bridge. | Minecraft Add-on Editor | We strive to provide

 by   bridge-core TypeScript Version: v1.8.5 License: GPL-3.0

kandi X-RAY | bridge. Summary

kandi X-RAY | bridge. Summary

bridge. is a TypeScript library. bridge. has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

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              bridge. has a low active ecosystem.
              It has 306 star(s) with 166 fork(s). There are 31 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 9 open issues and 207 have been closed. On average issues are closed in 2 days. There are 27 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of bridge. is v1.8.5

            kandi-Quality Quality

              bridge. has 0 bugs and 0 code smells.

            kandi-Security Security

              bridge. has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              bridge. code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              bridge. is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              bridge. releases are available to install and integrate.
              It has 64 lines of code, 0 functions and 340 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of bridge.
            Get all kandi verified functions for this library.

            bridge. Key Features

            No Key Features are available at this moment for bridge..

            bridge. Examples and Code Snippets

            copy iconCopy
            const dropRightWhile = (arr, func) => {
              let rightIndex = arr.length;
              while (rightIndex-- && !func(arr[rightIndex]));
              return arr.slice(0, rightIndex + 1);
            };
            
            
            dropRightWhile([1, 2, 3, 4], n => n < 3); // [1, 2]
            
              
            copy iconCopy
            const drop = (arr, n = 1) => arr.slice(n);
            
            
            drop([1, 2, 3]); // [2, 3]
            drop([1, 2, 3], 2); // [3]
            drop([1, 2, 3], 42); // []
            
              
            Enable mlir bridge .
            pythondot img3Lines of Code : 14dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def enable_mlir_bridge():
              """Enables experimental MLIR-Based TensorFlow Compiler Bridge.
            
              DO NOT USE, DEV AND TESTING ONLY AT THE MOMENT.
            
              NOTE: MLIR-Based TensorFlow Compiler is under active development and has
              missing features, please refra  
            Enable mlIR bridge .
            pythondot img4Lines of Code : 3dot img4License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def enable_mlir_bridge(self, enabled):
                pywrap_tfe.TF_EnableMlirBridge(enabled)
                self._thread_local_data.function_call_options = None  
            Returns True if the MIRIR bridge is enabled .
            pythondot img5Lines of Code : 2dot img5License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def enable_mlir_bridge(self):
                return pywrap_tfe.TF_IsMlirBridgeEnabled()  

            Community Discussions

            QUESTION

            React Native Android crashes on enabling debug mode
            Asked 2022-Mar-10 at 20:03

            Shaking the android device and hit Debug, and it crashes every time right away. From the Android Studio logcat, it shows No source URL loaded, have you initialised the instance?:

            ...

            ANSWER

            Answered 2021-Dec-21 at 02:56

            After some more search arounds, found this is a known issue in react-native-reanimated. As their website points out

            Please note that Reanimated 2 doesn't support remote debugging, only Flipper can be used for debugging.

            Another github issue also pointed out this issue

            This is expected, you can't use remote debugging with turbomodules (which Reanimated v2 is using). Check out Flipper to debug your app.

            https://docs.swmansion.com/react-native-reanimated/docs/#known-problems-and-limitations

            https://github.com/software-mansion/react-native-reanimated/issues/1990

            Removing this library fixed the issue.

            1. Remove the react-native-reanimated dependency in package.json
            2. Remove related code in android's MainApplication.java
            3. yarn install or npm install
            4. Go to the ios folder and run pod install
            5. Go the the android folder and run ./gradlew clean
            6. Rebuild the app. yarn android and yarn ios

            Another alternative is to use Flipper for debugging instead.

            Source https://stackoverflow.com/questions/70405285

            QUESTION

            Nuxt error : nodeOps.tagName(...) is undefined in Vue framework's 'createPatchFunction'
            Asked 2022-Mar-02 at 09:02

            in my nuxt app , after changing route using this.$router.push({ path: '/path' }) i got the nodeOps.tagName(...) is undefined in firefox , in chrome i get cannot get access to .toLowerCase() of undefined in the same line .

            it happens in createPatchFunction of vue.runtime.esm.js versions: nuxt:^2.14.12, vue:^2.6.12

            ...

