monolithic | monolithic lancache service capable of caching all CDNs | REST library

 by   lancachenet Shell Version: Current License: Non-SPDX

kandi X-RAY | monolithic Summary

kandi X-RAY | monolithic Summary

monolithic is a Shell library typically used in Web Services, REST applications. monolithic has no bugs, it has no vulnerabilities and it has low support. However monolithic has a Non-SPDX License. You can download it from GitHub.

A monolithic lancache service capable of caching all CDNs in a single instance
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              monolithic has a low active ecosystem.
              It has 605 star(s) with 58 fork(s). There are 24 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 13 open issues and 121 have been closed. On average issues are closed in 181 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of monolithic is current.

            kandi-Quality Quality

              monolithic has no bugs reported.

            kandi-Security Security

              monolithic has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              monolithic has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              monolithic releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            monolithic Key Features

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            monolithic Examples and Code Snippets

            No Code Snippets are available at this moment for monolithic.

            Community Discussions

            QUESTION

            Flutter: What is best practice for how to configure/build multiple apps that use a single private "core" library/package?
            Asked 2021-Jun-13 at 03:08

            I've done a fair bit of searching here and elsewhere, but haven't found a clear answer...

            I have two apps which will share considerable functionality and access the same cloud data, but are still quite distinct. A similar public example that comes to mind is Uber: one app for the driver, one app for the rider. They apps share a lot of core functionality. I think it does not makes sense to have one monolithic app that presents two significantly different UXs and sets of functionality based on the type of user... Or does it?? What are the main advantages/disadvantages to this approach?

            I'm not totally sure, but to me it seems more sensible to have two separate apps which import a "core" library that contains the elements common to both apps (some data models, some UI widgets, etc.). How does one build the two apps in such a situation? Can I build both from a single Flutter project, or do I need separate projects for each app?

            1. If building from a single project, how does one configure it to build two different apps? (Using flavors doesn't seem appropriate for this; I am already building multiple flavors for each app: DEV/TEST/PROD)
            2. If building from separate projects, it seems that it should be simple to have an additional (third) separate project for the core library, which can be built/saved to a private GitHub repo. I have read that putting the core library in a separate repo can be problematic/inconvenient due to how pub caches packages. Is this still true? Is it as simple as specifying separate folders in the single repo for the three different projects? Are there other things to consider with this configuration?
            ...

            ANSWER

            Answered 2021-Jun-13 at 03:08

            The solution I arrived at was to use the melos package to set up my project in a mono-repo.

            This allows me to have separate top-level directories (within my project/repo) for each of my apps and for each of my libraries. A top-level configuration file for melos lists each of them, and melos enables the libraries to be 'visible' to the apps. It's a slick and simple solution that met my needs.

            Source https://stackoverflow.com/questions/67798326

            QUESTION

            Istio VirtualService Networking outside of cluster
            Asked 2021-May-21 at 20:31

            I have a monolithic application that is being broken down into domains that are microservices. The microservices live inside a kubernetes cluster using the istio service mesh. I'd like to start replacing the service components of the monolith little by little. Given the UI code is also running inside the cluster, microservices are inside the cluster, but the older web api is outside the cluster, is it possible to use a VirtualService to handle paths I specify to a service within the cluster, but then to forward or proxy the rest of the calls outside the cluster?

            ...

            ANSWER

            Answered 2021-May-21 at 20:31

            You will have to define a ServiceEntry so Istio will be aware of your external service. That ServiceEntry can be used as a destination in a VirtualService. https://istio.io/latest/docs/reference/config/networking/virtual-service/#Destination

            Source https://stackoverflow.com/questions/67641712

            QUESTION

            Spring Boot Monolithic to Microservices
            Asked 2021-May-17 at 20:50

            I have my API in Spring Boot. I have 2 APIs:

            API 1 : Product

            API 2 : Ingredient

            A product consists of ingredients.

            Here is my Ingredient Entity class:

            ...

            ANSWER

            Answered 2021-May-04 at 16:54

            First of all, you need to check if it makes sense to have Product and Ingredient in a separated project. It seems they belong to the same domain.

            Talking about a microservices approach you should not declare Ingredient entity as dependency of Product.

            Source https://stackoverflow.com/questions/67386685

            QUESTION

            Proper location of Oracle ORDS when installed on Tomcat and Apex on Linux OL8
            Asked 2021-May-11 at 23:45

            I am trying to install Oracle Apex in AWS EC2 on Linux with the 19c database on one EC2 server and the Tomcat on a separate server.

            my Database server = mando
            my Tomcat server = r2d2

            I have successfully installed Tomcat on r2d2. I have successfully installed Oracle 19c on mando.

