ClickableLabel | ClickableLabel - A github repo linked to the Medium post
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kandi X-RAY | ClickableLabel Summary
A github repo linked to the Medium post.
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Trending Discussions on ClickableLabel
QUESTION
I would like to create 2 labels where I can trigger an event an do an action with the name of the label shen I double click on.
Solution I found and that I'm using
Problem: When I double click anywhere, the last custom widget that I created/gave the binding is trigger. So it works outside of the widget range so it's not the desire feature.
...ANSWER
Answered 2021-Feb-03 at 14:53You need to use collide_point()
to determine if the touch
event occurred within your ClickableLabel
.
See the documentation.
QUESTION
I am beating my head against a wall trying to figure out how to resize and rearrange the camera app I am building on Raspberry Pi. I want to be able to resize the window by tapping on the video, from a full-screen app to a smaller version that will display in the corner of my touch screen.
https://github.com/eighty2fifty1/multicam
I'm using OpenCV to run the camera itself. While the point of the app is to run 4 cameras and switch between them, that all happens in external hardware, so just think of it as displaying one USB webcam. I'm not completely set on using OpenCV for this, but it's worked so far.
I also seem to get segmentation faults on my RPi 4 when I try to adjust the size, minimize, or maximize the window. Not sure if that's related, but I've tried it using two brand new SD cards hoping to rule out a hardware problem.
What I've tried:
Programatically rearranging the window. Won't display video and also gives me a segmentation fault.
Subclassing MyWindowClass into BigWindowClass and SmallWindowClass, then sending the separate .ui files to their respective classes, then using the .show() and .hide() methods to determine which one I want displayed. This will show the video in the big window, but not the small one.
I left out a few of my functions for clarity's sake, but the full source code is in the github link above.
...ANSWER
Answered 2020-Aug-04 at 11:42So I found a solution on my own. It's probably not the most elegant or efficient but it is working. I got a big clue from Qt crashes when picture from OpenCV is too large that I need to copy my QImage first.
QUESTION
I need to ask you guys for advice, as I'm running out of ideas. I'm working onclickable label. I have already done some "clickable label" class and handled mouseover event - which changes the label border and returns to the normal state when the mouse leaves.
Now I want it to have a custom glow effect on the label, but I want it to return to normal state after, let's say 0.5 s from a click.
I want my label with an image to imitate button. time.sleep
does not work nice, especially with spamming clicks it freezes application main thread.
Hope I am not reinventing the wheel but as far as I know that's the way to go.
Heres the sample code, any answer is appreciated.
...ANSWER
Answered 2018-Oct-03 at 18:36If you want to run a task after a while you should not use time.sleep()
because as it blocks the GUI causing it not to behave correctly, the best option is to use QTimer::singleShot()
.
On the other hand I see that you are passing a function so that it executes a task when it is clicked, that is not scalable, in Qt the correct thing is to create a signal and the advantage is that you can connect the same signal to several functions without coupling , that is, the one that emits the signal must not know in advance who will receive the signal.
I recommend taking values for defects for the arguments, I have taken the time to give an improvement to your code:
QUESTION
My actual application is much more complicated than this, but the example below sums up the majority of my problem. I have multiple QLabels that I've subclassed to make them clickable. The labels display 16x16 images which requires a process of loading the images via Pillow, converting them to ImageQt objects, and then setting the pixmap of the label. In the example, I have 3 clickable QLabels that run the print_something function each time I click on them. My goal is to be able to hold the mouse down, and for each label I hover over, the function gets called. Any pointers would be great.
...ANSWER
Answered 2017-Sep-11 at 18:00The cause of the problem is stated in the docs for QMouseEvent:
Qt automatically grabs the mouse when a mouse button is pressed inside a widget; the widget will continue to receive mouse events until the last mouse button is released.
It does not look like there is a simple way around this, so something hackish will be required. One idea is to initiate a fake drag and then use dragEnterEvent
instead of enterEvent
. Something like this should probably work:
QUESTION
I want to have a QLabel
in Qt which reacts to the mouse click event. I have found various similar solutions that don't seem to work in my current version 5.8.x
This seems to be the consensus on how to accomplish what I want: https://wiki.qt.io/Clickable_QLabel
If I take that, the program fails to compile with the error:
...ANSWER
Answered 2017-May-30 at 13:32Uncoment the Q_OBJECT macro, the moc compiler needs that for the class.
if you are compilling using QMake, run qmake again so it will generate the moc files necessary to compilling the Qt code.
QUESTION
So I am making an GUI in Qt, my problem is that Qt seems to ignore border image of Qlabel. Here is my cards.qrc
:
ANSWER
Answered 2017-May-16 at 12:36You missed ':' symbol in the path to the resource file. Change your stylesheet like this:
QUESTION
I am trying to make labels overlap each other in QVBoxLayout
like this:
ANSWER
Answered 2017-May-08 at 23:25No, you can't achieve overlaping labels in QVBoxLayout
.
QUESTION
Lets assume we have grid layout like this:
...ANSWER
Answered 2017-May-08 at 12:09I'm using QMainWindow for my application and I render a whole bunch of widgets which are defined in XML files, the location of the widgets is specified in relative co-ordinates. The QMainWindow is set-up for the entire display.
QUESTION
Lets have ClickableLabel
like this:
ANSWER
Answered 2017-May-07 at 14:51The parent of a QWidget
is assigned either during construction (not your case) or when it is added to the objects tree of another widget. You'll have the parent widget after adding it to the layout:
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