StateMachine | State machine creation framework written in Swift

 by   alexruperez Swift Version: 0.1.2 License: MIT

kandi X-RAY | StateMachine Summary

kandi X-RAY | StateMachine Summary

StateMachine is a Swift library typically used in User Interface applications. StateMachine has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Swift library to create Finite-state machines inspired by GKStateMachine from Apple GameplayKit framework.
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            kandi-support Support

              StateMachine has a low active ecosystem.
              It has 40 star(s) with 4 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              StateMachine has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of StateMachine is 0.1.2

            kandi-Quality Quality

              StateMachine has no bugs reported.

            kandi-Security Security

              StateMachine has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              StateMachine is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              StateMachine releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            StateMachine Key Features

            No Key Features are available at this moment for StateMachine.

            StateMachine Examples and Code Snippets

            StateMachine, Usage
            Swiftdot img1Lines of Code : 50dot img1License : Permissive (MIT)
            copy iconCopy
            class MyState: State {
                func isValidNext(state type: S.Type) -> Bool where S : State {
                    switch type {
                    case is OneValidNextState.Type, is OtherValidNextState.Type:
                        return true
                    default:
                        return false
              
            StateMachine, Installation
            Swiftdot img2Lines of Code : 5dot img2License : Permissive (MIT)
            copy iconCopy
            pod 'ArchitStateMachine'
            
            github "alexruperez/StateMachine"
            
            dependencies: [
                .package(url: "https://github.com/alexruperez/StateMachine.git")
            ]
              

            Community Discussions

            QUESTION

            How to pass mixed parameters for an AWS Step Functions state machine
            Asked 2021-Jun-14 at 16:17

            I have an AWS Step Functions state machine defined in a json file, in step1 (a lambda task), I saved three parameters in the ResultPath:

            ...

            ANSWER

            Answered 2021-Jun-14 at 16:17
            1. As the error message implies, the string you pass to s3path.$ is not valid JSONPath. If you want to pass some static value, you need to name it without .$ at the end (simply s3path), otherwise, like in your case, it will be treated and validated as a JSONPath.

            2. Static params don't support any kind of string expansion to my knowledge, especially involving JSONPath. I would suggest passing param called s3BucketName in addition to year, month and day, and then simply construct S3 URL inside lambda function itself.

            Source https://stackoverflow.com/questions/67973246

            QUESTION

            Why use a constructor over protected variables?
            Asked 2021-Jun-12 at 04:32

            I'm building some classes within unity to define the mechanics individually, and transition between each for easier and cleaner code.

            What I wanna know, is when should I be using a constructor to pass variables around, and when to use protected variables. What are the pros and cons of each, and what should I know about them? Also what should I lean towards, like what's practical?

            Previously I'd pass these variables into the PlayerState constructor, then in my classes that extend from my PlayerState would follow suit. But if they're protected variables I don't need to pass them into the constructor to access them, and I was wondering what should I do? using UnityEngine;

            The new way I'm doing it:

            ...

            ANSWER

            Answered 2021-Jun-12 at 04:32

            This is just a question related to OOP. Unity is not needed to be considered.

            A constructor let you create an object instance and initialize the members of the object at the same time. If there are some immutable members (i.e. they will never be changed after construction), you may need to initialize them in constructors, and you may add the keyword readonly to the members. If you don't need to initialize any member with passing parameter(s) when the instance is created, there is no need to have a custom constructor (unless you want to hide the default constructor).

            The access modifier protected makes the member accessible only in code in the same class, or in a class that is derived from that class. If you need to access the member in other places, you still need do it via public/internal methods such as setters and getters, or make it public/internal.

            In your case, I think a constructor is needed to initialize the members such as player when a PlayerState instance is created.

            Source https://stackoverflow.com/questions/67945246

            QUESTION

            Mongoose findById returns object but its properties cant be accessed
            Asked 2021-May-29 at 20:35

            I'm trying to get a property from MongoDB (mongoose) using the Model.findById() method. When I console.log the response, everything looks fine. But I cannot access it's properties.

            ...

            ANSWER

            Answered 2021-May-29 at 20:07

            From the mongoose docs, I have found out that mongoose findById returns a query object. To access the elements, Either the query has to be converted to a JS object using .toObject(), or the individual properties can be accessed using .get('PROPERTY_NAME').

            I have made it

            Source https://stackoverflow.com/questions/67755008

            QUESTION

            AWS StepFunctions... Template error: instance of Fn::Sub references invalid resource attribute
            Asked 2021-May-17 at 19:54

            I am using AWS Lambda within a StepFunctions state machine.

            The template below worked fine until I had to change the name of the LogToDatabase function.

            Now the Publish to AWS wizard in VS2019 gives this error:

            Failed to create CloudFormation change set: Template error: instance of Fn::Sub references invalid resource attribute LogToDatabase.Arn

            Any ideas?

            Here's my StepFunctions state machine:

            ...