            I can connect to each separately just fine.

            I am confused about whether or not I should install ORDS on the database (mando) or tomcat (r2d2)?

            I have read Oracle install instructions as well as Oracle-Base and other instructions but it is still not clear to me.

            I think I need to install Apex on the DB server (mando) but in reading through the docs I'm beginning to wonder of I should put Apex and ORDS on the Tomcat server.

            In the past I used the monolithic pl/sql gateway for development and another team installed the production systems.

            Please reply with your advice if at all possible. Thank you.

            ...

            ANSWER

            Answered 2021-May-11 at 23:45

            "APEX" is a set of stored procedures that is installed in the database. "ORDS" is a Java application that is installed on Tomcat and talks to APEX in the database. I wrote a guide on this a couple of years ago. Doesn't sound like you'd need the high availability or header authentication parts, but the initial setup is largely the same. It might add to your understanding, anyway. See here:

            Source https://stackoverflow.com/questions/67494710

            QUESTION

            How to scale and loadtest a nuxt.js and express application?
            Asked 2021-May-11 at 23:23

            Application Summary:

            I have a multiplayer gaming platform built on Nuxt.js with an express backend. I am using MongoDB (Mongoose ORM), Socket.io and Redis (for caching).

            I am using a REST API for accessing and modifying game and user data, and socketio for propagating updates to connected users for games - such as when a user interacts with one of the games and the other connected users need to see the updated state. I am using redis for caching expensive computations such as showing a top 10 leaderboard, and then continuously updating the cache with mongodb change streams.

            The current structure is monolithic. Everything is sat on a single contained node/nuxt application.

            Problems Experienced:

            During a small beta, I had an influx of about 30-50 users. After about 30 minutes heavy lag was experienced. Web socket events would sometimes be completely missed by the server/client and or they would take more than 10-15 seconds to be received by the client, and certain get/post requests would take 10 seconds+ to go through.

            I have 0 experience with scaling. Any info would be appreciated.

            Request:

            • What would be an effective way to scale this application. Would I need to change anything about the structure in order to scale it? Would I need to use certain technologies like docker, things like load balancing ect..

            • How can I load test the application for both the end points and websockets? I currently don't know how many users my application can handle?

            TLDR;

            Nuxt.js application using: Express.js, Socket.io, Redis and MongoDB. How can I scale this application and load test so I can see exactly how many users my application can handle before I need to add more resources/instances.

            ...

            ANSWER

            Answered 2021-May-11 at 23:23

            I think you biggest bottleneck (it very well could be a code issue too but this may be low hanging fruit, and in general best to design for scale) is trying to run everything on the same server (Unless I'm not understanding correctly but that's what it sounds like

            Everything is sat on a single contained node/nuxt application

            With that assumption each of your applications should be placed on their own server so, as an example

            Note: If you are not familiar with managing these services then I would probably look for a managed type solution

            1. Redis server for caching X 1
            2. Mongo server for DB X 1

            DB and Redis are usually very performant so a single instance should be fine to start, not to say a cluster would not be needed but right now you should be ok

            Now for the application stack you are going to want to break out each app to its own server, what this means is

            1. Game (express)
            2. Socket.IO
            3. Rest API?

            Should all be separate application, each capable of using the full CPU, without having to compete with other processes.

            In you post you mentioned things started to slow down and lag, this could simply be the eventloop is backed up, Node ( single threaded ) will process in order of the request so if that keeps filling up, well things will take longer to process.

            Now, you mentioned how you would do this, and well that is a big question and depending on who you ask you will get different answers, and the 'right' solution is going to depend on how much you want to manage and how comfortable you are with each technology. For example, you mentioned containers.. Containers are great! but if you are not familiar with Docker and Kuberneties and the concepts in general it can be a challenge and if you are a one man shop, well thats even more work..

            So, as I'm sure cost is a factor because, well it always is but luckily its not too expensive to start..

            Personally I use multiple servers and services from AWS, Linode and Digital Ocean (100.00 free credit), I like Digital Ocean (even though some dont, I have not had issues with them so I will talk in terms of using them)

            Now getting started, you can always spin up multiple 'Droplets' and use PM2 to take full advantage of each CPU for each application, this works but you still need to add a load balancer etc, and to scale horizontally you need to provision new servers, configure and add them to the clusters, again this will work but its more work.

            Digital Ocean does offer a service call 'Apps' that is basically a CAAS offering, that allows you to deploy from GIT to a container, letting you scale out horizontally very quickly, I use this service for my socket.io services.. When I know I'm going to have a heavy load, I just add a few more 'apps' to my socket server and scale from 2 to 6 servers in a few min, then when I'm not I scale it down..

