CircularTransition

 by   brianadvent Swift Version: Current License: No License

kandi X-RAY | CircularTransition Summary

kandi X-RAY | CircularTransition Summary

CircularTransition is a Swift library. CircularTransition has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

CircularTransition
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            kandi-support Support

              CircularTransition has a low active ecosystem.
              It has 58 star(s) with 30 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 5 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CircularTransition is current.

            kandi-Quality Quality

              CircularTransition has no bugs reported.

            kandi-Security Security

              CircularTransition has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              CircularTransition does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              CircularTransition releases are not available. You will need to build from source code and install.

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            CircularTransition Key Features

            No Key Features are available at this moment for CircularTransition.

            CircularTransition Examples and Code Snippets

            No Code Snippets are available at this moment for CircularTransition.

            Community Discussions

            QUESTION

            Delegate won't execute function
            Asked 2019-May-26 at 00:58

            I have a view controller with a container view which contains a static UITableViewController as a menu. The parent view controller is part of a UIPageViewController.

            Whenever the user clicks a row I want to call a function to perform a segue from the PageViewController. To do this, I added didSelectRowAt inside of the MenuTableViewController. - This function works fine, since print requests are being executed.

            To call a function from the PageViewController, I tried to use delegate, but somehow the function won't be executed.

            • RootPageViewController:
            ...

            ANSWER

            Answered 2019-May-25 at 18:02

            This is how you should use delegate:
            MenuTableViewController

            Source https://stackoverflow.com/questions/56307304

            QUESTION

            Xcode / Swift | Use UIViewController transition for UINavigationController
            Asked 2018-Nov-19 at 11:47

            Storyboard cutting

            The steps that I did were:

            1. Create the + and x buttons in the Controllers
            2. Create simple outlets in the Controllers
            3. Create an action in the Controller for the x (dismiss)-button

              @IBAction func button_close_pressed(_ sender: Any) { self.dismiss(animated: true, completion: nil) }

            4. Create a segue on the Storyboard from the + button to the targetViewController.

            5. Create the transition class.

              ...

            ANSWER

            Answered 2018-Nov-19 at 11:16

            You need to implement UINavigationControllerDelegate in your viewController

            Source https://stackoverflow.com/questions/53369936

            QUESTION

            Transitioning Controllers Animation - Variable binding in a condition requires an initializer
            Asked 2018-Jan-08 at 09:36

            I am trying to follow a simple tutorial on making a circular transition from one viewController to the secondViewController.

            However Xcode gives me an error that isn't encountered in tutorial and not sure how to deal with it.

            Variable binding in a condition requires an initializer error

            ...

            ANSWER

            Answered 2018-Jan-07 at 10:51

            There are some issues with the animateTransition function.

            First the line with the error should be this:

            Source https://stackoverflow.com/questions/48136271

            QUESTION

            ViewController pushed when tapping on the bottom half of the CollectionView Cell
            Asked 2017-Dec-26 at 13:01

            I have a UICollectionView containing four other subviews. When I tap on the ThumbnailImage it doesn't get pushed, if I tap on the bottom three views it gets pushed any idea why? I have done this all programmatically and I set the class in Storyboard.

            Picture of Simulator

            Picture of Storyboard

            My Cell.

            ...

            ANSWER

            Answered 2017-Dec-26 at 13:01

            While setting thumbnail image set isUserInterationEnabled = false like

            Source https://stackoverflow.com/questions/47973041

            QUESTION

            Could not cast value of type 'Authorize.ClubsViewController' (0x109c70cc8) to 'Authorize.NewViewController' (0x109c70df8)
            Asked 2017-Jul-03 at 09:43
            @IBOutlet weak var menuButton: UIButton!
            
            @IBOutlet weak var clubButton: UIButton!
            
            @IBOutlet weak var announcemnetsButton: UIButton!
            
            @IBOutlet weak var eventButton: UIButton!
            
            let transition  = CircularTransition()
            
            override func viewDidLoad() {
                super.viewDidLoad()
            
                menuButton.layer.cornerRadius = menuButton.frame.size.width / 2
               clubButton.layer.cornerRadius = menuButton.frame.size.width / 2
                announcemnetsButton.layer.cornerRadius = menuButton.frame.size.width / 2
                eventButton.layer.cornerRadius = menuButton.frame.size.width / 2
                // Do any additional setup after loading the view.
            
            }
            override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
                let secondVC = segue.destination as! NewViewController
                secondVC.transitioningDelegate = self
                secondVC.modalPresentationStyle = .custom
                let thirdVC = segue.destination as! ClubsViewController
                thirdVC.transitioningDelegate = self
                thirdVC.modalPresentationStyle = .custom
                let fourthVC = segue.destination as! AnnouncementsViewController
                fourthVC.transitioningDelegate = self
                fourthVC.modalPresentationStyle = .custom
                let fifthVC = segue.destination as! EventsViewController
                fifthVC.transitioningDelegate = self
                fifthVC.modalPresentationStyle = .custom
            }
            
            ...

