3d | Various OpenSCAD designs | 3D Printing library

 by   tmolteno Shell Version: Current License: No License

kandi X-RAY | 3d Summary

kandi X-RAY | 3d Summary

3d is a Shell library typically used in Modeling, 3D Printing applications. 3d has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Various OpenSCAD designs that can be printed on a 3D printer. To print you should compile them using the OpenSCAD program. The Makefile will build all the models, and generate .stl files. Copyright (c) Tim Molteno 2014 tim@molteno.net. These designs are free software: you can redistribute them and/or modify them under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. These are distributed in the hope that they will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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              3d has a low active ecosystem.
              It has 7 star(s) with 0 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              3d has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of 3d is current.

            kandi-Quality Quality

              3d has no bugs reported.

            kandi-Security Security

              3d has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              3d does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              3d releases are not available. You will need to build from source code and install.

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            3d Key Features

            No Key Features are available at this moment for 3d.

            3d Examples and Code Snippets

            3D convolutional layer .
            pythondot img1Lines of Code : 111dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def conv3d(inputs,
                       filters,
                       kernel_size,
                       strides=(1, 1, 1),
                       padding='valid',
                       data_format='channels_last',
                       dilation_rate=(1, 1, 1),
                       activation=None,
                       use_bias=True,  
            Return a list of coordinates for a 3D mesh .
            pythondot img2Lines of Code : 100dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _ring_3d(x_size: int, y_size: int,
                         z_size: int) -> List[Tuple[int, int, int]]:
              """Ring-order of a X by Y by Z mesh.
            
              Constructs the 3d ring from 2d rings that are stacked in the Z dimension and
              joined in one corner.
            
              z ==   
            3D convolutional input .
            pythondot img3Lines of Code : 61dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def conv2d_backprop_input(  # pylint: disable=redefined-builtin,dangerous-default-value
                input_sizes,
                filter=None,
                out_backprop=None,
                strides=None,
                padding=None,
                use_cudnn_on_gpu=True,
                data_format="NHWC",
                dilations=[1,   

            Community Discussions

            QUESTION

            Reconstruction failed Error with HelloPhotogrammetry
            Asked 2021-Jun-15 at 11:53

            I'm trying to create a USDZ object with the tutorial from Apple Creating 3D Objects from Photographs. I'm using the new PhotogrammetrySession within this sample project: Photogrammetry Command-Line App.

            That's the code:

            ...

            ANSWER

            Answered 2021-Jun-15 at 11:53

            tl;dr: Try another set of images, probably there is something wrong with your set of images.

            I've had it work successfully except in one instance, and I received the same error that you are getting. I think for some reason it didn't like the set of photos I took for that particular object. You could try taking just a few photos of another simple object and try again and see if that is the problem with your first run.

            Source https://stackoverflow.com/questions/67952590

            QUESTION

            Animation on Voice Recognition Event A-frame
            Asked 2021-Jun-14 at 23:37

            I'm trying to play an animation on a 3D model (gltf model) when a voice command is said, but the animation just play once, the following times that I say the voice command nothing happens.

            I was trying is the following code:

            ...

            ANSWER

            Answered 2021-Jun-14 at 23:37

            The animation plays once, because you add an animation component with loop: false - so it's just being attached once, and plays one cycle.

            You should use the startEvents property and restart the animation whenever you want:

            Source https://stackoverflow.com/questions/67960542

            QUESTION

            Bibliography is not showing up in Overleaf
            Asked 2021-Jun-14 at 21:22

            I am using this template in my overleaf Report:

            https://www.overleaf.com/project/60c75f5e234ec24080f0ea6a

            If link is not accesible here is the code:

            ...

            ANSWER

            Answered 2021-Jun-14 at 21:22

            The problem is that your document class already selects a bibliography style, which you can't change afterwards. Two workarounds:

            • use the style your document class sets by removing \bibliographystyle{IEEEannot} from your code

            • if you actually do need the other style, save olplainarticle.cls under a new name and change l.8 \ProvidesClass{olplainarticle}[06/12/2015, v1.0] to the new name, remove line 43/44 \RequirePackage{natbib} \bibliographystyle{apalike} from the new .cls file and then change \documentclass{olplainarticle} to the new name

            Source https://stackoverflow.com/questions/67972029

            QUESTION

            Why is row size required and column size optional in 2D / 3D array in Java?
            Asked 2021-Jun-14 at 17:42

            I always get confused why does the 2D array in Java has a strict requirement for declaring the size of the row but not the column, this confuses further with 3D and 4D arrays.

            ...

            ANSWER

            Answered 2021-Apr-21 at 06:25

            It allows you to delay decision regarding the number of columns, as well as define a different number of columns for different rows.