            So my TLDR is, break everything apart, you don't want to have apps competing for resources

            *** Edit ***

            Just to add to this, as @kissu mentioned, you can for sure use Heroku, very similar to DO Apps however (my personal experience here) they can be a bit more expensive but with auto scaling (DO Apps does not offer that). For me I know when I'll experience spikes so its easy for me to plan but with a game autoscaling may be something to look at or consider. In that case Heroku OR AWS may work better (AWS with Auto Scale groups with custom AMIs for your app)

            Source https://stackoverflow.com/questions/67470887

            QUESTION

            Dependency Injection conceptual problem: where to instantiate new object to save to the db?
            Asked 2021-May-06 at 18:32

            I am working on a small toy program to learn some basics about DI and IoC on .Net Core 3.1.

            I have several questions, mostly consisting on where and when to perform certain actions.

            I have created the following architecture for my project:

            A DAL layer, Database First, that has the db entities, context, and extensions for the entities, along with a generic implementation of a repository:

            ...

            ANSWER

            Answered 2021-May-06 at 18:32

            Dependency Injection is the concept of passing depended on objects into the object itself. In this case passing the IRepository repository into the AnonymousLoginService means that AnonmyousLoginService is dependent upon IRepository. It has nothing to do with the parameters passed into the methods.

            If you feel it is best to have the separation of concerns and instantiating new db models in the method to verify that it is valid, instead of accepting user input as a db model and passing it in. It is okay.

            Having the Domain Layer in a separate application is not wrong at all. Especially if you don't want to have to create a new Domain Layer for every application built. The Domain Layer could be used this way to loosely couple the code and have one single Domain Layer for multiple applications. Assuming that method return types, method names, and method parameters don't change, a change to the Domain Layer should not break any project depending on it.

            As far as having the api know about both types of models (db and api models) sounds a lot better than having the Domain Layer know about both types of models. The Domain Layer would probably be better served to only know about Domain Models, then every application that uses the Domain Layer could also have access to the Domain Models. Instead of having the Domain Layer understand models from multiple projects, the only thing to consider is how secure the domain models should be? Maybe have set of dummy domain models (public facing db models) and a set of private db models (actual db models) and the Domain Layer gives access to the dummy models and then from there instantiates the actual db models. Ensuring that the actual logic and code is encapsulated.

            Source https://stackoverflow.com/questions/67423753

            QUESTION

            Use of redis cluster vs standalone redis
            Asked 2021-Apr-27 at 04:52

            I have a question about when it makes sense to use a Redis cluster versus standalone Redis.

            Suppose one has a real-time gaming application that will allow multiple instances of the game and wish to implement real time leaderboard for each instance. (Games are created by communities of users).

            Suppose at any time we have say 100 simultaneous matches running.

            Based on the use cases outlined here :

            https://d0.awsstatic.com/whitepapers/performance-at-scale-with-amazon-elasticache.pdf

            https://redislabs.com/solutions/use-cases/leaderboards/

            https://aws.amazon.com/blogs/database/building-a-real-time-gaming-leaderboard-with-amazon-elasticache-for-redis/

            We can implement each leaderboard using a Sorted Set dataset in memory.

            Now I would like to implement some sort of persistence where leaderboard state is saved at the end of each game as a snapshot. Thus each of these independent Sorted Sets are saved as a snapshot file.

            I have a question about design choices:

            1. Would a redis cluster make sense for this scenario ? Or would it make more sense to have standalone redis instances and create a new database for each game ?

            As far as I know there is only a single database 0 for a single redis cluster.(https://redis.io/topics/cluster-spec) In that case, how would one be able to snapshot datasets for each leaderboard at different times work ?

            https://redis.io/topics/cluster-spec

            From what I can see using a Redis cluster only makes sense for large-scale monolithic applications and may not be the best approach for the scenario described above. Is that the case ?

            Or if one goes with AWS Elasticache for Redis Cluster mode can I configure snapshotting for individual datasets ?

            ...

            ANSWER

            Answered 2021-Apr-27 at 04:52

            You are correct, clustering is a way of scaling out to handle really high request loads and store tons of data.

            It really doesn't quite sound like you need to bother with a cluster. I'd quite be very surprised if a standalone Redis setup would be your bottleneck before having several tens of thousands of simultaneous players.

            If you are unsure, you can probably mock some simulated load and see what it can handle. My guess is that you are better off focusing on other complexities of your game until you start reaching quite serious usage. Which is a good problem to have. :)

            You might however want to consider having one or two replica instances, which is a different thing.

            Secondly, regardless of cluster or not, why do you want to use snap-shots (SAVE or BGSAVE) to persist your scoreboard?

