monet | brand new , completely TS , finally semver | Runtime Evironment library

 by   monet TypeScript Version: Current License: MIT

kandi X-RAY | monet Summary

kandi X-RAY | monet Summary

monet is a TypeScript library typically used in Server, Runtime Evironment, Nodejs applications. monet has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

brand new, completely TS, finally semver.
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              monet has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 12 open issues and 0 have been closed. There are 24 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of monet is current.

            kandi-Quality Quality

              monet has 0 bugs and 0 code smells.

            kandi-Security Security

              monet has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              monet code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              monet is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              monet releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            monet Key Features

            No Key Features are available at this moment for monet.

            monet Examples and Code Snippets

            No Code Snippets are available at this moment for monet.

            Community Discussions

            QUESTION

            Unity error "Internal build system error. Backend exited with code -1073740791." has Destroyed/Killed my Project
            Asked 2022-Apr-05 at 12:00

            Ok I might be over Exaggerating here but it's true, the project is broken due to error when I start opening it "Internal build system error. Backend exited with code -1073740791".The app of this Project has already been released on Google Play, maybe there is something to do with the settings? Can Please Anyone Help?

            The Full Error:

            ...

            ANSWER

            Answered 2022-Apr-05 at 12:00
            1. Back up everything now in case anything you try makes things worse. If you have any previous backups be sure to keep them safe. While unlikely, if it turned out the issues were caused by drive trouble it could be that the drive is on the verge of failing.

            2. After having backed everything up, try closing Unity and then deleting the Library\Bee folder from your project directory. Hopefully your problem is now solved.

            ...

            1. If your problem was not solved: try deleting or moving the following folders and files from your project folder:
            • .vs
            • Library
            • obj
            • Temp
            • UserSettings
            • .vsconfig
            • *.csproj
            • *.sln

            Basically everything except Assets, Packages, and ProjectSettings (unless you added any custom files or folders to the root folder manually, though even if so you just backed them up a moment ago right?)

            1. If your Unity project directory is under an unusual or long full directory name e.g. C:\Users\Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch\Documents\Unity Projects\UnityProject or C:\Users\JokūbasØy̸̧̓ṽ̴͉̬̰̌͘ì̷͓ṋ̶̮̓͊͝d̴̢̫͉͋\Documents\UnityProject, try moving it somewhere simpler like C:\Unity\UnityProject.

            2. Restart your PC. You can never be too certain of what problems might potentially be fixed by turning it off and on again.

            3. Load the project into Unity and pray it imports successfully this time.

            If none of that works: If you updated Unity immediately before the problem began, reinstall the older version and try the above steps again. If that fails too, trying a newer Unity version in desperation would not be unreasonable. Probably the Bee folder thing solved your problem and you never got here though.

            Source https://stackoverflow.com/questions/71750529

            QUESTION

            trouble assigning default values route parameters angular
            Asked 2022-Mar-15 at 02:17

            I'm having trouble assigning default values to my route parameters inside of my component ts class. I want the genreId to be null by default. I want monetization, sortBy, and page to have default values. I'm not sure if I'm supposed to do this inside of ngOninit or if I'm supposed to do this somehow inside of my app routing module.

            ...

            ANSWER

            Answered 2022-Mar-15 at 02:17

            Just set them to a default value when you declare them. Overwrite the default value if the value received is truthy. I use the || operator during assignment to go to the next value if the first one is falsey. Consider using ActivatedRouteSnapshot instead of ActivatedRoute to get params.

            Source https://stackoverflow.com/questions/71476140

            QUESTION

            unable to initialize class property inside ngOnit error
            Asked 2022-Mar-14 at 17:57

            I'm getting an error that says monetization has no inializer. I'm also getting an error inside ngOninit that says monetization is not assignable to type string | null.

            ...

            ANSWER

            Answered 2022-Mar-14 at 17:45

            You get this error because monetization is not initialized in the constructor.

            What you'll need to do, is make the property optional.

            Source https://stackoverflow.com/questions/71471958

            QUESTION

            How to fix Process finished with exit code -805306369 (0xCFFFFFFF)
            Asked 2022-Feb-22 at 03:59

            I've been getting a weird bug were my game crashes randomly with exit code -805306369 (0xCFFFFFFF) in PyCharm

            and I think the error is somewhere in my while loop but idk where

            While loop:

            ...

            ANSWER

            Answered 2022-Feb-22 at 03:59

            It's likely that somehow both your variables Starting_screen and Main_tycoon_screen are becoming False. With both of these false, you are no longer handling the window event queue. The operating system notices your application is no longer processing events (i.e. "Not Responding"), and takes the action of terminating it. This results in the 0xCFFFFFFF code.

            I suggest you modify your program to process the window events in a single place, and always process the event queue.

            Source https://stackoverflow.com/questions/71213785

            QUESTION

            MongoDB unable to lookup docs based on variable parent document property
            Asked 2022-Feb-20 at 11:36

            I want to find products and for each product attach deals to it. A deal is a product from same collection, yet based on some common properties. So as per my requirement pipeline should return documents, for each document find other products those aren't same as current, but have equal detail.duration. But even though I've many docs with same duration, deals are always []. Could you please figure out the issue with my pipeline?

