ng-particles | tsParticles Angular Component | Command Line Interface library
kandi X-RAY | ng-particles Summary
kandi X-RAY | ng-particles Summary
tsParticles Angular Component
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Trending Discussions on ng-particles
QUESTION
I am trying to have the particles.js in the home screen component. I have installed "npm install ng-particles" and "npm install tsparticles." After serving and restarting and comparing to other projects I cant seem to figure it out. Below is the error I receive, although it does still run on localhost when I ng-serve. I am pretty new to typescript and angular so I really don't understand the error.
...ANSWER
Answered 2021-Jan-24 at 17:40I finally figured out what was the problem.
There's a property that is not part of the Options
object of tsparticles
You can see it here
QUESTION
The following example code has three for
loops:
ANSWER
Answered 2020-Nov-20 at 18:39What you have done is a mixture of plain python, that uses loops, and of pandas, that uses indexes. The result is indeed a degradation in performance because you are, at every loop iteration, accessing and filtering a Dataframe.
As far as I know, there are 2 ways to proceed:
1 - you delete the loops and use pandas with apply()
2 - you implement it in plain python using a loop without the Dataframe.
Here is your code, encapsulated as a function:
QUESTION
I am currently making a particle emitter using CAEmitterLayer and ran into the issue of the layer preloading the animation when I start it and hence the particles all over the place when I show it.
Many answers have said the culprit is CAEmitterLayer being preloaded and we simply have to set its beginTime to CACurrentMediaTime() on the emitter.
See:
CAEmitterLayer emits random unwanted particles on touch events
Initial particles from CAEmitterLayer don't start at emitterPosition
iOS 7 CAEmitterLayer spawning particles inappropriately
For me this solution has not worked, when running it on device, iPad Air running iOS 12.1, the emitter often does not show and sometimes it is showed with a great delay.
To illustrate this issue I made a project on github: https://github.com/roodoodey/CAEmitterLayer/tree/master/CAEmitterLayerApp
Here is the main code, I have 7 different images for particles chosen at random and a button to show the emitter when pressed.
...ANSWER
Answered 2018-Nov-26 at 01:17I have a ton of experience with Core Animation although I have to admit not a lot with CAEmitterLayer. Everything looks right and for a person that knows CALayer pretty well, setting the beginTime with CACurrentMediaTime() makes sense. However, I ran your project and saw it was not working. For me setting the beginTime on the cell had the effect I would expect.
Meaning
QUESTION
I have to start by saying I'm an absolute NOOB specially with Javascript, so I need your help, but bear in mind it would be much appreciate if you could explain for noobs and so that way I might learn something.
That being said, I'm using the code and the plugin explained on this website http://cakewp.com/divi-tutorials/add-nice-moving-particles-background-effect/#comment-242 to my development website for a client (second image, the one on the left with pink squares) https://soluzionweb.com/lexmart/
And the problem is that the pink squares, are not squares, but rectangles, unless you zoom in and zoom out the page, which then it renders the squares in a correct size.
I thought it might be a good idea to enqueue the particles.js file in my Wordpress to load at the end of the page, so, it loads once the full page is loaded, but not sure if that is the problem, and not sure if that would be a solution... and more over.. I tried a few functions, but could not figure out what is the correct code to enqueue the Javascript file.
This is what I have actualy:
This is what I would like to have:
...ANSWER
Answered 2017-Oct-10 at 19:26This fix problem, adding the following to my style.css active theme file:
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