spaceport | All-in-one development infrastructure | Analytics library
kandi X-RAY | spaceport Summary
kandi X-RAY | spaceport Summary
Gate is an entrance of Hercules for telemetry events. Gate has http API. There are several event types which are used for handling in Spaceport: logs, metrics and traces. You can tune Hercules using Management API (http API).
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QUESTION
I am fairly new at Python scripting and would appreciate some help.
I have been using beautifulsoup to scrub web data and I am trying to extract the spaceports in the "pages in category "spaceport" part of the wikipedia page. I manage to scrub the page however I end up extracting the top subcategories as well, I've been using the following code, could you please give me some pointers?
...ANSWER
Answered 2021-Jan-28 at 12:19Try this:
QUESTION
When i try to import OrbitControls.js the following:
I get the Cannot use import statement outside a module
error
So, I use :
ANSWER
Answered 2020-Oct-01 at 12:33You are mixing ES6 module with non-module code which is not valid. Do it like so:
QUESTION
That's my 1st question, so dont kill me.
I tried to use a spinner for an app. Infact this worked a few weeks ago. After re-installing android studio i just get a NPE for that :/
log: ...ANSWER
Answered 2019-Feb-06 at 19:29You forget to assign sp_BuildingSelect
. For example,
QUESTION
hello everyone i'm new to c# and i'm trying to make a 2D infinite like game. At this point i created a canvas that holds a panel "map" in witch im spawning cells that are map elements. When clicking on one them the whole map panel moves to the center of the screen (i have a empty object on the center of the screen and it moves the map panel to it) When clicking on a element i spawns 4 more elements around it. the elements are 100x100pixels so lets say i have one at 0,0 the others will spawn at 0,100 0,-100 100,0 and -100,0 (so like a plus shape) Question 1: is there a way for me to check if there is already a object at one of these positions ? so i can stop the creation of a object.
Or should store everything in a array or some kind of db? And every time i try to spawn a element should i check the db there is a element already spawned there?
Question 2: Considering ill have a ton of stored game-data (position of the objects x,y,star names etc) is there a way to do a array in a array in a array like in php and have it accept different types of parameters(string, float, int)?
...ANSWER
Answered 2018-Jul-11 at 20:07A1: It is long ago that I have used unity 3d but I think it is better when you store it somewhere. I think a list is good because it is easier to add something to it and the performance is better.
A2: You can use Tupels (good) in C# or store everything in objects and then cast it to the type (not a good idea) For example:
QUESTION
I got a problem with understanding of output CSV file from powershell script!
I have a Request to restapi server and I'm getting a variable which contain 10 or more lines, like:
...ANSWER
Answered 2018-Apr-03 at 13:35You're not outputting a CSV. With Out-File
, you're exporting a text file.
Providing that your variables hold an array of strings, you could index into them to create an object, then use Export-Csv
to export that:
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