InfoView | Swift based simple information view with pointed arrow
kandi X-RAY | InfoView Summary
kandi X-RAY | InfoView Summary
View to show small text information blocks with arrow pointed to another view.In most cases it will be a button that was pressed.
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QUESTION
I have the following problem and i'm completely new to the complete swift/swiftui-"thing".
I have a ContentView containing a MapView and MapViewControls - when pressing the buttons in MapViewControls the MapView should change to show a specific annotation centered on my map (2nd button is for centering on User Location). How can i accomplish?
ContentView:
...ANSWER
Answered 2021-May-16 at 15:58Nevermind, i solved it by myself after @vadian's comment (thank you mate).
ContentView:
QUESTION
I am new to stack overflow. What I want is an info button in the top right corner. No background, just the icon In white. I currently have a black backgorund at the bottom with the icon in the bottom left corner. I have the button working but I cannot get the positioning right. Can someone tell me where I went wrong? Here is my code and current position.
ControlView:
...ANSWER
Answered 2021-Mar-26 at 03:41First of all, welcome Jeremy.
You can simply use .overlay
modifier:
QUESTION
I want the count down to restart when I enter next quiz. Now the count down just continues. Do you know how to fix this problem? Thank you. Following is the reproducible code.
TemplateView.swiftSince the header and the footer is same for all quizes. I am using the template view to avoid redundancy.
...ANSWER
Answered 2021-Mar-15 at 14:22The simplest way is to just add an id
to InfoView
so that it is forced to reset its state when the ID changes:
QUESTION
Having a strange issue in React Native - I'm trying to build a list of cards, where each card represents a card with user information (e.g. first name, last name, etc).
The card is a separate component that takes an _id
prop. The _id
is then used in the Card component to fetch the data. The cards are then instantiated like this:
Card.js
...ANSWER
Answered 2021-Feb-03 at 16:18You're declaring all of your data fetching functions as global variables (eg loadCardData
, loadImage
, loadConnections
) because you haven't added a keyword in front of them like const
to define their scope.
Change to:
QUESTION
I'm having some trouble aligning Text inside a ZStack...more specifically, if I rotate the device after I started the app...
I want the Text to be aligned to the top leading of the View, but below you can see images of what's happening...
If I open the app with the device in portrait, the alignment is correct...
Alignment with app started in portrait
...but if I rotate the device to landscape, the text moves to the top center...
Alignment after rotation to landscape
Same thing if I start the app with the device in landscape, all aligned correctly...
Alignment with app started in landscape
...but if I rotate the device to portrait, the text almost disappear completely...
Alignment after rotation to portrait
This is the code for the ContentView:
...ANSWER
Answered 2021-Jan-10 at 02:00 ZStack(alignment:.topLeading) { //<= here
GeometryReader { proxy in //<= here
Image("vivibusso_home")
.resizable()
.aspectRatio(contentMode: .fill)
.border(Color.black)
.frame(width: proxy.size.width, height: proxy.size.height)// <= here
}
VStack(alignment: .leading) {
Text("Benvenuto")
.font(.largeTitle)
.fontWeight(.bold)
.padding(.leading)
Text("a Busso!")
.font(.largeTitle)
.fontWeight(.bold)
.padding(.leading)
}
//<=here
.padding(.top)
}
.navigationTitle(Text("ViviBusso"))
...
QUESTION
ANSWER
Answered 2020-Dec-19 at 12:28Rather than subclassing UIImageView subclass UIView and add a UIImageView as a subview. Then you can create as much spacing around the image as you want.
QUESTION
I sent my data from my API call to my InfoController viewDidLoad. There, I was able to safely store it in a skillName constant, and also printed it, receiving all the information by console.
The problem comes when I try to assign this variable to my skillLabel.
...ANSWER
Answered 2020-Nov-12 at 15:24Initial Answer:Jump to the Edit2 paragraph for the final answer!
I looks like you UI does not get updated after the controller fetches all the data.
Since all of you UI configuration code is inside the var pokemon / didSet
, it's a good idea to extract it to a separate method.
QUESTION
I'm trying to make a simple software with Gtkmm3.
I want to have a window with a grid inside. At a click on a button inside that grid, a method of the window should be triggered to delete the current grid and replace it with another one.
I'm able to use a method of the grid like this :
...ANSWER
Answered 2020-Oct-30 at 13:20Without any code, it is hard to know what exactly you are looking for. Here is how I would do it: I would keep a reference to the parent Window inside the grid. For example:
QUESTION
I am trying to detect the Color type (dark or light) in SwiftUI to change the text color accordingly. But there is something wrong, it always giving the value of : 0.41437413557767866 for luminance.
...ANSWER
Answered 2020-Sep-26 at 01:30QUESTION
I have such a problem with objects in which there is an Url image, and I need to take these objects from firebase realtimeDatabase and take Url from them and insert their method that creates the imageView and adds with the image to the linerleaut, everything works for me, I take everything all url objects I take but on the screen the imageView appears with the last added image, de still I can add a photo from the application,i tried Picasso and Bitmap but it doesn't work.
...ANSWER
Answered 2020-Jul-28 at 10:12As you said in your comment you're getting the following
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