ReactiveKit | A Swift Reactive Programming Kit
kandi X-RAY | ReactiveKit Summary
kandi X-RAY | ReactiveKit Summary
Consider how text of a text field changes as user enters his name. Each entered letter gives us a new state. We can think of these state changes as a sequence of events. It is quite similar to an array or a lists, but with the difference that events are generated over time as opposed to having them all in memory at once. The idea behind reactive programming is that everything can be represented as a sequence. Let us consider another example - a network request. Outcome of a network request is a response. Although we have only one response, we can still think of it as a sequence. An array of one element is still an array. Arrays are finite so they have a property that we call size. It is a measure of how much memory the array occupies. When we talk about sequences over time, we do not know how many events will they generate during their lifetime. We do not know how many letters will the user enter. However, we would still like to know when the sequence is done generating the events. To get that information, we can introduce a special kind of event - a completion event. It is an event that marks the end of a sequence. No event shall follow the completion event. We will denote completion event visually with a vertical bar. Completion event is important because it tells us that whatever was going on is now over. We can finalize the work at that point and dispose any resources that might have been used in processing the sequence. Unfortunately, the universe is not governed by the order, rather by the chaos. Unexpected things happen and we have to anticipate that. For example, a network request can fail so instead of a response, we can receive an error. In order to represent errors in our sequences, we will introduce yet another kind of event. We will call it a failure event. Failure event will be generated when something unexpected happens. Just like the completion event, failure event will also represent the end of a sequence. No event shall follow the failure event. Let us see how the event is defined in ReactiveKit. It is just an enumeration of the three kinds of events we have. Sequences will usually have zero or more .next events followed by either a .completed or a .failed event. What about sequences? In ReactiveKit they are called signals. Here is the protocol that defines them. A signal represents the sequence of events. The most important thing you can do on the sequence is observe the events it generates. Events are received by the observer. An observer is nothing more than a function that accepts an event.
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QUESTION
I'm getting a build error when trying to build my Swift Package Manager package:
...ANSWER
Answered 2021-Dec-04 at 18:19Turns out as I was writing this question, I decided to create a new package to see if I could reproduce it. Just copying the Package.swift
file worked fine and didn't reproduce the error.
But after copying my path/source files I got a completely different error about how I can't use macOS storyboards in an iOS target.
On that example project I was able to add the following to the target:
QUESTION
I have big trouble because when I selected a cell in my collectionView
and change my array Data I got this error message :
'Invalid update: invalid number of items in section 0. The number of items contained in an existing section after the update (2) must be equal to the number of items contained in that section before the update (2), plus or minus the number of items inserted or deleted from that section (1 inserted, 0 deleted) and plus or minus the number of items moved into or out of that section (0 moved in, 0 moved out).'
It happens before iOS 13. In iOS 13 and Upper works well. There is my code:
...ANSWER
Answered 2021-Jan-04 at 21:05I found the problem it was while I try to change my array it goes to trouble. My solution is :
QUESTION
In the example below, "2" will never be printed, since the error is a completion event, stopping the publisher from sending any more events. That's very clear to me.
...ANSWER
Answered 2020-Feb-14 at 02:28You said
QUESTION
I have a class called QueryObserver
that can produce multiple results over time, given back as callbacks (closures). You use it like this:
ANSWER
Answered 2020-Jan-18 at 16:54Check out https://github.com/DeclarativeHub/ReactiveKit/issues/251#issuecomment-575907641 for a handy Combine version of a Signal, used like this:
QUESTION
I am very new to SwiftUI and Combine, and even though I have plenty of experience with Swift, and a bit with ReactiveKit, I am finding it hard to get some basic stuff to work.
For example, I am trying to add an isLoggedIn
property on my ViewModel, which should simply "forward" the UserManager
class' isLoggedIn
property. With ReactiveKit this is rather trivial but with SwiftUI/Combine I can't get is to work. The value is only set once, and then never updated again.
ANSWER
Answered 2020-Jan-02 at 19:36The following should work. If you don't store subscriber it cancelled automatically.
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