example-swift | Codecov : Swift coverage example | Code Coverage Tools library

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kandi X-RAY | example-swift Summary

kandi X-RAY | example-swift Summary

example-swift is a Swift library typically used in Code Quality, Code Coverage Tools, Xcode applications. example-swift has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

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              example-swift has a low active ecosystem.
              It has 121 star(s) with 84 fork(s). There are 19 watchers for this library.
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              It had no major release in the last 6 months.
              example-swift has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of example-swift is current.

            kandi-Quality Quality

              example-swift has no bugs reported.

            kandi-Security Security

              example-swift has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              example-swift does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              example-swift releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            example-swift Key Features

            No Key Features are available at this moment for example-swift.

            example-swift Examples and Code Snippets

            No Code Snippets are available at this moment for example-swift.

            Community Discussions

            QUESTION

            Why can't I control the Apple macOS Speech Synthesis audio unit with slider values?
            Asked 2018-Apr-08 at 12:19

            I'm working to incorporate Apple speech synthesis audio unit stuff (works only on macOS, not iOS) into AudioKit and I've built a AKSpeechSynthesizer Class (initially created by wangchou in this pull request) and a demo project both available on the develop branch of AudioKit.

            My project is very similar to this Cocoa Speech Synthesis Example but on this project, the rate variable can be changed and varied smoothly between a low number of words per minute (40) up to a high number (300 ish). However, my project starts off at the default rate of 175 and any change slows down the rate to a crawl - except if you change it up to 350, then it goes super fast.

            I can't see what I am doing different from this example as both projects rely on

            ...

            ANSWER

            Answered 2018-Apr-08 at 12:19

            It seems like the rate, pitch and modulation speech properties need to be integral values, without fractional parts, for everything to work properly.

            The CocoaSpeechSynthesis example actually exhibits the same behaviour, but initialises the rate field to an integral value. To reproduce the problem, try setting the rate first to 333, and then 333.3, for instance.

            The other pitch and modulation parameters appear to be equally picky about fractional parts and seem to only yield reasonable results when set to integral values as well.

            Unfortunately, I could not find any online reference documentation material that confirms these findings, but here is a patch that lets the 3 speech parameters behave in the SpeechSynthesizer example project:

            Source https://stackoverflow.com/questions/49716391

            QUESTION

            Example-Swift.h not found
            Asked 2017-Nov-08 at 00:39

            I'm developing an iOS framework that mixes Objective C and Swift code. Build fails at the #import "Example-Swift.h" line with 'Example-Swift.h' file not found.

            The header file does get generated, I can find it at:

            DerivedData/Example/Build/Products/Debug-iphonesimulator/Example.framework/Headers/Example-Swift.h

            I tried all of the upvoted solutions on Stack Overflow, none worked. The only fix is manually adding the directory to User Header Search Paths in build settings.

            I must be doing something wrong though if other people don't have to manually add the header path. Also, when users of this framework include it as a pod, they need to do update the build settings as well, which I really want to avoid.

            So, is there a solution to this that's not an ugly hack? I'm using XCode 9.0.1. I wish Xcode / iOS had a normal build system... coming from Linux/Android, I like many things about the iOS ecosystem but the build system is just ridiculous.

            ...

            ANSWER

            Answered 2017-Nov-08 at 00:39

            I've seen this problem in a mixed Objective-C/Swift framework and my solution was to include the module name as the directory part of the include. In your case it would be

            Source https://stackoverflow.com/questions/47146752

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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