minecraft-server-util | js library for Minecraft servers | Runtime Evironment library

 by   PassTheMayo TypeScript Version: 5.4.4 License: MIT

kandi X-RAY | minecraft-server-util Summary

kandi X-RAY | minecraft-server-util Summary

minecraft-server-util is a TypeScript library typically used in Server, Runtime Evironment, Nodejs, Minecraft applications. minecraft-server-util has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A Node.js library for Minecraft servers that can retrieve status, query, RCON, and send Votifier votes.
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            kandi-support Support

              minecraft-server-util has a low active ecosystem.
              It has 130 star(s) with 19 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 49 have been closed. On average issues are closed in 24 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of minecraft-server-util is 5.4.4

            kandi-Quality Quality

              minecraft-server-util has 0 bugs and 0 code smells.

            kandi-Security Security

              minecraft-server-util has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              minecraft-server-util code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              minecraft-server-util is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              minecraft-server-util releases are available to install and integrate.

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            minecraft-server-util Key Features

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            minecraft-server-util Examples and Code Snippets

            No Code Snippets are available at this moment for minecraft-server-util.

            Community Discussions

            QUESTION

            discord.js v13 minecraft-server-util assertion error when getting the option of port
            Asked 2022-Feb-15 at 08:25

            I am currently making a Minecraft server checker command using minecraft-server-util but everytime I enter the port number in the port option, the error AssertionError [ERR_ASSERTION]: Expected 'port' to be a 'number', got 'object' comes out. I am currently using the new interaction thing in discord.js v13.

            Code:

            ...

            ANSWER

            Answered 2022-Jan-25 at 08:44

            The error is that you pass an object as the second parameter here: util.status(server, { port: serverPort }) while it should be the port number:

            Source https://stackoverflow.com/questions/70844337

            QUESTION

            Refresh embed after 60 seconds for minecraft server util packages (discord.js v12)
            Asked 2022-Jan-07 at 23:24

            So i tried to refresh embed every 60 seconds to see updated status of my minecraft server using minecraft-server-util

            ...

            ANSWER

            Answered 2022-Jan-07 at 23:24

            You can make this a function that returns the response outside the

            Source https://stackoverflow.com/questions/70556482

            QUESTION

            Expected 'port' to be a 'number', got 'object', minecraft server status check error
            Asked 2022-Jan-05 at 10:31

            i have this simple code in my discord bot to check mc server.

            ...

            ANSWER

            Answered 2022-Jan-04 at 22:26

            EDIT Just saw the question's last line about the server being reported as offline when using a number rather than an object. That actually confirms my suspicion below, as you're no longer getting an error from the SDK itself (ie, it seems to be "working," in that it's at least making the network call). I would double-check your address and port number, and ensure the server is accessible from replit.

            --- Original response below ---

            Difficult to say for sure without knowing the mineutil API you're using, but it looks like you may be sending more than you need to the mineutil.status() function (And if you're using this library, I'm fairly certain you are).

            I'm guessing that the following line:

            return mineutil.status(SERVER_ADDRESS, { port: SERVER_PORT })

            which is sending an object `{port: SERVER_PORT}' as its second parameter, should just be sending the number itself. For example:

            Source https://stackoverflow.com/questions/70585118

            QUESTION

            Discord bot not able to create the embed RangeError [EMBED_FIELD_VALUE]: MessageEmbed field values must be non-empty strings
            Asked 2021-Oct-22 at 07:26
            const {Client, RichEmbed, Intents, MessageEmbed } = require('discord.js'); 
            
             
            const bot = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
             
             
            const token = 'token is a secret';
             
            const PREFIX = '!';
             
            bot.on('ready', () =>{
                console.log('Bot has come online.');
            });
             
            bot.on('messageCreate', message =>{
             
                
                let args = message.content.substring(PREFIX.length).split(' ')
             
                switch(args[0]){
                    case 'mc':
                        
                        const ping = require('minecraft-server-util')
             
             
                        ping.status('ip', { port: port})
                         .then((response)=>{
                            
                            const Embed = new MessageEmbed()
                            .setTitle('Server Status', )
                            .addField('Server IP', response.host)
                            .addField('Server Version', response.version)
                            .addField('Online Players', response.onlinePlayers)
                            .addField('Max Players', response.maxPlayers)
                            
                            message.channel.send({ embeds: [Embed] });
                        })
                        .catch((error)=>{console.error(error);});
                    break
             
                }
             
                })
             
            bot.login(token);
            
            ...