            For example:

            Source https://stackoverflow.com/questions/67190059

            QUESTION

            How to save a VTK render as a .vtk or .stl?
            Asked 2021-Jun-14 at 14:42

            I have created a render of a 3D network initially created in Networkx, however now that I have this render I would ultimately like to export it as a single .stl file. From the code below, how would I be able to combine the glyph, tubes, ball into one file. If it is not possible to export to .stl, .vtk would be fine too as it could be converted in Paraview.

            ...

            ANSWER

            Answered 2021-Jun-14 at 14:42

            VTK has Exporter classes that you can see here: https://vtk.org/doc/nightly/html/classvtkExporter.html

            Of those, I'd say OBJ is the closest to STL. You could export your scene to OBJ and then use MeshLab to convert that OBJ to STL. VRML would work too.

            Source https://stackoverflow.com/questions/67963814

            QUESTION

            How can I change all specific values of a image (3D NumPy array) at once in python?
            Asked 2021-Jun-14 at 12:23

            I want to change all specific values in a 3D Ndarray image file.
            I'm working on mapping a colormap to an image file.

            For example :

            ...

            ANSWER

            Answered 2021-Jun-14 at 12:23

            You can speed up the process by getting rid of the two for loops. If you used np.where or np.all inside the loop, then this is no wonder it took time.

            I mostly have the feeling that you don't use numpy at its best... But whatever... So to remove the for loops I would advise you to do something like:

            Source https://stackoverflow.com/questions/67969467

            QUESTION

            Get the frequency of each datetime column in a DataFrame
            Asked 2021-Jun-14 at 09:07

            I have this DataFrame with N DateTime columns, an example below is of 3 columns

            ...

            ANSWER

            Answered 2021-Jun-14 at 09:07

            You first need to convert those columns to datetime format, and then use the diff function, it gives you the intervals of days:

            Source https://stackoverflow.com/questions/67967235

            QUESTION

            RealityCapture API: Failed to initiate processing
            Asked 2021-Jun-14 at 07:57

            I am going through the tutorial provided by Autodesk forge on [RealityCapture API][1].

            I would like to develop an app that would send pictures taking by my phone to the the Autodesk forge server and get in return a 3D model.

            However I am stuck at the initialization stage of the processing. I have the following error message on my browser window:

            ...

            ANSWER

            Answered 2021-Jun-03 at 08:54

            Note that you cannot use local filesystem paths when uploading files to the ReCap service. You're basically telling the ReCap server "download these 7 files from C:\Dataset\FlowerPot..." but the server obviously cannot access those.

            To fix this, you have to either:

            • make your photos accessible via some public URLs (for example, by uploading them to a temporary S3 bucket), or
            • add the actual content of the images to the Axios request, for example, like so:

            Source https://stackoverflow.com/questions/67802989

            QUESTION

            pseudo 3D camera turning
            Asked 2021-Jun-14 at 03:09

            I am trying to learn to make 3D games in JavaScript using HTML 2D canvas. I was following this post about it and I made a simple scene that you can move around in.

            What I need help with is figuring out how to make the effect of the player turning their head, to look side to side and behind them.

            Here is what I have:

            Codepen link

            Code (also on codepen)

            html:

            ...

            ANSWER

            Answered 2021-Jun-14 at 03:09

            First of all, you should not update the coordinates of the crates from the movement of the camera. Instead, let the camera have its own position in 3D space, update that position when you want the player to move, and then subtract the camera position from the crates' positions when calculating the 2D space coordinates. This will make things much easier when you later want to add, for example, the ability for the camera to rotate or the crates themselves to move.

            Now to add a rotation capability to the camera, you will need to define a rotation matrix for it in addition to a position. Then, when rendering the crates, you transform the crate coordinates (after subtracting the camera's position) using the inverse of the camera's rotation matrix. This will give you the view space coordinates of the crates, which should be projected onto the 2D space for rendering.

            There are many ways to create a rotation matrix depending on what parameters you have. A common one is the Rodrigues rotation formula or "axis-angle" formula, which is used when you have an axis of rotation and an angle to rotate about that axis. Another one is from Euler angles. And if you aren't familiar with matrices and linear algebra, I would recommend you to learn it (there are a lot of free resources available online) as it is used extensively in 3D game development.

            Source https://stackoverflow.com/questions/67963263

            QUESTION

            My card is only displaying the back face. Why so?
            Asked 2021-Jun-14 at 01:36

            I'm creating a flip card memory game and the front isn't being displayed. Why so and how do I get it to be visible? I've tried overflow: visible but doesn't seem to effect it.

            HTML

            ...

            ANSWER

            Answered 2021-Jun-14 at 01:36

            A flip card can be created by creating a parent div that houses an inner div. Any flipping transformations can be done on the inner div in this example named Flip_Card_Inner_Container. The Back_Face needs to be transformed about the y-axis by 180˚. The backface-visibility property will prevent the images from showing through to the other side of the card. Press the Run code snippet button below to see the results:

            Source https://stackoverflow.com/questions/67963550

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            Install 3d

            You can download it from GitHub.

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