            ANSWER

            Answered 2017-Jul-03 at 07:11

            Every Segue has a identifier. You have to set identifier for segue

            In the prepare you are not checking the segue identifier. Due to that you are trying to forcefully convert the segue.destination controller four different controller, which is wrong.

            Please see how to set segue identifier

            And change your code based on your segue identifier

            Source https://stackoverflow.com/questions/44879535

            QUESTION

            SIGABRT error when pushing segue from one UIViewController to another
            Asked 2017-Mar-06 at 16:48

            I am making a simple app in which I've linked one UIViewController to another through button using Push segue, but when the button is tapped it gives SIGABRT error, I can't figure out why ?

            I've also checked for any other segues related to this button which I must have deleted by mistake, but no there is no other triggered segue.

            This is my UIViewController code and I have this simple circular animation.

            ...

            ANSWER

            Answered 2017-Mar-06 at 16:48

            If you are adding table or deleagtes through storyboard check image for broken connections....

            Source https://stackoverflow.com/questions/42628311

            QUESTION

            Swift - Type 'CircularTransition' does not conform to protocol 'UIViewControllerAnimatedTransitioning'
            Asked 2017-Jan-01 at 16:09
                class CircularTransition: NSObject {
            
                var circle = UIView()
            
                var startingPoint = CGPoint.zero {
                    didSet {
                        circle.center = startingPoint
                    }
                }
            
                var circleColor = UIColor.whiteColor()
            
                var duration = 0.3
            
                enum CircularTransitionMode:Int {
                    case present, dismiss, pop
                }
            
                var transitionMode:CircularTransitionMode = .present
            
            }
            
            extension CircularTransition:UIViewControllerAnimatedTransitioning {
            
                func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> NSTimeInterval {
                    return duration
                }
            
                func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
                    let containerView = transitionContext.containerView
            
                    if transitionMode == .present {
                        if let presentedView = transitionContext.viewForKey(UITransitionContextToViewControllerKey) {
                            let viewCenter = presentedView.center
                            let viewSize = presentedView.frame.size
            
                            circle = UIView()
            
                            circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
            
                            circle.layer.cornerRadius = circle.frame.size.height / 2
                            circle.center = startingPoint
                            circle.backgroundColor = circleColor
                            circle.transform = CGAffineTransformMakeScale(0.001, 0.001)
                            containerView()!.addSubview(circle)
            
            
                            presentedView.center = startingPoint
                            presentedView.transform = CGAffineTransformMakeScale(0.001, 0.001)
                            presentedView.alpha = 0
                            containerView()!.addSubview(presentedView)
            
                            UIView.animateWithDuration(duration, animations: {
                                self.circle.transform = CGAffineTransformIdentity
                                presentedView.transform = CGAffineTransformIdentity
                                presentedView.alpha = 1
                                presentedView.center = viewCenter
            
                                }, completion: { (success:Bool) in
                                    transitionContext.completeTransition(success)
                            })
                        }
            
                    } else {
                        let transitionModeKey = (transitionMode == .pop) ? UITransitionContextToViewKey : UITransitionContextFromViewKey
            
                        if let returningView = transitionContext.viewForKey(transitionModeKey) {
                            let viewCenter = returningView.center
                            let viewSize = returningView.frame.size
            
            
                            circle.frame = frameForCircle(withViewCenter: viewCenter, size: viewSize, startPoint: startingPoint)
            
                            circle.layer.cornerRadius = circle.frame.size.height / 2
                            circle.center = startingPoint
            
                            UIView.animateWithDuration(duration, animations: {
                                self.circle.transform = CGAffineTransformMakeScale(0.001, 0.001)
                                returningView.transform = CGAffineTransformMakeScale(0.001, 0.001)
                                returningView.center = self.startingPoint
                                returningView.alpha = 0
            
                                if self.transitionMode == .pop {
                                    containerView()!.insertSubview(returningView, belowSubview: returningView)
                                    containerView()!.insertSubview(self.circle, belowSubview: returningView)
                                }
            
            
                                }, completion: { (success:Bool) in
                                    returningView.center = viewCenter
                                    returningView.removeFromSuperview()
            
                                    self.circle.removeFromSuperview()
            
                                    transitionContext.completeTransition(success)
            
                            })
            
                        }
            
            
                    }
            
                }
            
                func frameForCircle (withViewCenter viewCenter:CGPoint, size viewSize:CGSize, startPoint:CGPoint) -> CGRect {
                    let xLength = fmax(startPoint.x, viewSize.width - startPoint.x)
                    let yLength = fmax(startPoint.y, viewSize.height - startPoint.y)
            
                    let offestVector = sqrt(xLength * xLength + yLength * yLength) * 2
                    let size = CGSize(width: offestVector, height: offestVector)
            
                    return CGRect(origin: CGPoint.zero, size: size)
            
                }
            
            }
            
            ...

            ANSWER

            Answered 2017-Jan-01 at 16:09

            I solved it.

            I simply replaced following,

            Source https://stackoverflow.com/questions/41416664

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CircularTransition

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/brianadvent/CircularTransition.git

          • CLI

            gh repo clone brianadvent/CircularTransition

          • sshUrl

            git@github.com:brianadvent/CircularTransition.git

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