dragonflagon-fvtt | DragonFlagon FoundryVTT Modules

 by   flamewave000 TypeScript Version: df-active-lights_1.3.1 License: BSD-3-Clause

kandi X-RAY | dragonflagon-fvtt Summary

kandi X-RAY | dragonflagon-fvtt Summary

dragonflagon-fvtt is a TypeScript library. dragonflagon-fvtt has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Library for Dev Use: Provides a common method for module developers to provide customizable keyboard bindings. New wall tools for drawing walls along a Bézier curve, an ellipse, or a rectangle. A few enhancements to scene management for players and GMs. Displays a tag next to each module setting, indicating if it is a World setting (GM Only) or a client setting (Per User). Various small self-contained modifications to improve life in FoundryVTT. Various enhancements to the chat. Roll types as buttons, Adventure Logs, chat message editing, and chat archiving. Allows you to animate the various properties of a light, such as emission angle, color, or direction. User login/logout module that adds an expiring message to the chat log when a user logs in/out of the server. A niche tool for entering the results of dice manually. Good for in-person games, or for people who just like rolling real dice. Library that provides a way for modules to register controls outside of the scene layer controls. DragonFlagon Enhancement Suite Patch for Foundry VTT.
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            kandi-support Support

              dragonflagon-fvtt has a low active ecosystem.
              It has 59 star(s) with 38 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 74 open issues and 346 have been closed. On average issues are closed in 53 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of dragonflagon-fvtt is df-active-lights_1.3.1

            kandi-Quality Quality

              dragonflagon-fvtt has no bugs reported.

            kandi-Security Security

              dragonflagon-fvtt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              dragonflagon-fvtt is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              dragonflagon-fvtt releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            dragonflagon-fvtt Key Features

            No Key Features are available at this moment for dragonflagon-fvtt.

            dragonflagon-fvtt Examples and Code Snippets

            No Code Snippets are available at this moment for dragonflagon-fvtt.

            Community Discussions

            No Community Discussions are available at this moment for dragonflagon-fvtt.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install dragonflagon-fvtt

            Within the root directory of the project, execute the following command.
            If you wish to use all of the commands launch, devbuild and devwatch, you will need to initialize the full Foundry Environment. This also requires you to have the Node version of Foundry installed. This only needs to be done once, or after you move the Server or Data directories. If you don't intend to use the launch command, then you can simply pass an empty string for the foundryvtt path.
            /path/to/foundryvtt: This is the absolute path to your FoundryVTT installation directory
            /path/to/foundrydata: This is the absolute path to your FoundryVTT Data directory

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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