AnimationMenu | Animation Menu like on Material Design way | Menu library

 by   X901 Swift Version: Current License: MIT

kandi X-RAY | AnimationMenu Summary

kandi X-RAY | AnimationMenu Summary

AnimationMenu is a Swift library typically used in User Interface, Menu applications. AnimationMenu has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Animation Menu like on Material Design way
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            kandi-support Support

              AnimationMenu has a low active ecosystem.
              It has 50 star(s) with 9 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              AnimationMenu has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of AnimationMenu is current.

            kandi-Quality Quality

              AnimationMenu has no bugs reported.

            kandi-Security Security

              AnimationMenu has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              AnimationMenu is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              AnimationMenu releases are not available. You will need to build from source code and install.

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            AnimationMenu Key Features

            No Key Features are available at this moment for AnimationMenu.

            AnimationMenu Examples and Code Snippets

            No Code Snippets are available at this moment for AnimationMenu.

            Community Discussions

            QUESTION

            Show a specific frame on initial load in lottie animation
            Asked 2020-May-08 at 21:49

            I have a lottie animation that I have integrated it in my code. I want to show a specific frame on initial load and when the user hover it the animation should start from the beginning and completes it.

            This is what I want to show in first load -

            And this is the complete animation -

            This is my code

            ...

            ANSWER

            Answered 2020-May-08 at 21:49

            It looks like you're using an outdated version of Lottie in this fiddle. Once that's updated you probably want to pass through the initialSgments option instead of using playSegments. In this case you can remove your DOMReady code block entirely and it works as expected. The one issue with your animation is the circle by itself doesn't actually exist. There's a tiny dot of green on the only half frame where that circle is completed before the rest starts animating. 51.5 is the closest from you can get, here's a fiddle showing it

            Source https://stackoverflow.com/questions/61686636

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AnimationMenu

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/X901/AnimationMenu.git

          • CLI

            gh repo clone X901/AnimationMenu

          • sshUrl

            git@github.com:X901/AnimationMenu.git

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