jpex | Javascript Prototype Extension | Dependency Injection library

 by   jpex-js TypeScript Version: 4.3.3 License: No License

kandi X-RAY | jpex Summary

kandi X-RAY | jpex Summary

jpex is a TypeScript library typically used in Programming Style, Dependency Injection, Nodejs applications. jpex has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Jpex is an Inversion of Control framework. Register dependencies on a container, then resolve them anywhere in your application. The real magic of jpex is its ability to infer dependencies using the magic of babel and typescript...
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              jpex has a low active ecosystem.
              It has 10 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 95 have been closed. On average issues are closed in 56 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of jpex is 4.3.3

            kandi-Quality Quality

              jpex has no bugs reported.

            kandi-Security Security

              jpex has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              jpex does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              jpex releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            jpex Key Features

            No Key Features are available at this moment for jpex.

            jpex Examples and Code Snippets

            No Code Snippets are available at this moment for jpex.

            Community Discussions

            QUESTION

            What is initscopedepth in ActionScript bytecode AVM2? Why getlocal_0 and pushscope?
            Asked 2020-Jul-05 at 17:52

            I have looked into the AVM2 Overview document (chapter 4.11, page 33) and found the following about init_scope_depth:

            init_scope_depth
            The init_scope_depth field defines the minimum scope depth, relative to max_scope_depth, that may be accessed within the method.
            max_scope_depth
            The max_scope_depth field defines the maximum scope depth that may be accessed within the method. The difference between max_scope_depth and init_scope_depth determines the size of the local scope stack.

            I have also came across a citation on the ActionScript 3.0 Bible book about the scope chain, which I believe to be related to init_scope_depth, and says:

            The scope chain, shown in figure 2-1, is an internal device that is created to manage variable scope during function execution.
            When a variable is referenced, the Flash Player starts with the most recent function called and checks for variable declarations. If the value isn't found in the most local scope, it moves up one level to the parent function that called the function and checks there. This process continues until the scope chain has been checked all the way up to the global scope.

            Figure2-1

            As shown in the figure, we have the scope order being, from top to bottom:

            function scope -> parent function(s) scope (if any) -> instance of the class calling the function -> static instance of the class calling the function -> global scope

            Notice also that the scope chain can have more levels depending on class inheritance.

            Now here comes my question:

            I've been playing with JPEXS Free Flash Decompiler and RABCDAsm, and I have a class called Global in a package called Data. The class does not extend any other classes, but implements one interface. Within this class, there are normal methods and static methods. I have noticed that the static methods have initscopedepth set to 3 and the normal methods have initscopedepth set to 4. (Note: these values were set by the compiler, as explained in the AVM2 Overview document, chapter 4.11).

            My guess is that the initial scope is:

            method -> instance of class -> static instance of class (static variables) -> global

            But I am not sure and was wondering if anyone could confirm this.

            This also leads me to another question. All the methods code block, both normal and static, start with the code:

            ...

            ANSWER

            Answered 2020-Jul-05 at 17:52

            All right, I believe that I've figured out the answer after some more research and thinking. The key to the puzzle was figuring out two more things.

            1. All classes extend the Object class by default, as explained in this book.
            2. On method entry, the scope stack is empty and has room for max_scope_stack values, as explained in chapter 3.3.3 of AVM2 Overview.

            Therefore, the initial scope depth is: global -> Object class -> MyClass class (static instance)

            And thus, the initial scope depth in this case is 3. I have noticed that functions outside classes have initial scope depth of 1 (the global scope only). And methods that are not static have initial scope depth of 4 (they also have MyClass object).

            Because the scope stack is empty when we enter a method, and because register 0 holds the this object (which is the static instance, in the case of static methods, or the class itself if you prefer), we must push this object onto the scope stack so that we can access all the variables and methods on its scope chain. We have of course the scope of the method itself, which makes the max scope depth to be 4.

            Source https://stackoverflow.com/questions/62665206

            QUESTION

            Why the jpexs tool not working when decompile swf file?
            Asked 2019-Mar-15 at 23:36

            Anyone knows how to decompile .SWF file?

            I have tried JPEXS and Sothink SWF Decompiler but it not working.

            I put this .swf in this link.

            Thanks.

            ...

            ANSWER

            Answered 2019-Mar-15 at 23:36

            The SWF is not opening with JPEXS because it is compressed!!.

            The first thing you should do when a file (eg: swf, jpeg, mp3, mp4) does not open in any program, is to check if the format bytes are correct by using a hex editor.

            Checking your file bytes:

            Usually a SWF file begins with bytes 43 57 53 (eg:"CWS") or even bytes 46 57 53 (eg: "FWS").

            • Your file begins with 78 DA 00 43 40 BC BF 43 57 53
              (the last three bytes are the expected 43 57 53 of a normal SWF).

            • Those first two bytes 78 DA means it has some ZLib compression (eg: like a .zip file).

            Solution:
            Two options to decomress ZLib. One is by AS3 code and the other is by external (Windows) tool.

            Option 1) Use AS3 to decompress.

            • Get the library AS3ZLib and copy its as3zlib folder to same place as your Flash project .as files. (Find folder at: src/com/wirelust/as3zlib/).

            • Load (or read) your SWF file's bytes into an AS3 bytearray called fileBytes.

            Try this code logic:

            Source https://stackoverflow.com/questions/55159335

            QUESTION

            Vaadin widgetset compilation failture
            Asked 2017-Aug-29 at 11:57

            Im using vaadin-maven-plugin:8.1.2 because I want to have different widgetset than default one. When I compile widgetset (by Vaadin eclipse plugin) I get this:

            ...

            ANSWER

            Answered 2017-Aug-29 at 11:57

            I spend like few hours dealing with it, when it was just about putting generated AppWidgetset.gwt.xml file to src/main/resources.

            Source https://stackoverflow.com/questions/45919574

            QUESTION

            Add new function in decompiling *.swf file
            Asked 2017-Feb-21 at 23:59

            I decompiled *.swf file, with JPEXS Free Flash Decompiler 10.0.0

            to add new funtion, save strings to text file

            Code:

            ...

            ANSWER

            Answered 2017-Feb-11 at 20:55

            Flash CS6 > menu File > Publish Settings.

            At the top right corner there's a Target dropdown list. You should pick an option with AIR int it, otherwise AIR classes won't be available and Flash won't compile the code that uses AIR classes.

            Then, you are to import classes, not packages:

            Source https://stackoverflow.com/questions/42179220

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install jpex

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i jpex

          • CLONE
          • HTTPS

            https://github.com/jpex-js/jpex.git

          • CLI

            gh repo clone jpex-js/jpex

          • sshUrl

            git@github.com:jpex-js/jpex.git

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