            ANSWER

            Answered 2021-Aug-25 at 12:24

            It looks like you have an older version of Node? https://github.com/nuxt/nuxt.js/issues/2385#issuecomment-358111543

            Try to upgrade it to the latest LTS aka 14 and double-check that you got the latest version of Nuxt too.

            Source https://stackoverflow.com/questions/68917917

            QUESTION

            Android designer render problem with TextInputLayout: java.lang.IllegalArgumentException: weight is out of range of [0, 1000]
            Asked 2022-Feb-27 at 18:30

            Upon opening Android Studio today, I was greeted with a surprise - I could not see the preview of my layout:

            I thought it would just be a simple fix of:

            • Reloading the designer
            • Cleaning and building the project
            • Invalidating caches and restarting

            Although none of these have fixed the issue.

            I have also went through other people having render issues and have tried various solutions although I'm still encountering the problem.

            The strange thing is, whenever I remove the TextInputLayout widgets from my layout, the render problem disappears:

            (Below is one of the layouts which is causing the problem.)

            ...

            ANSWER

            Answered 2022-Feb-12 at 10:16

            Found a temporary workaround:

            Change theme from Material3 to MaterialComponents

            Will be waiting for a bugfix.

            Source https://stackoverflow.com/questions/71058519

            QUESTION

            Design a O(V+E) algorithm for determining at what point a graph becomes disconnected when deleting edges sequentially from a list of edges S
            Asked 2022-Feb-15 at 23:03

            You are given a connected graph G and a series of edges S. One at a time, an edge from S is removed from G. You then check to see if G is still connected. If G is no longer connected, you return the edge. Otherwise, you remove the edge from the graph and continue.

            My initial thought was to use Tarjan's bridge finding algorithm, which builds a DFS tree and then checks to see if a given vertex has a back-edge connecting one of its descendants to it or one of its ancestors. If it does not, then it is a bridge.

            You can find all of the bridges in O(V+E) time while building the tree, but I am having problems adapting Tarjan's algorithm to account for deletions. Every time you delete an edge, the tree changes, and I am having trouble keeping the algorithm at O(V+E) time. Any thoughts?

            ...

            ANSWER

            Answered 2022-Feb-15 at 21:22
            Find the bridge edges
            FOR E in S
              IF E is a bridge
                 STOP
              remove E
              IF E1 is disconnected ( zero edges on E1 )
                 STOP
              IF E2 is disconnected
                 STOP
            

            Source https://stackoverflow.com/questions/71133140

            QUESTION

            SyntaxError: Unexpected token ‘ in JSON at position 0
            Asked 2022-Feb-07 at 17:08

            I was trying to claim the staked $Aurora rewards with NEAR-CLI by following this medium article but when I run the command:

            NEAR_ENV=mainnet near call aaaaaa20d9e0e2461697782ef11675f668207961.factory.bridge.near storage_deposit ‘’ --accountId bailey12.near --amount 0.0125

            The terminal displayed:

            ...

            ANSWER

            Answered 2022-Feb-07 at 17:08

            Use proper single quote ' instead of ’

            Source https://stackoverflow.com/questions/71022266

            QUESTION

            RN Release build fails, but debug runs. Error:Execution failed for task ':app:compileReleaseJavaWithJavac'
            Asked 2022-Feb-07 at 03:56

            I have a react-native app that runs perfectly well in debug, but fails on a release build. Running node 16.3.2 inside Windows 11 with react-native 0.63.4

            Any thoughts on what to try would be greatly appreciated.

            The build error from gradlew assembleRelease is:

            ...

