d3-force-graph | directed graph using D3-force and WebGL , support massive | Data Visualization library
kandi X-RAY | d3-force-graph Summary
kandi X-RAY | d3-force-graph Summary
Force-directed graph using D3-force and WebGL, support massive data rendering and custom style.
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QUESTION
I'm trying to create a HTML tooltip that can be zoomed in and out with D3 zoom effect. I've managed to have it working partially, because the positioning of the tooltip is wrong, but it is being zoomed correctly.
I've tried something similar to what has been said in this question, but without success.
What do I need to do? I guess it's only a problem with the zoom event of the zoomBehaviours
object, but I can't find the way to solve it.
In the following snippet you can see what's the current state of the tooltip.
...ANSWER
Answered 2021-Mar-19 at 23:11I finally made it with a simple modification of this question. The problem was that I was shifting the tooltip with a translate event that was not necessary. This would be the look of the code after the change. Notice that I only changed the zoom
event of the zoomBehaviours
object.
QUESTION
This is a 2nd question that builds off of this a previous question of mine here - D3 Force Graph With Arrows and Curved Edges - shorten links so arrow doesnt overlap nodes - on how to shorten curved links for a d3 force graph.
My latest struggle involves centering the text placed on top of the links, actually over the links. Here is a reproducible example showing my issue (apologies for the long code. a lot was needed to create a reproducible example, although I am only working on a small bit of it currently):
...ANSWER
Answered 2018-Sep-18 at 05:22There are several different ways to fix this. The two most obvious ones are:
- Using
getPointAtLength()
to get the middle of the, and positioning the texts there;
- Using a
element.
In my solution I'll choose #2 mainly because, using a text path, the numbers can flip according the paths' orientation, some of them ending up upside down (I'm assuming that this is what you want).
So, we append the textPath
s...
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