            ANSWER

            Answered 2021-Oct-22 at 07:26

            QUESTION

            Discord.js variable does not exist when defined?
            Asked 2021-Jun-04 at 14:59

            I'm trying to code a bot command using discord.js and Minecraft-server-util but my code is not using the const I defined and is saying it does not exist. If you spot any other problems you can correct me on them.

            ...

            ANSWER

            Answered 2021-Jun-04 at 14:58

            The error is due to the scope that you've defined args in. args is defined in your first if statement when it should be defined a line above.

            Source https://stackoverflow.com/questions/67839240

            QUESTION

            Discord.js not sending embed message
            Asked 2021-Jun-04 at 10:53

            I'm developing a discord bot with .js and I'm using minecraft-server-util. I believe there are several problems and you may correct me on them, but the main problem is that this code returns no embed or message with the status.

            ...

            ANSWER

            Answered 2021-Jun-04 at 10:53

            It seems you just placed your embed in your error logger and not in the .then( ... ) statement. But with the minecraft-server-until package, I don't know much about it, so if that wasn't the issue, here is the documentation on the package: https://www.npmjs.com/package/minecraft-server-util

            Hope this helps you and have fun developing your Discord API!

            Source https://stackoverflow.com/questions/67828902

            QUESTION

            I am getting an error when I run a command with my discord bot
            Asked 2021-May-21 at 20:00

            I am using [this][1] Minecraft server util and I am getting the following error. Is there anyway I can fix this error?

            Please note that the error is not when the bot is run its when the command -rcon is run.

            This is my code for the command handler, and the command. This is attempting to run the command "list" using rcon.

            Code: https://pastebin.com/QWysjvnu

            If there is a better way I can be running commands through discord please let me know.

            ...

            ANSWER

            Answered 2021-May-21 at 20:00

            Issue #1: You're nesting your module into a parent element named execute, your module will not be found this way.

            Issue #2: Your module has a name of 'mcstats', not rcron. Use the correct name.

            Main File:

            Source https://stackoverflow.com/questions/67643164

            QUESTION

            UnhandledPromiseRejectionWarning: ReferenceError: execute is not defined
            Asked 2021-May-15 at 00:05

            I made a discord bot that i want to check a minecraft server but the embed has this issue: UnhandledPromiseRejectionWarning: ReferenceError: execute is not defined

            my code:

            ...

            ANSWER

            Answered 2021-May-14 at 23:47

            I think that you wanted to write

            Source https://stackoverflow.com/questions/67542025

            QUESTION

            How output name player online minecraft-server-util
            Asked 2021-Apr-12 at 06:30

            The console displays the id, name of the players, I need to display only the name list.

            How can I do this?

            Code:

            ...

            ANSWER

            Answered 2021-Apr-10 at 09:40

            I think what you're looking for is this:

            Source https://stackoverflow.com/questions/67030214

            QUESTION

            base 64 url converter for discord bot
            Asked 2020-Dec-18 at 13:22

            im using an api to get me mincraft server details it gives me the ip, player count and all that jazz but for the server icon it gives me a base 64url so i need to decode this first inside my discord bot but i am unsure how this could be done https://www.npmjs.com/package/minecraft-server-util this is the api i used if you would like to have a look and incase you need a look at my code so you can show me how to intgrate it this is it

            ...

            ANSWER

            Answered 2020-Dec-18 at 13:22

            Solution

            It took me a while, and a lot of failed tests, to figure this out. But I finally got it working, and here's the end result:

            Source https://stackoverflow.com/questions/65327628

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install minecraft-server-util

            You can download it from GitHub.

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