asyncify | Do n't keep your promises | Reactive Programming library
kandi X-RAY | asyncify Summary
kandi X-RAY | asyncify Summary
Transforms promise chains into async/await. I wrote this to refactor the 5000+ .then/.catch/.finally calls in the sequelize codebase. This is slightly inspired by async-await-codemod, but written from scratch to guarantee that it doesn't change the behavior of the transformed code, and keeps the code reasonably tidy.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of asyncify
asyncify Key Features
asyncify Examples and Code Snippets
Community Discussions
Trending Discussions on asyncify
QUESTION
how do me change function to async function in java script no redefining function or editing code and attaching async
to function state ment
ANSWER
Answered 2021-Feb-13 at 00:14Looking at the asyncify
function, we see that it gets passed a function f
and must also return an async function. So it has the form of:
QUESTION
I have this function "IsBrave" in my main.cpp.
If browser contains navigator.brave
it calls the navigator.brave.isBrave()
function with await.
But when call from browser's console the exported function, it prints undefined value instead of "Brave" on Brave browser. In other browsers result is "Unknown".
Tested in Brave Browser's Console
...ANSWER
Answered 2020-Oct-19 at 17:27Solved with this example EmbindAsync
QUESTION
Emscripten's old Emterpreter mode had a setting EMTERPRETIFY_ADVISE
that would output which functions it had identified needed to be converted for use with the Emterpreter.
In the new Asyncify mode, how can I get a similar list of functions which had to be instrumented/handled with Asyncify? I've checked the docs and settings.js, but couldn't see anything like EMTERPRETIFY_ADVISE
.
ANSWER
Answered 2020-Oct-02 at 04:31Since Emscripten 2.0.5 the ASYNCIFY_ADVISE
setting will output a list of functions which Asyncify will transform.
QUESTION
Everything I can find about performance of Amazon Simple Queue Service (SQS), including their own documentation, suggests that getting high throughput requires multiple threads. And I've verified this myself using the JS API with Node 12. If I create multiple threads, I get about the same throughput on each thread, so the total throughput increase is pretty much linear. But I'm running this on a nice machine with lots of cores. When I run in Lambda on a single core, multiple threads don't improve the performance, and generally this is what I would expect of multi-threaded apps.
But here's what I don't understand - there should be very little going on here in the way of CPU, most of the time is spent waiting on web requests. The AWS SQS API appears to be asynchronous in that all of the methods use callbacks for the responses, and I'm using Promises to "asyncify" all of the API calls, with multiple tasks running concurrently. Normally doing this with any kind of async IO is handled great by Node, and improves throughput hugely, I do it all the time with database APIs, multiple streams, etc. But SQS definitely isn't behaving that way, it's behaving as though its IO is actually synchronous and blocking threads on the network calls, which would be outrageous for any modern API.
Has anyone had success getting high SQS message throughput in a single Node thread? The max I'm seeing is about 50 to 100 messages/sec for FIFO queues (send, receive, and delete, all of which are calling the batch methods with the max batch size of 10). And this is running in lambda, i.e. on their own network, which is only slightly faster than running it on my laptop over the Internet, another surprising find. Amazon's documentation says FIFO queues should support up to 3000 messages per second when batching, which would be just fine for me. Does it really take multiple threads on multiple cores or virtual CPUs to achieve this? That would be ridiculous, I just can't believe that much CPU would be used, it should be mostly IO time, which should be asynchronous.
Edit:
As I continued to test, I found that the linear improvement with the number of threads only happened when each thread was processing a different queue. If the threads are all processing the same queue, there is no improvement by adding threads. So it behaves as though each queue is throttled by Amazon. But the throughput to which it seems to be throttling is way below what I found documented as the max throughput. Really confused and disappointed right now!
...ANSWER
Answered 2020-Jan-23 at 22:42Michael's comments to the original question were right on. I was sending all messages to the same message group. I had previously been working with AMQP message queues, in which messages will be ordered in the queue in the order they're sent, and they'll be distributed to subscribers in that order. But when multiple listeners are consuming the AMQP queue, because of varying network latencies, there is no guarantee that they'll be received in that order chronologically.
So that's actually a really cool feature of SQS, the guarantee that messages will be chronologically received in the order they were sent within the same message group. In my case, I don't care about the receipt order. So now I'm setting a unique message group ID on each message, and scaling up performance by increasing the number of async message receive loops, still just in one thread, and the throughput is amazing!
So the bottom line: If exact receipt order of messages isn't important for your FIFO queue, set the message group ID to a unique value on each message, and scale out with more receiver tasks to get the best throughput performance. If you do need guaranteed message ordering, it looks like around 50 messages per second is about the best you'll do.
QUESTION
I was breaking down some code I found. I got stuck on a specific issue and managed to break it down into a smaller piece. Just keep in mind that this code is part of a much bigger piece of code.