            ANSWER

            Answered 2021-May-17 at 19:54

            You just need to change ${LogToDatabase.Arn} to ${LogToDatabaseTask.Arn}. The logical ID of the lambda function is LogToDatabaseTask.

            Source https://stackoverflow.com/questions/67576133

            QUESTION

            Stateless library - PermitIf usage with SetTriggerParameters
            Asked 2021-May-17 at 06:12

            How do I use PermitIf with SetTriggerParameters?

            In this example I'm modelling a motor, which can go forward, backwards, or off (not moving). Forwards and backwards can be a double speed, so therefore I need SetTriggerParameters. Setting the speed to 0, however, turns the motor off.

            I wish to disallow being able to trigger TurnOnForwards or TurnOnBackwards with an argument of 0 - I want the TurnOff trigger to be explicitly the way to turn the motor off. Otherwise, you arrive at the situation where the current state is Forwards/Backwards but with a speed of 0.

            This is the error I get:

            CS1503 Argument 1: cannot convert from 'UserQuery.Triggers' to 'Stateless.StateMachine.TriggerWithParameters'

            ...

            ANSWER

            Answered 2021-May-17 at 06:12

            You've probably figured it out by now, but if you use the parameterized trigger it will compile:

            Source https://stackoverflow.com/questions/67459727

            QUESTION

            C# HttpClient throws System.OutOfMemoryException over VPN
            Asked 2021-May-13 at 11:57

            I have a WPF desktop application that consumes Web API over VPN. Relevant details:

            • App type: WPF
            • .NET: 4.6.2
            • OS: Windows 10
            • VPN: Palo Alto GlobalProtect

            And sometimes it throws an uncaught exception from HttpClient on application start:

            ...

            ANSWER

            Answered 2021-May-13 at 11:57

            finally, I was able to find and fix issue. Actual problem was here:

            Source https://stackoverflow.com/questions/67211530

            QUESTION

            Node.JS app crash on startup after second deployment on Heroku
            Asked 2021-May-12 at 18:34

            I did git push heroku master for the second time. But I got the error cannot find module .... For the first time, I succeeded.

            How can I fix this? Thanks.

            ...

            ANSWER

            Answered 2021-Jan-06 at 12:25

            Are you exporting the data in './stringToParts' correctly?

            When you require a module like './stringToParts', it must be exported. Check if you have something like this at the end of your './stringToParts' file:

            Source https://stackoverflow.com/questions/65552378

            QUESTION

            AWS step function: how to pass InputPath to OutputPath unchanged in Fargate task
            Asked 2021-May-07 at 12:47

            I have an AWS steps function defined using this Serverless plugin with 3 steps (FirstStep -> Worker -> EndStep -> Done):

            ...

            ANSWER

            Answered 2021-May-07 at 12:47

            Given that you invoke the step function with an object (let's call that A), then a task's...

            • ...InputPath specifies what part of A is handed to your task
            • ...ResultPath specifies where in A to put the result of the task
            • ...OutputPath specifies what part of A to hand over to the next state

            Source: https://docs.aws.amazon.com/step-functions/latest/dg/input-output-example.html

            So you are currently overwriting all content in A with the result of your Worker state (implicitly). If you want to discard the result of your Worker state, you have to specify:

            Source https://stackoverflow.com/questions/67298384

            QUESTION

            Error when deserialize JSON microservice result in Gateway service
            Asked 2021-May-02 at 07:12

            I have a gateway service and a microservice customer

            The Gateway service call a method from Customer microservices.

            The customer service entry point looks like this :

            ...

            ANSWER

            Answered 2021-May-02 at 07:09

            QUESTION

            How do I centralize reused custom Python functions in AWS SAM?
            Asked 2021-May-01 at 01:59

            I've created a AWS Cloudformation Stack with a template.yaml file that implements several lambda functions. There are several Python functions that some/all of the lambda functions use. Is there a place that I can store common functions? If you think the answer involves layers please address how to include and use custom functions (since the main workflow for layers supports the usual pip python site-package - I'm curious about reusing my own functions).

            my project directory:

            ...

            ANSWER

            Answered 2021-May-01 at 01:59

            You can publish your python libraries internally to pypi repository and add those to the requirements.txt for the functions. Also ensure your pypi repository proxies any other external libraries you define in the requirements.txt. This may be a bit complicated if you already don't have an internal pypi repository.

            Or you can use a Lambda Layer. Let's look at a simple example for using Layers for Python.

            Let's say the folder structure of the layer you want to create is where mylib1 and mylib2 are 2 directories which contains some python code. Also you have some third-party dependencies for the code in mylib1/mylib2 or the code in your Lambda function which is defined in the requirements.txt file.

            Source https://stackoverflow.com/questions/67275554

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install StateMachine

            StateMachine is available through CocoaPods. To install it, simply add the following line to your Podfile:.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/alexruperez/StateMachine.git

          • CLI

            gh repo clone alexruperez/StateMachine

          • sshUrl

            git@github.com:alexruperez/StateMachine.git

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