three-typescript-starter | Three.js Typescript Webpack Boilerplate | Code Analyzer library
kandi X-RAY | three-typescript-starter Summary
kandi X-RAY | three-typescript-starter Summary
Three.js + Typescript + Webpack Boilerplate
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of three-typescript-starter
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QUESTION
I'm trying to use GLTFExporter
in a three.js typescript project.
I'm using the sample starter at https://github.com/pinqy520/three-typescript-starter and only adding these lines to the render
function:
ANSWER
Answered 2018-Sep-19 at 00:06It looks like you need to put THREE
in the global scope and then import the GLTFExporter, because the GLTFExporter file expects to find THREE
in the global scope in order to add to it:
QUESTION
This code works normally but with a little bug: without animation. It draws an axis and a cube. The cube must be animated. I see "animate" string in a console only once.
Solution. Replace this line requestAnimationFrame(() => this.animate);
by this one requestAnimationFrame(this.animate.bind(this));
https://codepen.io/8Observer8/pen/oWoXyz
ANSWER
Answered 2017-May-06 at 11:50We talked in comments and I just wrote this, the code bellow is how you can make it work in TypeScript, I just added another console.log inside _render
to see the result.
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