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kandi X-RAY | bridge. Summary
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of bridge.
bridge. Key Features
bridge. Examples and Code Snippets
const dropRightWhile = (arr, func) => {
let rightIndex = arr.length;
while (rightIndex-- && !func(arr[rightIndex]));
return arr.slice(0, rightIndex + 1);
};
dropRightWhile([1, 2, 3, 4], n => n < 3); // [1, 2]
const drop = (arr, n = 1) => arr.slice(n);
drop([1, 2, 3]); // [2, 3]
drop([1, 2, 3], 2); // [3]
drop([1, 2, 3], 42); // []
def enable_mlir_bridge():
"""Enables experimental MLIR-Based TensorFlow Compiler Bridge.
DO NOT USE, DEV AND TESTING ONLY AT THE MOMENT.
NOTE: MLIR-Based TensorFlow Compiler is under active development and has
missing features, please refra
def enable_mlir_bridge(self, enabled):
pywrap_tfe.TF_EnableMlirBridge(enabled)
self._thread_local_data.function_call_options = None
def enable_mlir_bridge(self):
return pywrap_tfe.TF_IsMlirBridgeEnabled()
Community Discussions
Trending Discussions on bridge.
QUESTION
Shaking the android device and hit Debug, and it crashes every time right away. From the Android Studio logcat, it shows No source URL loaded, have you initialised the instance?:
...ANSWER
Answered 2021-Dec-21 at 02:56After some more search arounds, found this is a known issue in react-native-reanimated. As their website points out
Please note that Reanimated 2 doesn't support remote debugging, only Flipper can be used for debugging.
Another github issue also pointed out this issue
This is expected, you can't use remote debugging with turbomodules (which Reanimated v2 is using). Check out Flipper to debug your app.
https://docs.swmansion.com/react-native-reanimated/docs/#known-problems-and-limitations
https://github.com/software-mansion/react-native-reanimated/issues/1990
Removing this library fixed the issue.
- Remove the react-native-reanimated dependency in package.json
- Remove related code in android's MainApplication.java
- yarn install or npm install
- Go to the ios folder and run
pod install
- Go the the android folder and run
./gradlew clean
- Rebuild the app.
yarn android
andyarn ios
Another alternative is to use Flipper for debugging instead.
QUESTION
in my nuxt app , after changing route using this.$router.push({ path: '/path' })
i got the nodeOps.tagName(...) is undefined
in firefox , in chrome i get cannot get access to .toLowerCase() of undefined
in the same line .
it happens in createPatchFunction
of vue.runtime.esm.js
versions: nuxt:^2.14.12, vue:^2.6.12
ANSWER
Answered 2021-Aug-25 at 12:24It looks like you have an older version of Node? https://github.com/nuxt/nuxt.js/issues/2385#issuecomment-358111543
Try to upgrade it to the latest LTS aka 14 and double-check that you got the latest version of Nuxt too.
QUESTION
Upon opening Android Studio today, I was greeted with a surprise - I could not see the preview of my layout:
I thought it would just be a simple fix of:
- Reloading the designer
- Cleaning and building the project
- Invalidating caches and restarting
Although none of these have fixed the issue.
I have also went through other people having render issues and have tried various solutions although I'm still encountering the problem.
The strange thing is, whenever I remove the TextInputLayout
widgets from my layout, the render problem disappears:
(Below is one of the layouts which is causing the problem.)
...ANSWER
Answered 2022-Feb-12 at 10:16Found a temporary workaround:
Change theme from Material3
to MaterialComponents
Will be waiting for a bugfix.
QUESTION
You are given a connected graph G and a series of edges S. One at a time, an edge from S is removed from G. You then check to see if G is still connected. If G is no longer connected, you return the edge. Otherwise, you remove the edge from the graph and continue.
My initial thought was to use Tarjan's bridge finding algorithm, which builds a DFS tree and then checks to see if a given vertex has a back-edge connecting one of its descendants to it or one of its ancestors. If it does not, then it is a bridge.
You can find all of the bridges in O(V+E) time while building the tree, but I am having problems adapting Tarjan's algorithm to account for deletions. Every time you delete an edge, the tree changes, and I am having trouble keeping the algorithm at O(V+E) time. Any thoughts?
