screenr | Screening emails | Email library

 by   cfe84 TypeScript Version: Current License: No License

kandi X-RAY | screenr Summary

kandi X-RAY | screenr Summary

screenr is a TypeScript library typically used in Messaging, Email applications. screenr has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Screenr is workflow instrumentation for your email. It works using several folders, and sorts your email based on the sender's email address.
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              screenr has a low active ecosystem.
              It has 97 star(s) with 5 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 2 days. There are 10 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of screenr is current.

            kandi-Quality Quality

              screenr has no bugs reported.

            kandi-Security Security

              screenr has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              screenr does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              screenr releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            screenr Key Features

            No Key Features are available at this moment for screenr.

            screenr Examples and Code Snippets

            No Code Snippets are available at this moment for screenr.

            Community Discussions

            QUESTION

            Module not found: Can't resolve 'react-linkedin-login-oauth2'
            Asked 2021-Jun-01 at 16:54

            I'm trying to install a 'Log in with LinkedIn' functionality into a React app. Therefore I've used npx create-react-app kekap and ran npm install nvh95/react-linkedin-login-oauth2#pull/42/head, considering the current version install of react-linkedin-login-oauth2 wasn't working. After adding the sample files as proposed in the GitHub readme as a means of testing the application can't seem to find the module.

            Failed to compile.

            ./src/App.js Module not found: Can't resolve 'react-linkedin-login-oauth2' in 'D:\workspaces\kekap\src'

            My App.js:

            ...

            ANSWER

            Answered 2021-Jun-01 at 16:54

            The following works fine on my local machine:

            1. npx create-react-app kekap.
            2. cd kekap.
            3. Replaced the created App.js with your provided App.js.
            4. Replaced the created package.json with your provided package.json.
            5. npm install (just that, not npm install nvh95/react-linkedin-login-oauth2#pull/42/head).
              • After running the above, react-linkedin-login-oauth2 should be present under node_modules. If it isn't, you would probably get an error message saying that it wasn't installed (which may happen with earlier npm versions).
            6. npm start.

            Note that by "works fine" I mean that the react app is launched with no errors.

            However, as opposed to the demo app, there's no Linkedin sign-in button. The reason is that your provided App.js is different than the one in the demo App.js you linked to, which uses an additional component named LinkedInPage.

            To make such a button appear, we nevertheless don't need that additional LinkedInPage component. All we need to do is use the provided LinkedIn component (which comes with the npm module), so App.js should become:

            Source https://stackoverflow.com/questions/67740256

            QUESTION

            How to access different arrays of different types with a unique scoped enum?
            Asked 2021-Mar-08 at 22:26

            I have 2 structs (ScreenN and ScreenR) inheriting from a base struct (Screen). They just have POD data with no members.

            ...

            ANSWER

            Answered 2021-Mar-08 at 22:26

            So what you want is to have getScreen return a different type based on a runtime parameter (the enum)? Is that correct?

            That's not how C++ works; it's a statically typed language. Each function has a single return type; and that type is determined at compile time.

            Now, as to what you've tried:

            • Templates - these stamp out multiple copies of runtines (in this case), each with their own (static) return type. But as you've found, you can't decide which one to call at runtime.

            • variant - you could return a variant from getScreen and let the caller figure out which one it is - but that pushes all the complexity back onto the caller.

            • inheritance - you could wrap the arrays in a struct that inherits from a base, and return a pointer to base; but that has the same drawbacks as variant (i.e, it forces the caller to deal with the complexity).

            Source https://stackoverflow.com/questions/66537761

            QUESTION

            Python create unique instances of a tkinter class from a list with parameters
            Asked 2020-Dec-01 at 21:06

            I'm helping clean up some code for a senior design project. The students have a python app that is using tkinter to create a GUI for inventory control and vending product. I don't want to post a ton of code but hope to portray what I'm trying to do.

            Description of what is below: BinA, BinB, BinC,and BinD are all the same but with unique variable passed in, A bin class was created in a new document called pages.py. These are created at the bottom of the main program with their variables. Then I put them in a framesList along with other pages the application will navigate through. All the other frames in the list are currently unique hard-coded classes in the code or we will want to apply the solution I'm struggling with if we get it working.

            When Bin(A-D) all had unique hard-coded self named classes that had identical code in them other than the few parameters we identified, screen navigation operated as expected, but creating 4 instances of pages.bin and iterating through the list of frames results in only having what appears to be 4 pages.bin with only the last created variables. You can see after for F in frameList: the show self.show_frame(BinA) is called, but the first element in the LinkList is a string the populates a label on the screen. This label only show what ever the last frame was created of the Pages.bin. type. The other screen are all created correctly and function. Just navigating back to screen Bin(?) always behaves like BinD in this case. If I create them in reverse order D,C,B,A then BinA is the result for all four.

            I suspect what is happeing is we are only creating one instance of pages.Bin and simply overwriting it in each loop of for F in frameList: but the other are ok because they are all unique Classes.

            ...

            ANSWER

            Answered 2020-Dec-01 at 21:06

            BinA, BinB, BinC,and BinD are all literally the same object: Bin. To boil down your code to simplest terms, what do you expect the output of this is?

