LocaleManager | Changing iOS locale and language on the fly | Internationalization library

 by   amosavian Swift Version: 1.4.0 License: MIT

kandi X-RAY | LocaleManager Summary

kandi X-RAY | LocaleManager Summary

LocaleManager is a Swift library typically used in Utilities, Internationalization applications. LocaleManager has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

This library handles changing locale/language on the fly. User interface direction will be updated automatically for right-to-left languages.
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            kandi-support Support

              LocaleManager has a low active ecosystem.
              It has 52 star(s) with 9 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 2 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of LocaleManager is 1.4.0

            kandi-Quality Quality

              LocaleManager has no bugs reported.

            kandi-Security Security

              LocaleManager has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              LocaleManager is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              LocaleManager releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            LocaleManager Key Features

            No Key Features are available at this moment for LocaleManager.

            LocaleManager Examples and Code Snippets

            LocaleManager,Usage,Initialization
            Swiftdot img1Lines of Code : 12dot img1License : Permissive (MIT)
            copy iconCopy
            @UIApplicationMain
            class AppDelegate: UIResponder, UIApplicationDelegate {
            
                func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
                    // Your initializa  
            LocaleManager,Usage,Localizing numbers
            Swiftdot img2Lines of Code : 11dot img2License : Permissive (MIT)
            copy iconCopy
            // Int
            let n = 10
            label.text = (n as NSNumber).localized()
            
            // Double with 2 fraction
            let d = 10.12
            label.text = (n as NSNumber).localized(precision: 2)
            
            // Percentage
            let d = 0.5 // 50%
            label.text = (n as NSNumber).localized(style: .percent)
              
            LocaleManager,Usage,Change localization on the fly
            Swiftdot img3Lines of Code : 7dot img3License : Permissive (MIT)
            copy iconCopy
            let localeID = "fa"
            LocaleManager.apply(identifier: localeID)
            
            let locale = Locale(identifier: "fa")
            LocaleManager.apply(locale: locale)
            
            let localeID = "en"
            LocaleManager.apply(identifier: localeID, animated: false)
            
            LocaleManager.apply(locale: nil)  

            Community Discussions

            QUESTION

            Changing Localization programatically during runtime no longer working on pre-Oreo sdk 26 after migrating to androidX
            Asked 2020-May-13 at 11:18

            I was able to change localization programatically during runtime using the methods explained in this article. I was able to change the language of the app. + layout direction + toolbar language.

            Here's My code:

            build.gradle

            ...

            ANSWER

            Answered 2020-May-13 at 11:18

            Changing implementation of 'androidx.appcompat:appcompat:1.1.0' to version 1.0.0 solves the problem.

            Also, if you use implementation 'com.google.android.material:material:1.1.0', change it to version 1.0.0

            Source https://stackoverflow.com/questions/61773217

            QUESTION

            BiometricPrompt hints are not localized
            Asked 2020-Mar-05 at 10:02
            Issue

            We are changing the locale inside the app, everything works except the hints in the fingerprint dialog. Whatever language we set, we always have english hints:

            • Touch the fingerprint sensor
            • Not recognized
            • etc...

            Environment
            • Component used: androidx.biometric.BiometricPrompt
            • Version used: 1.0.0.0-alpha04
            • Devices/Android versions reproduced on: emulator API 28
            How the locale is set: ...

            ANSWER

            Answered 2019-May-08 at 18:38

            everything works except the hints in the fingerprint dialog

            All system dialogs will use the language that the user set for the device. This includes system dialogs for biometrics.

            Source https://stackoverflow.com/questions/56046832

            QUESTION

            EasyMock missing behavior even though it's defined
            Asked 2020-Mar-04 at 17:04

            No matter what I do, I get the following error when trying to mock a method

            java.lang.IllegalStateException: missing behavior definition for the preceding method call: ConfigurationSection.get("country-language") Usage is: expect(a.foo()).andXXX()

            My code for testing:

            ...

            ANSWER

            Answered 2020-Mar-04 at 17:04

            QUESTION

            RunTime Localization (Multi-language) not working on some devices ex. Oppo f9 and Huawei y9
            Asked 2019-Sep-22 at 10:45

            I implemented the following Localization logic in order to be able to change the language of my app dynamically from English to Arabic and vice-versa. It is working on all emulator versions from 5.1 up till 9.0, and on all of my 7 physical devices.