            ANSWER

            Answered 2022-Feb-07 at 03:56

            Try declaring the package separately above the imports like this:

            Source https://stackoverflow.com/questions/71013290

            QUESTION

            Squid game Episode 7 with simulation
            Asked 2022-Feb-02 at 15:03

            Last night I saw the episode 7 of the Squid game tv series. The episode has a game with binomial distribution in the bridge.

            Specifically there are 16 players and a bridge with 18 pair of glasses (one pure glass and one safe glass).If one player happened to choose the pure glass then the glass couldn't stand the weight of the player and the glass broke. The next player had the advantage that he/she was starting from the position that the last player had and continues the binomial search.At the end 3 players happened to cross the bridge.

            So i was wondering: It is like, I have 16 euros in my pocket and I play head or tails with p = 1/2. Every time I bet on heads. If the coin flip is head then I earn 0 and if is tails I lose 1 euro. What is the probability of hitting 18 times (consecutive or not) heads and to be left 3 euros in my pocket.

            I tried to simulate this problem in R:

            ...

            ANSWER

            Answered 2021-Oct-16 at 13:02

            Here is how I think you can model the game in R. The first version is similar to what you have: there's a 50% chance of guessing correctly and if the guess is correct, the players advance a tile. Otherwise they do not, and the number of players decrements by 1. If the number of players reaches 0, or they advance to the end, the game ends. This is shown in squid_bridge1().

            Source https://stackoverflow.com/questions/69585019

            QUESTION

            Footer taking up alot of blank space when at the bottom of page
            Asked 2022-Jan-31 at 20:02

            I'm trying to make a website where I have a footer at the bottom of the page. I found another solution on how to place the footer at the bottom of the page online which worked amazing with no problems.

            But when I tried making the website responsive I recognized that for some reason the footer took up a lot of space which created a lot of blank space between the main content and the footer. I've tried to remove the blank space, but that just results in a bunch of other problems.

            Preferably I would want to remove the blank space and have the footer right under the main content of the page. Any help or advice would be appreciated!

            ...

            ANSWER

            Answered 2022-Jan-31 at 19:23

            The best solution would be to remove the flex from the body element & instead set the flex properties on the container. With your current structure, you can fix this by adding the following CSS to footer.

            Source https://stackoverflow.com/questions/70930827

            QUESTION

            Incorrect images path in production build - Vue.js
            Asked 2022-Jan-24 at 11:27

            I'm building my project with Vue.js 3, Vite.js. The app works fine when in dev mode (when using the dev server). Once I do launch the build command, Vite creates for me the /dist directory containing the build for my app. If I run the preview command (vite preview) it starts with no problem the preview of my build.

            The problem is with some images which are coming from Vue components. All the images of my project are in the src/assets directory.

            ...

            ANSWER

            Answered 2022-Jan-24 at 11:27

            Instead of using relative path (..) to the assets folder, you can use @/assets from any of the vue components to refer to files in the assets folder.

            E.g this should work, no matter how deep the Vue component is nested.

            Source https://stackoverflow.com/questions/70811770

            QUESTION

            React Native App crashes when trying to debug remotely and does not work again unless re-installed
            Asked 2022-Jan-13 at 08:40

            The Application was working fine until the installation of React-native-Reanimated library but has started to crash post installation when trying to debug remotely. It wouldn't even start again unless re-installed and shows this error:

            Attempt to invoke interface method 'java.lang.String com.facebook.react.bridge.CatalystInstance.getSourceURL()' on a null object reference

            The app was not starting but following the installation instructions in the React Reanimated docs got it to work but it now crashes every time I try to connect to a remote debugger.

            ...

            ANSWER

            Answered 2022-Jan-13 at 06:25

            Okay so it seems like Remote Debugging is not possible after installation of reanimated 2, using Flipper for debugging instead

            Source https://stackoverflow.com/questions/70276457

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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            https://github.com/bridge-core/bridge..git

          • CLI

            gh repo clone bridge-core/bridge.

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            git@github.com:bridge-core/bridge..git

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