it seems to be having the opposite effect as it influences the blending, making everything darker.

            The text is only orange because it is being constantly inverted due to the darker opaque layer and ignoring the image underneath completely.

            This is my attempt so far:

            ...

            ANSWER

            Answered 2022-Jan-07 at 08:52

            The semi transparent overlay will always add shade to entire card. We can have same image in the overlay and fade it there.

            Source https://stackoverflow.com/questions/70571104

            QUESTION

            How to run Spark SQL Thrift Server in local mode and connect to Delta using JDBC
            Asked 2022-Jan-08 at 06:42

            I'd like connect to Delta using JDBC and would like to run the Spark Thrift Server (STS) in local mode to kick the tyres.

            I start STS using the following command:

            ...

            ANSWER

            Answered 2022-Jan-08 at 06:42

            Once you can copy io.delta:delta-core_2.12:1.0.0 JAR file to $SPARK_HOME/lib and restart, this error goes away.

            Source https://stackoverflow.com/questions/69862388

            QUESTION

            How to get yargs auto-complete working, when using --experimental-specifier-resolution=node
            Asked 2022-Jan-02 at 19:25

            My objective is to write a CLI in Typescript/node.js, that uses --experimental-specifier-resolution=node, written in yargs with support for autocompletion.

            To make this work, I use this entry.sh file, thanks to this helpful SO anwswer (and the bin: {eddy: "./entry.sh"} options in package.json points to this file)

            ...

            ANSWER

            Answered 2021-Dec-30 at 11:05

            You can try specifying the scriptName in your entry.js file to the name of your wrapper script. This may force generation of completion name using it. I haven't tried it but looking at the source code of yargs, it looks like the $0 parameter can be altered using scriptName, which in turn will affect how the completion-generation function generate the completion code:

            In yargs-factor.ts:

            Source https://stackoverflow.com/questions/70496353

            QUESTION

            Wrong PHP Version/Executable in VSCode terminal but works perfectly in Mac terminal
            Asked 2021-Dec-30 at 12:35

            I just updated my Mac M1 to Big Sur 11.5.2 and something in VSCode seems to have broken. I am unable to use the latest home-brew php which is installed.

            In VSCode its pointing to /usr/bin/php which is Macs built in php, that's not the one im using with home-brew. I tried everything and changed the path but still the same thing.

            I checked the one similar question to mine and all it suggests is to use Homebrew which I already am doing so Im not sure what I am doing wrong here.

            I am running PHPUnit tests in the VSCode terminal and I am getting the following error:

            ...

            ANSWER

            Answered 2021-Aug-25 at 09:40

            I got the same problem. Open your terminal and write this:

            Source https://stackoverflow.com/questions/68899144

            QUESTION

            Graphics generation in csharp with Graphics.DrawString renders different, depending on platform. (GDI)
            Asked 2021-Dec-23 at 21:38

            For a Belgian sports community project, built in ASP.Net Core, I am dynamically rendering an image in C#. The image is based on a "base picture", in which I dynamically add Text and then return the image to the client.

            It works well, and I am quite happy with the results.

            However, when I compare the image that is generated client side, on my dev environment (which is MacOS), that image renders more beautiful, compared to my production environment (a Linux VM in the Azure platform).

            As a comparison, you can see two pictures, and you will see the difference, when looking at the texts. The text strings look much more pixelated, in the second picture.

            Is there something I can do, to avoid this? Could this be related to the (un)availability of a GPU, or something like that?

            Any insights are welcome.

            (I also have added the Nuget package runtime.osx.10.10-x64.CoreCompat.System.Drawing to my project, which was needed to run successfully on my MacOS)

            For reference: the relevant code snippet:

            ...

            ANSWER

            Answered 2021-Dec-23 at 21:38

            Don't use System.Drawing. Microsoft itself warns against this in the documentation. It exists in .NET Core only for compatibility

            In .NET 6 and later versions, the System.Drawing.Common package, which includes this type, is only supported on Windows operating systems. Use of this type in cross-platform apps causes compile-time warnings and run-time exceptions. For more information, see System.Drawing.Common only supported on Windows.

            The linked article explains what's wrong and offers several cross-platform alternatives like ImageSharp and SkiaSharp.

            System.Drawing's primary job is to draw the UI on the screen anyway, not manipulate images. On Windows it's just a very thin wrapper over GDI+. The equivalent cross-platform technology is MAUI, which hasn't been released yet.

            The equivalent code in ImageSharp could be:

            Source https://stackoverflow.com/questions/70380462

            QUESTION

            Importing img instead of SVG
            Asked 2021-Nov-27 at 10:30

            I recently went through a tutorial on building a menu that I wanted to use for a site I'm putting together. The functionality seems to be working but the issue I'm having is with the 'leftIcon' for the 'My Profile' section. I believe the 'leftIcon' is only meant to take a *.svg file and was wondering how I would go about seeing the imported {avatar} .jpg as the left icon.

            I have attached a copy of the files below and really appreciate any input on the matter.

            ...

            ANSWER

            Answered 2021-Nov-27 at 10:30

            Pass it as a component instead of a string:

            Source https://stackoverflow.com/questions/70133073

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install osx

            Install XCode command line tools (https://developer.apple.com/downloads/, "Sign In" required)
            Run sudo chown -R $USER /usr/local
            Run install.sh (see below)
            Run installers that need to be finished separately (uTorrent, Hearthstone, etc.)
            Run OS X customization file (aka Mathias .osx, see below)
            Update OS X and apps (through App Store)
            Map Caps to Ctrl in keyboard settings (since this is apparently quite difficult to do programmatically http://apple.stackexchange.com/questions/13598/updating-modifier-key-mappings-through-defaults-command-tool)
            Add translit as an input source in System Prefs (+ map it to Alt+Cmd+Space)
            Set Quicksilver triggers
            Customize iTerm settings ("quit when all windows are closed", "preserve window positions", etc.; should this be automated?)
            Install messenger from https://fbmacmessenger.rsms.me/ (as of 2017-01-12 doesn't seem to work on High Sierra)
            Install Twitter on App Store
            Install Rocket from http://matthewpalmer.net/rocket/

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/kangax/osx.git

          • CLI

            gh repo clone kangax/osx

          • sshUrl

            git@github.com:kangax/osx.git

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