...ANSWER
Answered 2019-Sep-14 at 11:03The first argument that bind
accepts is the this
value to be used inside the function. So, if you use
QUESTION
I am trying to find a general solution for offloading blocking tasks to a ThreadPoolExecutor
.
In the example below, I can achieve the desired non-blocking result in the NonBlockingHandler
using Tornado's run_on_executor
decorator.
In the asyncify
decorator, I am trying to accomplish the same thing, but it blocks other calls.
Any ideas how to get the asyncify
decorator to work correctly and not cause the decorated function to block?
NOTE: I am using Python 3.6.8 and Tornado 4.5.3
Here is the full working example:
...ANSWER
Answered 2019-Aug-29 at 01:13Exiting a with ThreadPoolExecutor
block waits (synchronously!) for all tasks on the executor to finish. You can't shut down an executor while the IOLoop is running; just make a global run and let it run forever.
QUESTION
I am trying to use router middleware to get the value of req.route. I have some simple code like this:
server.js
...ANSWER
Answered 2019-May-21 at 18:12That's right. req.route
is available only in your final route
. From the docs:
Contains the currently-matched route, a string
Note the words in bold, Your middleware where you're logging req.route
is not a route
.
So it would be available to say:
QUESTION
Suppose I have a function that takes a generator and returns another generator of the first n
elements:
ANSWER
Answered 2017-Dec-16 at 18:41Is there a way to automatically "asyncify" generator functions in JavaScript?
No. Asynchronous and synchronous generators are just too different. You will need two different implementations of your take
function, there's no way around it.
You can however dynamically select which one to choose:
QUESTION
Question about asynchronsousity
I've wrote 2 node express servers both running on localhost.
Server1
has a simple express REST API that receives GET requests from browser, this API will trigger a GET request to Server2
, while the request (sent from Server1
) is wrapped within a NodeJS async library call.
Server2
will respond for each request after 10 seconds (using the good old node's setTimeout
).
My thinking was that - If 2 requests sent from Server1
to Server2
(one second after the other) what would happend is:
Server1
will send the first request toServer2
and will not wait for response, making the event loop available to listen to more incoming requests.After 1 second 2nd request comes in and
Server1
will shoot out this one as well toServer2
.Server2
will count 10 seconds for each incoming request, which eventually will respond also with ~1 second delay between the responses toServer1
.Server1
will respond eventually to both request after ~11 seconds (responses to browser).
BUT NOT !!!
What I get is:
The response to browser for the 1st request is received after 10 seconds.
The response to browser for the 2nd request is received after another 10 seconds counted from the first response (making it ~20 seconds in total) as if no async mechanism is working at all.
(And by the way I tried to wrap the request that Server1 sends with async.asyncify(...), async.series(...), async.parallel(...) - 2nd request always comes back after ~20 seconds).
Why?
My severs code:
Server 1: gets both requests to localhost:9999/work1
...ANSWER
Answered 2017-Nov-13 at 22:03it's not express or async problem. It's browser problem.
If you try same code but run parallel requests in different browsers you will get what you expect.
For google chrome more details can be found here.
Chrome stalls when making multiple requests to same resource?
Hope this helps.
QUESTION
So i am using this guide to learn about async-ish behavior in JS. The example i am unable to wrap my head around is this
...ANSWER
Answered 2017-Nov-07 at 18:11The orig_fn.bind.apply
thing is in the replacement for the synchronous callback. It's creating a new function that, when called, will call the original function with the same this
and arguments it (the replacement) was called with, and assigning that function to fn
. This is so that later when the timer goes off and it calls fn
, it calls the original function with the correct this
and arguments. (See Function#bind
and Function#apply
; the tricky bit is that it's using apply
on bind
itself, passing in orig_fn
as this
for the bind
call.)
The if
/else
is so that if the replacement is called before the timer goes off (intv
is truthy), it doesn't call orig_fn
right away, it waits by doing the above and assigning the result to fn
. But if the timer has gone off (intv
is null
and thus falsy), it calls the original function right away, synchronously.
Normally, you wouldn't want to create a function that's chaotic like that (sometimes doing something asynchronously, sometimes doing it synchronously), but in this particular case, the reason is that it's ensuring that the function it wraps is always called asynchronously: If the function is called during the same job/task* as when asyncify
was called, it waits to call the original function until the timer has fired; but if it's already on a different job/task, it does it right away.
A more modern version of that function might use a promise, since in current environments, a promise settlement callback happens as soon as possible after the current job; on browsers, that means it happens before a timer callback would. (Promise settlement callbacks are so-called "microtasks" vs. timer and event "macrotasks." Any microtasks scheduled during a macrotask are executed when that macrotask completes, before any previously-scheduled next macrotask.)
* job = JavaScript terminology, task = browser terminology
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install asyncify
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page