...ANSWER
Answered 2022-Feb-15 at 21:22Find the bridge edges
FOR E in S
IF E is a bridge
STOP
remove E
IF E1 is disconnected ( zero edges on E1 )
STOP
IF E2 is disconnected
STOP
QUESTION
I was trying to claim the staked $Aurora rewards with NEAR-CLI by following this medium article but when I run the command:
NEAR_ENV=mainnet near call aaaaaa20d9e0e2461697782ef11675f668207961.factory.bridge.near storage_deposit ‘’ --accountId bailey12.near --amount 0.0125
The terminal displayed:
...ANSWER
Answered 2022-Feb-07 at 17:08Use proper single quote ' instead of ’
QUESTION
I have a react-native app that runs perfectly well in debug, but fails on a release build. Running node 16.3.2 inside Windows 11 with react-native 0.63.4
Any thoughts on what to try would be greatly appreciated.
The build error from gradlew assembleRelease
is:
ANSWER
Answered 2022-Feb-07 at 03:56Try declaring the package separately above the imports like this:
QUESTION
Last night I saw the episode 7 of the Squid game tv series. The episode has a game with binomial distribution in the bridge.
Specifically there are 16 players and a bridge with 18 pair of glasses (one pure glass and one safe glass).If one player happened to choose the pure glass then the glass couldn't stand the weight of the player and the glass broke. The next player had the advantage that he/she was starting from the position that the last player had and continues the binomial search.At the end 3 players happened to cross the bridge.
So i was wondering: It is like, I have 16 euros in my pocket and I play head or tails with p = 1/2
. Every time I bet on heads. If the coin flip is head then I earn 0 and if is tails I lose 1 euro. What is the probability of hitting 18 times (consecutive or not) heads and to be left 3 euros in my pocket.
I tried to simulate this problem in R:
...ANSWER
Answered 2021-Oct-16 at 13:02Here is how I think you can model the game in R. The first version is similar to what you have: there's a 50% chance of guessing correctly and if the guess is correct, the players advance a tile. Otherwise they do not, and the number of players decrements by 1. If the number of players reaches 0, or they advance to the end, the game ends. This is shown in squid_bridge1()
.
QUESTION
I'm trying to make a website where I have a footer at the bottom of the page. I found another solution on how to place the footer at the bottom of the page online which worked amazing with no problems.
But when I tried making the website responsive I recognized that for some reason the footer took up a lot of space which created a lot of blank space between the main content and the footer. I've tried to remove the blank space, but that just results in a bunch of other problems.
Preferably I would want to remove the blank space and have the footer right under the main content of the page. Any help or advice would be appreciated!
...ANSWER
Answered 2022-Jan-31 at 19:23The best solution would be to remove the flex
from the body
element & instead set the flex properties on the container.
With your current structure, you can fix this by adding the following CSS to footer
.
QUESTION
I'm building my project with Vue.js 3, Vite.js. The app works fine when in dev mode (when using the dev server). Once I do launch the build command, Vite creates for me the /dist directory containing the build for my app. If I run the preview command (vite preview) it starts with no problem the preview of my build.
The problem is with some images which are coming from Vue components. All the images of my project are in the src/assets directory.
...ANSWER
Answered 2022-Jan-24 at 11:27Instead of using relative path (..)
to the assets folder, you can use @/assets
from any of the vue components to refer to files in the assets folder.
E.g this should work, no matter how deep the Vue component is nested.
QUESTION
The Application was working fine until the installation of React-native-Reanimated library but has started to crash post installation when trying to debug remotely. It wouldn't even start again unless re-installed and shows this error:
Attempt to invoke interface method 'java.lang.String com.facebook.react.bridge.CatalystInstance.getSourceURL()' on a null object reference
The app was not starting but following the installation instructions in the React Reanimated docs got it to work but it now crashes every time I try to connect to a remote debugger.
...ANSWER
Answered 2022-Jan-13 at 06:25Okay so it seems like Remote Debugging is not possible after installation of reanimated 2, using Flipper for debugging instead
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Vulnerabilities
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