            Source https://stackoverflow.com/questions/65097879

            QUESTION

            Changing src based on screen size with Javascript
            Asked 2019-Jul-12 at 14:26

            I'm testing on building a site locally on my machine using bootstrap.

            I have a sort of as the header of the site.

            I would like this video to show the full width and height on mobile, and show a cropped/wide version of the video on desktop. I tried using inline media queries in the tags, so that the src would change but nothing would work.

            So I switched gears and used some javascript to change it that way.

            So the crazy thing is, it seems my script works. When I look in chrome dev tools, the srcdoes in fact change when I resize my browser screen, however, it does not reflect on the site itself, it keeps whatever src I set it to in the html, as if it is ignoring my script.

            I have tried everything I could think of, and I'm just stuck, not sure how to go about it any further. My code is below:

            HTML

            ...

            ANSWER

            Answered 2019-Jan-21 at 20:12

            Just get the viewport size, and based on that value, pause the video, change the src link, load the new video and play the new video.

            But do note that you will need to refresh the page after changing the browser size to see the video change.

            If you want the video to change whenever the screen resizes as well as on page refresh, you will first need to move the above JavaScript to a function and run it when a resize event is fired. Then, for the page load, you need to remove the video element from your HTML and add it on page load using the createElement() method with the src attribute value also added depending on the viewport width.

            Check this JSFiddle or run the following Code Snippet for a practical example of what I have described above:

            Source https://stackoverflow.com/questions/54295607

            QUESTION

            jest/puppeteer - unexpected token
            Asked 2019-Mar-19 at 06:23

            I keep getting unexpected token ';' error when I try to run my tests. I have looked through multiple github issues and the general consensus is to change .babelrc to babel.config.js when using v7.

            however, I still keep getting this error.

            Just to be clear, these tests used to work until I changed my directory structure.

            previous structure was -

            ...

            ANSWER

            Answered 2019-Mar-19 at 02:16

            That line is invalid JavaScript.

            A const declaration requires a value.

            Change that line to this:

            Source https://stackoverflow.com/questions/55231490

            QUESTION

            How do I get keyboard events in the topmost NSPanel?
            Asked 2019-Feb-20 at 10:42

            I have created an app using Xamarin to help watching movies online. It shows the subtitles on top of all other windows. This has been done using the NSPanel, as it was the only way to make it work on MacOS Mojave.

            The app works well. Now I want to improve the app by making NSPanel respond to the keyboard events, so I can control the app by using the keyboard for pausing, playing, going backward or going forward.

            How do I get keyboard events in the topmost NSPanel?

            I tried to use this code:

            ...

            ANSWER

            Answered 2019-Feb-20 at 10:42

            I have found the solution here: keyDown not being called

            This is my implementation of NSPanelExt class to handle the keys.

            Source https://stackoverflow.com/questions/54720763

            QUESTION

            Counting results in aggregate selection
            Asked 2018-Dec-22 at 12:11

            My MongoDB database have a structure

            ...

            ANSWER

            Answered 2018-Dec-22 at 12:11

            I hope this works as per your requirement.

            Source https://stackoverflow.com/questions/53894378

            QUESTION

            C++ Thor library - problem with using resource loader class ( ' ' does not name a type)
            Asked 2018-Nov-04 at 11:21

            I have been recently practicing managing multiple objects and drawing them in C++ using SFML library. I wanted my textures and future resources to be more reusable so I decided to make use of Thor library which suits my needs really well.

            So I've written first few lines of code based on what you can find in this tutorial and the compiler always says:

            ...

            ANSWER

            Answered 2018-Nov-04 at 11:21

            Much less distracting to see what your problem is without all the extraneous code!

            C++ programs don't start from the top of the file and run code down to the bottom. They start at the main(), and control flow proceeds from there, with one thing triggering another.

            (Note: That doesn't take into account global constructor ordering, which does go in order of declaration--but you have no guarantee of the order declarations from "different files" might run in.)

            Point being, you can't just make random function or method calls in the middle of a file. That's where you put declarations. You have to be inside of a function or method to make calls, e.g.

            Source https://stackoverflow.com/questions/53135687

            QUESTION

            Sprite is being stretched inversely proportional to canvas dimensions
            Asked 2018-Sep-28 at 20:41

            I have a small program I'm working on to render sprites with 2D transformations, link here. My problem is that I'm trying to render a 100px by 100px square, but it's being stretched into a rectangle. I have absolutely zero idea what the offending code is, but here's some relevant pieces.

            ...

            ANSWER

            Answered 2018-Sep-28 at 20:41

            Your code is correct, however you forgot to specify the viewport. Add this right before you make any draw calls (in your case, ideally after gl.clear())

            Source https://stackoverflow.com/questions/52561970

            QUESTION

            No provider for HttpClient Karma/Jasmine Testing
            Asked 2018-Jul-13 at 10:05

            Having this simples .spec.ts file:

            ...

            ANSWER

            Answered 2018-Jul-13 at 10:05

            For testing with HttpClientModule there's a special module in Angular: The HttpClientTestingModule. This allows you to mock this the HttpClientModule without doing a real Http-Call. You have to import this Module to the test. Hope that helps.

            Source https://stackoverflow.com/questions/51321625

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            You can download it from GitHub.

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