            The problem is that i get complains from users specifically using devices like Oppo f9 and Huawei y9 (2019) that when attempting to change the language, the layout direction changes, however the app doesn't use the other string resources. It is always on English!

            I am losing my mind on this, am I missing something?

            ...

            ANSWER

            Answered 2019-Sep-22 at 10:45

            I was able to solve this issue by generating a signed APK (as I usually did before signed bundles existed), then uploading it to google play.

            Using the Generate signed bundle was causing this issue on some devices when they download the app from google play, while others had no problem so it was confusing.

            My app size got somehow larger by an extra 3MB, but at least it is working properly on all devices right now when users download it from google play (Mine and on the devices of users that complained to have problems)

            Source https://stackoverflow.com/questions/57998708

            QUESTION

            Is there any way to localize marshmallow permissions strings in android?
            Asked 2019-Mar-28 at 06:30

            I am trying to localize the permission messages, like allow app to access the camera to take photos or videos etc

            Rest of the app is localized.

            Here is what i tried so far:

            ...

            ANSWER

            Answered 2019-Mar-28 at 06:30

            No. Permission requesting dialogs are shown in the locale of the device.

            Source https://stackoverflow.com/questions/55391287

            QUESTION

            Prevent EditText from taking speacial characters
            Asked 2019-Mar-20 at 14:58

            I have an edittext which takes some user input I have a regex to allow a-z A-Z 0-9 @-_ I want to prevent the user from typing any other character except this regex. for now, my code is working fine if a user enters a character except this regex the edittext shows error but I want that user should not be able to type other characters except this regex.

            here's my code to check the regex.

            ...

            ANSWER

            Answered 2019-Mar-20 at 14:50

            add android:digits to your xml, put your symbols instead of abcd

            Source https://stackoverflow.com/questions/55263434

            QUESTION

            Runtime app localization doesn't work with app bundles
            Asked 2018-Dec-14 at 14:16

            I have different string values for different languages. At runtime, the user can choose another language. minSdkVersion 21

            I am updating the Locale with these methods

            ...

            ANSWER

            Answered 2018-Dec-14 at 13:36

            First, the problem is not with the code but with the change of how Android deals with resources with the new app bundles. Previously with the APKs all resources were downloaded. Now it downloads only the resources that your phone is eligible for. If you have in preferred languages only English it won't download other languages unless... you say otherwise

            Source https://stackoverflow.com/questions/53757665

            QUESTION

            LocaleManager for change language not work in Marshmallow device
            Asked 2018-Sep-20 at 07:38

            I'm trying to change the language in my App using LocaleManager. My code runs perfectly on Nougat and Oreo, but on Marshmallow it's not working. I have a Settings Activity, where I add one dialog box to change the Language. Here is my code:

            LocaleManager.kt :

            ...

            ANSWER

            Answered 2018-Sep-10 at 10:44

            i think you have to change your string type "gu-rIN" to simple "gu" type translation

            Source https://stackoverflow.com/questions/52216485

            QUESTION

            Realm IllegalStateException: Schema validation failed
            Asked 2018-Jul-06 at 08:32

            I'm try to use Realm Database in My project
            Here are my code snippets

            In Application java code

            ...

            ANSWER

            Answered 2018-Jul-06 at 08:32

            You cannot have two RealmObject classes with the same class name twice unless you use Realm 5.0+ and use @RealmClass(name="... to specify a different table name for at least one of your classes.

            Source https://stackoverflow.com/questions/51205039

            QUESTION

            Convert current time to PST and compare with another date
            Asked 2018-Mar-30 at 15:59

            In one of my module I have to achieve following.

            I am getting date from server in yyyy-MM-dd'T'HH:mm:ss'Z' format. I have to convert this date and current date in PST and then show difference between those two in hours/mins/seconds.

            For converting current time into PST I have written following code

            ...

            ANSWER

            Answered 2018-Mar-29 at 13:53

            Lots of issues here, let's see:

            So first you should parse the whole string, including the UTC information. And then you use another formatter to convert it to another timezone:

            Source https://stackoverflow.com/questions/49556021

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install LocaleManager

            First you must clone this project from github:.

            Support

            We would love for you to contribute to LocaleManager, check the LICENSE file for more info.
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