SwiftEventBus | A publish/subscribe EventBus optimized for iOS | Pub Sub library
kandi X-RAY | SwiftEventBus Summary
kandi X-RAY | SwiftEventBus Summary
Allows publish-subscribe-style communication between components without requiring the components to explicitly be aware of each other.
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QUESTION
I have imported facebook sdk via Cocoa Pods, described here https://developers.facebook.com/docs/swift/login
But weirdly, when I use it on my device, I get :
No suche module FacebookLogin
On the emulator it's working....
...ANSWER
Answered 2017-Jan-18 at 16:49I changed from
platform :ios, '8.0'
to
platform :ios, '10.0'
in my podfile
QUESTION
Rather a strange one and one that I am at a loss to solve.
My IOS app runs on all my devices from Xcode. I then submitted it for testing by three external people using TestFlight. The app works as expected. I then submitted it for publication on the iTunes store and, after three rounds of rejection (not for the app itself, but the store listing), it was accepted. It was working for the Apple reviewers because they sent me screen shots and the app connected with my server, and they would have rejected it had it not worked.
The app was published but when it is downloaded from iTunes by me, my testers, or any others it immediately crashes. The LaunchScreen holding storyboard is displayed and then the app quits immediately. I have removed all the code I had for setting up a periodic background task in AppDelegate - there is now only a debug line there (which is not printed when the app crashes) and republished but it still crashes.
The app uses the following PODs:
...ANSWER
Answered 2017-Oct-23 at 09:17In case anyone is wondering what happened with this, I have now solved it (it took quite a long time because I had to await approval to be published on the app store on every single time I changed the code).
The reason for the crash was an attempt to access an array with no items. The reason it only occurred when published on Apple's Store is because the section of code with the illegal access was only executed for testing whether the user had a subscription. This was never executed when the app was run by me, beta testers (using TestFlight) and, most damning of all, the Apple Reviewers themselves - it seems their own test devices are not running in the same environment a real public device has. The code only executes on a non-test device (i.e.: when the code is published and is downloaded by a device outside Apple's test environment with a real Apple account).
All of the trouble I had could have been avoided if a) Minor code changes don't require 2 to 3 day turn-arounds (occasionally rejected by Apple reviewers for no real reason), b) Stack traces that actually give proper information (illegal array access rather than just saying it's a "bad access", which could be anything), and c) only one way to print to the console rather than three different ways, only one of which will actually provide debug output on a published app.
I hope the above will be of use to anyone that runs into this issue in the future.
QUESTION
I have an AccountViewController embedded in a navigation controller.
This is like a AccountProfile screen with a list of Followers
When I tap on a follower I push the same ViewController on top, and populate the details for that user tapped.
when i hit back in the nav bar, i would expect to return to the previous users profile screen, however it shows the newly tapped users screen after discarding the top.
This is what im doing to push
...ANSWER
Answered 2017-Jan-29 at 14:08Ok, I am using SwiftEventBus which populates the fields when a network call returns a response.
Stupidly, I forgot to include this in the class - so all instances will get updated without it
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