bdash | Simple SQL Client for lightweight data analysis | Data Visualization library

 by   bdash-app TypeScript Version: v1.16.0 License: MIT

kandi X-RAY | bdash Summary

kandi X-RAY | bdash Summary

bdash is a TypeScript library typically used in Analytics, Data Visualization applications. bdash has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Simple SQL Client for lightweight data analysis.
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            kandi-support Support

              bdash has a medium active ecosystem.
              It has 1453 star(s) with 111 fork(s). There are 37 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 9 open issues and 22 have been closed. On average issues are closed in 44 days. There are 13 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of bdash is v1.16.0

            kandi-Quality Quality

              bdash has no bugs reported.

            kandi-Security Security

              bdash has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              bdash is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              bdash releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            bdash Key Features

            No Key Features are available at this moment for bdash.

            bdash Examples and Code Snippets

            No Code Snippets are available at this moment for bdash.

            Community Discussions

            QUESTION

            Is it possible to correct page dimensions by getting three points on it?
            Asked 2020-Mar-05 at 05:10

            I am working on a logic of correcting width, height and angle of page(image). Point r1,r2,r3 are on correct image and Point d1,d2,d3 are corresponding points on current image.

            I have tried multiple approach and have landed on this.

            ...

            ANSWER

            Answered 2019-Dec-24 at 12:37

            I am not answering your question directly: But a common technique to align a scanned image is to use an affine transformation. It is a 3x3 matrix equation based on a,b,c,a',b',c'. With a simple matrix multiplication you can then calculate every coordinate within the one ot the other image system or make complete transformation of all pixels.

            Sorry to have no working example for you. See https://www.graphicsmill.com/docs/gm/affine-and-projective-transformations.htm and https://docs.microsoft.com/en-us/dotnet/api/system.windows.media.matrixtransform?view=netframework-4.8 is used in WPF RenderTransform.

            Source https://stackoverflow.com/questions/59467047

            QUESTION

            All source files for cocoa pods are compiled twice
            Asked 2017-Jun-05 at 13:06

            I have an Xcode project (objective c, Xcode 8.2.1).

            Whenever I do "Clean build" and build again, it takes a very long time. I started to look into the reason for this and I noticed that all my pod source files are being compiled twice (which I guess doubles the compile time).

            At the top of Xcode, you can see the status of the build as it progresses

            You can see in the screenshot above that Xcode is compiling 142 source files for the Realm pod, but it only has 71 source files. All my other pods have the same issue.

            I tested creating a new xcode project and adding pods, and then I don't experience the same problem as in this project.

            @Bdash suggested that I might be having the build setting "Build Active Architecture Only" set to "No", but I have checked this and it is set to "Yes".

            Any ideas on what could be the problem here?

            ...

            ANSWER

            Answered 2017-Mar-03 at 18:30

            Unfortunately, Realm is a large project with a significant number of C++ and Objective-C++ source files, and generally takes a while to compile (especially after cleaning the build folder). Exactly how long Realm takes to build depends on what sort of computer Xcode is running on, but the numbers you provided don't seem to be unreasonable for older hardware.

            Source https://stackoverflow.com/questions/42582189

            QUESTION

            Realm issue with Swift 3.1
            Asked 2017-Apr-09 at 04:24

            I've just updated Xcode using Swift 3.1. While waiting for Realm to update their library, just wondering if someone has a temporary workaround for this issue.

            Module compiled with Swift 3.0.2 cannot be imported in Swift 3.1: RealmSwift.framework

            EDIT:

            @matt, @bdash, I followed the instruction, removed the old libraries and added new supporting swift 3.1. I got this error

            Showing All Issues Command failed due to signal: Illegal instruction: 4

            Any idea?

            ...

            ANSWER

            Answered 2017-Apr-01 at 02:55

            Realm Swift v2.5.0, released earlier this week, contains a precompiled framework binary for Swift 3.1. No waiting required.

            Source https://stackoverflow.com/questions/43152216

            QUESTION

            Getting Google Site Search to work with my website
            Asked 2017-Mar-29 at 07:56

            I have a website at. If you try to use the search box it gives a server error. For some reason it is not connecting properly to the Google Site Search and will not bring the results to the page. It at least took me to the search results page before I uploaded it to the server but after it just gives an error. I am new to setting this Google Site Search up on my own and I don't understand what I am missing to get this working.

            search.html:

            ...

            ANSWER

            Answered 2017-Jan-17 at 03:59

            I fixed this just by changing my search.html to search.php and then loading it back up onto the server. Makes sense it was something that simple. Code is below, thanks to all who helped me out.

            Source https://stackoverflow.com/questions/41686793

            QUESTION

            How to take input file into foreach loop
            Asked 2017-Feb-01 at 10:08

            Input file (i.e happy.txt generated from happy)

            ...

            ANSWER

            Answered 2017-Feb-01 at 10:08

            It seems that you simply need $lines for processing in the foreach loop.

            Either get them as arguments passed to the function

            Source https://stackoverflow.com/questions/41950311

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bdash

            You can download and install from here: https://www.bdash.io/.

            Support

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            CLONE
          • HTTPS

            https://github.com/bdash-app/bdash.git

          • CLI

            gh repo clone bdash-app/bdash

          • sshUrl

            git@github.com:bdash-app/bdash.git

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