finalspeed | 服务器TCP双边加速软件可达到90 % 的物理带宽利用率 | Script Programming library
kandi X-RAY | finalspeed Summary
kandi X-RAY | finalspeed Summary
rm -f install_fs.sh wget chmod +x install_fs.sh ./install_fs.sh 2>&1 | tee install.log.
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QUESTION
I can access an object's velocity like so:
...ANSWER
Answered 2020-Nov-21 at 14:06Not that this is the best way to go but for what you asked you can use Transform.InverseTransformDirection
Transforms a direction from world space to local space.
This operation is unaffected by scale.
Different to Transform.InverseTransformVector
this is not affected by your objects scale so it correctly maintains the magnitude of the velocity regardless of any scaling of your object
QUESTION
I just start making a game with Unity and Visual Studio, i have a bit confuse that why my Speed value always at zero even i set it equal to another variable.
...ANSWER
Answered 2020-Aug-06 at 07:14Start
happens only once.
Start is called on the frame when a script is enabled just before any of the Update methods are called the first time.
Disregarding everything else, i am guessing you want it to update the speed
every frame in Update
Update is called every frame, if the MonoBehaviour is enabled.
QUESTION
I'm writing a TCP solution between a PLC and Unity3d simulator. I'm having the most perplexing issue simply appending a ';' onto the end of a string in which I send to the PLC.
Here's my code:
...ANSWER
Answered 2019-Nov-14 at 19:33Welp I figured it out thanks to @AlexeiLevenkov.
The PLC was sending \0 x 256. It's due to my buffer being 256bytes. I couldn't see them because C# handles them as spaces or something. using String.Replace I was able to detect them visually.
The Log:
"Data:B010150;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
So there we have it. PLC's are a nightmare to do anything with and Sockets are the most extreme of nightmares.
Thanks for the help!
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