mingw-builds | bit MinGW-W64 compilers
kandi X-RAY | mingw-builds Summary
kandi X-RAY | mingw-builds Summary
The scripts provided by the MinGW-W64 project[1] are designed for building the dual-target(i686/x86_64) MinGW-W64 compiler for i686/x86_64 hosts. The scripts are distributed under the 'BSD 3' license[2].
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QUESTION
I'm starting from scratch and am following the main steps below:
1. Build and install a cross-compiler toolchain (host Linux, target Win64):
Get this MXE version, only changing plugins/gcc6/gcc6-overlay.mk
with:
ANSWER
Answered 2021-Sep-17 at 19:13This is not going to be a proper answer, but at least I can describe the end-to-end mechanism that's causing the problem. I'm not familiar enough with all the intricacies of MingW, winpthread, etc... to really say exactly who's doing something wrong, but I'll leave it to the experts ;-)
So it all starts with SystemC's configure
which generates Makefiles recipes defining DLL_EXPORT
. At first sight it seems quite legitimate to define DLL_EXPORT
, since the goal is to build a library.
In practice though, DLL_EXPORT
isn't referenced anywhere in SystemC's code so it's not very clear what the intention is (and as a matter of fact, SystemC's cmake
-based flow doesn't define it). If I trust comments in configure
though, it is some kind of hack that has a good reason to be.
Next, as SystemC source files get compiled, mingw-w64-libraries/winpthreads/include/pthread.h
is included at some point (via sc_host_mutex.h
and ).
At this point the compiler sees the below:
QUESTION
I've been scratching my head on a very odd issue. See sample code below:
test_c.c
...ANSWER
Answered 2021-Aug-23 at 00:56Am I doing something wrong ? Is there a way to fix this ?
Yes. %s
is for printing char*
. To print wchar_t*
, use %ls
.
QUESTION
I'm trying to debug a program, in VSCode, which violates an assert, but doesn't break and doesn't allow me to inspect the callstack or anything. Instead the program just exits with exitcode 3 and prints out the following text:
...ANSWER
Answered 2021-Jul-16 at 21:27I found a solution:
gdb
breaks on failed asserts, when adding the following code to setupCommands
in launch.json
:
QUESTION
I have been building Qt 5 for a long time successfully on Windows using GCC/MinGW-w64. When I try the same with GCC 11.1, the build fails with a strange error message. What can I do to make it work?
I have built the compiler myself using the develop
branch of https://github.com/niXman/mingw-builds with this command:
ANSWER
Answered 2021-Jun-22 at 10:00There are several issues to solve.
First I have to patch Qt, since with GCC 11 some header dependencies have changed and Qt 5.13.2 does not always include the right headers (see https://gcc.gnu.org/gcc-11/porting_to.html or How Can I Include Header Files by Compilation Flags?).
Therefore I add the line
QUESTION
I use the MinGW-w64 g++ compilers 10.2 and 10.3. I have built both myself using https://github.com/niXman/mingw-builds.
There is an oddity with g++ on Windows: the main thread of an application will do floating-point operations with double precision, but additional threads will do them with extended precision. This can be reproduced with this small program ("Test.cpp"):
...ANSWER
Answered 2021-May-04 at 11:08Even if you compare the results of sqrt(x)
and pow(x,0.5)
on one compiler, the results can differ. But the compiler might reasonably inline sqrt
, which is obviously simpler than pow
. That would mean that if you compile with GCC 10.2 you get an inlined sqrt
but when you then run it with a 10.3 runtime DLL. you link to that pow
, so you're not even comparing identical versions.
What CRT_fp8.o
does is provide an alternative _fpreset
function to reset the FPU to an alternative default state - not the 80 bits MinGW default, but 64 bits precision.
Note that MinGW is an impressive attempt to shoehorn GCC into Windows. But GCC is very much a Stallman project in its origins, with a strong Unix assumption.
In the end, the problem might be best avoided altogether by moving to x64. This should use SSE2 for all FP math. And since SSE2 is never 80 bits, you always get 64 bits.
QUESTION
I installed the latest (2021-01-05) version of MinGW https://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win32/Personal%20Builds/mingw-builds/installer/mingw-w64-install.exe/download.
It installed, but I can't find mingw-get, so I don't know how to update it. I also can't find make or bash (or rm).
How can I interact with the new version of MinGW?
...ANSWER
Answered 2021-Jan-22 at 09:09I don't think this is a good way to have a updatable MinGW environment.
For that, I would recommend using MSYS2, where within the msys2 shell
you can get MINGW packages using the pacman
package manager.
Here you have the mingw-w64 package list. (It is quite extensive - I'm using pastebin for that reason)
First Edit
After installing MSYS2 you need to add a path C:\msys64\usr\bin
to your $PATH.
You could add it via cmd.exe
like:
setx PATH "%PATH%;c:\msys64\usr\bin"
If you need to gdb
you could use scoop
which is a package manager for windows. I'm using it regularly:
QUESTION
I am trying to build a static executable
for Windows embedding cURL
:
- MinGW-64 (x86_64-8.1.0-release-win32-seh-rt_v6-rev0.7z link)
- Pre-compiled CURL packages from official website
The experience is quite straight-forward until the link phase where I have one remaining linker error
.
ANSWER
Answered 2020-Nov-02 at 10:50You can get a standalone build of the latest version of MinGW-64 from winlibs.com.
QUESTION
I am trying to compile DCMTK from the source through MinGW32-w64 and Cmake.
I am getting these errors after mingw32-make
command:
ANSWER
Answered 2020-Apr-09 at 19:35The MinGW headers do not make all of the Win32 API functions visible by default. Add a line like add_compile_definitions (_WIN32_WINNT=0x600)
to CMakeLists.txt
file to make the Vista and later API visible. That should fix your compilation.
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