            Following is the aggregation pipeline I'm running: I've added filter _id $in just for clarity based on shown documents below. This isn't a part of real pipeline $match query.

            ...

            ANSWER

            Answered 2022-Feb-20 at 11:36

            From $match (Restrictions)

            The $match query syntax is identical to the read operation query syntax; i.e. $match does not accept raw aggregation expressions. To include aggregation expression in $match, use a $expr query expression.

            And you need to use $$ to get the variable value.

            let

            To reference variables in pipeline stages, use the "$$" syntax.

            Change the $match stage in the pipeline as:

            Source https://stackoverflow.com/questions/71193757

            QUESTION

            Move your apps to bidding (Audience Network)
            Asked 2022-Jan-17 at 08:01

            You need to move your apps to bidding before the deadlines so they can continue monetizing with Audience Network.

            after this message came to my dashboard I click (Move apps to Bidding) button and did select (No mediation platform -Audience Network only) option. As I am not using any other ad platform.

            But the problem is, After doing this that notification is still on my Dashboard. Why? Do I have to do anything else?

            ...

            ANSWER

            Answered 2022-Jan-17 at 08:01

            you need to perform bidding it is now mandatory at least one ad must that perform bidding you can use any platform for performing this without bidding ads are not shows in your app.

            I hope you can understand it Thanks.

            Source https://stackoverflow.com/questions/70738090

            QUESTION

            Merging Activities in kotlin
            Asked 2021-Dec-31 at 16:07

            I have three different activities which extends three different things and i want to implement multi level inheritance so that i can add it in android:name of androidmanifest.

            Here are all activities. I don't know native development at all. Any help would be appreciated.

            1st activity

            ...

            ANSWER

            Answered 2021-Dec-31 at 16:07

            I have three different activities

            Actually, you seem to have two different Application objects and one Activity. If you don't know the difference you may want to go back and take some Android 101 courses.

            i want to implement multi level inheritance so that i can add it in android:name of androidmanifest.

            OK. Well you have

            Source https://stackoverflow.com/questions/70539301

            QUESTION

            Beautiful Soup select google image returns empty list
            Asked 2021-Dec-05 at 17:51

            I would like to retrieve information from Google Arts & Culture using BeautifulSoup. I have checked many of the stackoverflow posts ([1], [2], [3], [4], [5]), and still couldn't retrieve the information.

            I would like each tile (picture)'s (li) information such as href, however, find_all and select one return empty list or None.

            Could you help me get the below href value of anchor tag of class "e0WtYb HpzMff PJLMUc" ?

            href="/entity/claude-monet/m01xnj?categoryId=artist"

            Below are what I had tried.

            ...

            ANSWER

            Answered 2021-Dec-05 at 17:51

            Unfortunately, the problem is not that you're using BeautifulSoup wrong. The webpage that you're requesting appears to be missing its content! I saved html.text to a file for inspection:

            Why does this happen? Because the webpage actually loads its content using JavaScript. When you open the site in your browser, the browser executes the JavaScript, which adds all of the artist squares to the webpage. (You may even notice the brief moment during which the squares aren't there when you first load the site.) On the other hand, requests does NOT execute JavaScript—it just downloads the contents of the webpage and saves them to a string.

            What can you do about it? Unfortunately, this means that scraping the website will be really tough. In such cases, I would suggest looking for an alternative source of information or using an API provided by the website.

            Source https://stackoverflow.com/questions/70235264

            QUESTION

            Customize ad look and feel admob flutter
            Asked 2021-Nov-04 at 23:08

            I am planning to monetize my flutter using ads.
            I would also like to use AdMob.

            The only drawback is that i have to show the AdChoices and the Ad Attribution.

            It's definitely not beautiful in UI, so i wonder is that AdMob that require such thing or should i use another Ad network if i want to show "beautiful" ads ?

            Is there any other way to still show ads but without these items in the UI ?

            Thanks in advance

            ...

            ANSWER

            Answered 2021-Nov-04 at 23:08

            It is absolutely required to show both AdChoices logo and AD label by AdMob, and it is legally required in a lot of countries for all Ads networks.

            I found out the best choice is using Native Ads to make the ad feels more like your app and still show the required labels. here are some exampels:

            Source https://stackoverflow.com/questions/69808196

            QUESTION

            Verify Facebook mediation on iOS
            Asked 2021-Oct-28 at 08:35

            I use Admob to monetize my apps and recently I added Facebook mediation. For Android it was verified already (it was a while ago and I honestly I don't remember how).

            I see this information fo iOS:

            Instructions Copy the line below and add it to your app-ads.txt file at https:// domain.com/app-ads.txt. We've included your business...

            The thing is that I have this mediation on a Flutter app and I have no domain.

            How can I verify this? How can I validate this?

            ...

            ANSWER

            Answered 2021-Oct-28 at 08:35

            You can Publish app-ads.txt with Firebase Hosting

            Then release new version of your iOS app and add the link to iOS app Marketing URL in app store connect.

            Source https://stackoverflow.com/questions/69637485

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install monet

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/monet/monet.git

          • CLI

            gh repo clone monet/monet

          • sshUrl

            git@github.com:monet/monet.git

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