template-instantiation | Template Instantiation is a new web platform feature | Web Services library

 by   PolymerLabs TypeScript Version: Current License: No License

kandi X-RAY | template-instantiation Summary

kandi X-RAY | template-instantiation Summary

template-instantiation is a TypeScript library typically used in Web Services applications. template-instantiation has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Template Instantiation is a new web platform feature with ongoing, developing proposals coming out of a few corners of the ecosystem.
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            kandi-support Support

              template-instantiation has a low active ecosystem.
              It has 23 star(s) with 4 fork(s). There are 19 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 1 have been closed. On average issues are closed in 15 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of template-instantiation is current.

            kandi-Quality Quality

              template-instantiation has no bugs reported.

            kandi-Security Security

              template-instantiation has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              template-instantiation does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              template-instantiation releases are not available. You will need to build from source code and install.

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            template-instantiation Key Features

            No Key Features are available at this moment for template-instantiation.

            template-instantiation Examples and Code Snippets

            No Code Snippets are available at this moment for template-instantiation.

            Community Discussions

            QUESTION

            C++ templates to avoid long switches, while calling a function with different return types
            Asked 2020-Jul-10 at 18:50

            I have many functions q1, q2, q3, etc., each with a different return type (int, int64_t, std::string, etc.).

            I also have a print_result function that prints out their results (and the time they take to run, but trimmed here for simplicity):

            ...

            ANSWER

            Answered 2020-Jul-10 at 10:19

            I've got a different proposal:

            1. Use an std::array instead of switch (or std::map if the switch cases are non-continuous, std::array has O(1) access time, std::map O(log(n)) and switch O(n).
            2. Use std::function and std::bind to bind your functions you want to call to a functor object
            3. use the index into the array to call the function
            4. Use placeholders if you need to pass additional data

            Source https://stackoverflow.com/questions/62831585

            QUESTION

            Can use MFC template base class with DECLARE_DYNAMIC()?
            Asked 2020-May-19 at 07:21

            I have several views in my app, that are almost the same, so I decided to create a CBaseView class and to not copy the code. So I have something like this:

            ...

            ANSWER

            Answered 2020-May-19 at 07:21

            I don't know MFC, but the problem is quite clear: The macros do not accept template instantiations. This is understandable, because macros are expanded first and once you instantiate the template, you wont have CBaseView but something like CBaseView, ie concrete types for the parameter.

            DECLARE_DYNCREATE is to enable creation of instances on the fly at runtime, while templates only exist at compiletime, so at some point you'll need to decide what instantiations of the template you want to use at runtime. You could keep the implementation in the template, but for the types used with the framework you use:

            Source https://stackoverflow.com/questions/61877353

            QUESTION

            Does c++ standard guarantee point of template instantiation in this case?
            Asked 2020-Mar-08 at 15:17
            template< typename _Type >
            struct TypeChecker {};
            
            template< typename _Type >
            bool f0( _Type obj )
            {
                return TypeChecker< _Type >::value;
            }
            
            struct S {};
            
            void f1()
            {
                f0( S{} );
            }
            
            template<>
            struct TypeChecker< S > : std::true_type {};
            
            ...

            ANSWER

            Answered 2020-Mar-08 at 15:17

            Your program is ill-formed, no diagnostic required, because the explicit specialization is not defined before the (first) place where it is (or would be) implicitly instantiated. The point of instantiation business is something of a red herring: that governs name lookup, not validity (except that it’s also ill-formed NDR to have the results of that lookup depend on which of multiple points of instantiation is chosen).

            Source https://stackoverflow.com/questions/60576309

            QUESTION

            Force template instantiation via typedef template - why it works?
            Asked 2019-Sep-16 at 07:25

            I am learning forcing template instantiantion.
            It works, but I am still curious :-

            ...

            ANSWER

            Answered 2019-Sep-16 at 07:25

            Why the line #2# is enough to force instantiation?

            To supply the second argument, the compiler has to bind a reference. Meaning it ODR-uses the static variable, so the variable has to exist and have a unique identity. Ergo, its definition is instantiated.

            When you use plain int, the second parameter can only accept integer constant expressions. A non-const static is not usable in a constant expression.

            Why do I need int& as another template parameter to make it compilable?

            You need to declare the type of the reference for the second parameter to have a type the compiler can check against. Well, prior to C++17 you needed to anyway. Nowadays we can use a placeholder type instead.

            Source https://stackoverflow.com/questions/57951553

            QUESTION

            clang: export symbols of implicitly instantiated functions with O3
            Asked 2018-Sep-07 at 19:43

            TL,DR: How can I force clang to export the symbols of implicitly instantiated functions even when -O3 is active?

            Let's take the following code:

            ...

            ANSWER

            Answered 2018-Sep-07 at 19:43

            Add attribute used, like this:

            Source https://stackoverflow.com/questions/52211379

            QUESTION

            MSVC 2017 creates copies of template function in shared libraries
            Asked 2017-May-08 at 21:18

            While trying to replicate the behavior in this question in Visual Studio 2017 I found that instead of linking &FuncTemplate to the exact same address the function template<> FuncTemplate() {} gets copied into dllA and dllB so that the corresponding test program always returns not equal.

            The solution was setup fresh with 3 Win32Projects, one as ConsoleApplication, the others as DLL. To link the DLLs I added them as reference to the console project (linking manually didn't work either). The only change in code I made was adding the __declspec(dllexport) to a() and b().

            Is this behavior standard conforment? It seems like the ODR should be used here to collapse the copies of the function. Is there a way to get the same behavior seen in the other question?

            Template.h

            ...

            ANSWER

            Answered 2017-May-08 at 21:18

            C++ compilation is generally split into two parts, the compiler itself and the linker. It is the job of the linker to find and consolidate all the compilations of an identical function into a single unit and throw away the duplicates. At the end of a linking step, every function should either be part of the linker output or flagged as needing to be resolved at execution time from another DLL. Each DLL will contain a copy of the function if it is being used within that DLL or exported from it.

            The process of resolving dynamic links at execution time is outside of the C++ tool chain, it happens at the level of the OS. It doesn't have the ability to consolidate duplicates like the linker does.

            I think as far as ODR is concerned, each DLL is considered a separate executable.

            Source https://stackoverflow.com/questions/43856889

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install template-instantiation

            You can download it from GitHub.

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