            If you want to have individual snapshots per game, and its only a few keys per game, why don't you just have your application read and persist those keys when needed to a traditional db? You can for example use MULTI, DUMP and RESTORE to achieve something that is very similar to snapshotting, but on the specific keys you want.

            It doesn't sound like multiple databases is warranted for this.

            Multiple databases on clustered Redis is only supported in the Enterprise version, so not on ElastiCache. But the above mentioned approach should work just fine.

            Source https://stackoverflow.com/questions/67273887

            QUESTION

            In terms of performance, what's the impact in Java of doing one for with multiple operations or multiple fors with one operation each?
            Asked 2021-Apr-23 at 02:40

            I'm concerned about improving source code readability, and it involves reducing the size of huge methods by breaking them down into smaller (concise) methods. So, in a nutshell, let's say I have a very monolithic method that does a lot of different things, for example:

            ...

            ANSWER

            Answered 2021-Apr-23 at 02:40

            If you complete the big-O analysis you will see that both options reduce to O(n). They have identical complexity!

            They probably don't have the same performance, but complexity and complexity analysis (and Big-O notation) are not for measuring or predicting performance. Indeed, an O(n) algorithm may perform better than an O(1) algorithm for small enough values of n.

            Does Java have some optimization in terms of execution or compiling?

            Yes. The JIT compiler does a lot of optimization (at runtime). However, we can't predict if Options 1 and 2 will have equivalent performance.

            Should I be concerned with this kind of performance question?

            Yes and no.

            It depends on whether / how much performance matters for your project. For many projects1, application performance is unimportant compared with other things; e.g. meeting all of the functional requirements, computing the correct answer all of the time, not crashing, not losing updates, etc.

            And when performance is a concern, it is not necessarily the case that >this< snippet of code (out of the hundreds, thousands, millions of lines in the codebase) is worth optimizing. Not all code is equal. If this code is only executed occasionally, then optimizing it is likely to have a minimal effect on overall performance.

            The standard mantra is to avoid premature optimization. Wait until you have the code working. THEN create a benchmark for measuring the application's performance doing actual work. THEN profile the application running the benchmark to find out which parts of the code are performance hotspots ... and focus your optimization efforts on the hotspots.

            1 - The point is performance must be considered in the context of all the other requirements and constraints on the project. And if you spend too much time on performance too early, you are liable to miss deadlines, etcetera. Not to mention wasting effort on optimizing the wrong code.

            Source https://stackoverflow.com/questions/67214962

            QUESTION

            ASP.NET Boilerplate multiple services
            Asked 2021-Apr-19 at 17:00

            Good Morning,

            I am trying to understand the right way to extend ASP.Net Boilerplate, to create multiple web service that use the same authentication and authorization such as JWT, and the underlying framework.

            For example I want to build the main Web API to have starting endpoints on /api/webapp1 Second service to start on/api/webapp2 Third service to start on/api/webapp3 Fourth service to start on /api/webapp4 - Maybe this needs to run on .Net standard rather than core?

            I don't want to build a monolithic web application as I may want one or some of my web services to run on Windows as it may have dependencies, whereas the rest of the codebase could run on Linux etc.

            What is best way scaffold the application and the projects? I am trying to minimise on Code duplication (DRY). My current thought process is to replicate the web.host project but should I create a separate web service that completely manages Authentication?

            ...

            ANSWER

            Answered 2021-Apr-19 at 17:00

            Create four .NET 5.0 WebApis, you can run them both on Linux and Windows. And when it comes to authentication it's really easy to implement basic JWT with literally six lines in each service assuming that you're using Open Id Connect.

            Source https://stackoverflow.com/questions/67162951

            QUESTION

            Build TFLite without ruy for android
            Asked 2021-Apr-15 at 22:28

            I'm trying to analyze DeepSpeech's (a third-party library that uses TensorFlow and TFLite) performance on android devices and had built it successfully as they mentioned in their docs.

            After I read the source codes, I found out that tensorflow uses Google's ruy as the back-end for matrix operations for TFLite. But I also found out that there is support for different GEMM libraries like Eigen and GEMMLOWP in the TFLite source codes.

            But I was unable to found a way to use them to build TFLite.

            How can I use them instead of ruy?

            My build command is almost the same as the one in DeepSpeech docs.

            ...

            ANSWER

            Answered 2021-Apr-15 at 22:28

            I haven't tested with the DeepSpeech library compilation but the following bazel flag can disable the RUY to enable the other GEMM libraries for the TensorFlow Lite library compilation through the bazel tool.

            Source https://stackoverflow.com/questions/67116064

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