nodepress | 🟢 RESTful API service for https://surmonme blog, powered by @nestjs | Runtime Evironment library

 by   surmon-china TypeScript Version: v3.14.0 License: MIT

kandi X-RAY | nodepress Summary

kandi X-RAY | nodepress Summary

nodepress is a TypeScript library typically used in Server, Runtime Evironment, Angular, Nodejs, MongoDB, Express.js applications. nodepress has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

       . v3.x 使用 NestJS 进行重构,之前的 Node.js 版本在 此分支。.
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            kandi-support Support

              nodepress has a medium active ecosystem.
              It has 1247 star(s) with 272 fork(s). There are 26 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 9 open issues and 25 have been closed. On average issues are closed in 150 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of nodepress is v3.14.0

            kandi-Quality Quality

              nodepress has 0 bugs and 0 code smells.

            kandi-Security Security

              nodepress has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              nodepress code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              nodepress is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              nodepress releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of nodepress
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            nodepress Key Features

            No Key Features are available at this moment for nodepress.

            nodepress Examples and Code Snippets

            No Code Snippets are available at this moment for nodepress.

            Community Discussions

            QUESTION

            Swift/SceneKit - best practice to create menu / level select scenes for the game
            Asked 2017-Sep-30 at 17:17

            I'm quite new to iOS level development, currently trying to create my first SceneKit game - however, i'm not sure what approach should i use to create the "non-3D" pages like menu, level select page, settings etc.

            I currently have one GameViewController, and i use empty SCNScene with overlaySKScene to display my SpriteKit menu. Upon clicking the play button in menu i transition to another empty SCNScene where i would like to display list of levels. Should i again use ovelaySKSCene, is this the correct approach?

            I also noticed that even if i set scnView.overlaySKScene = nil before transitioning to levelScene , if i tap in the spot of the previous placement of pla button, the nodePressed in overlayScene still contains the playButton node..

            Forgive me for the rookie questions, i haven't been able to find a good example of this type of scenarios so far to learn from.

            My code so far:

            ...

            ANSWER

            Answered 2017-Sep-30 at 17:17

            “the nodePressed in overlayScene still contains the playButton node...”

            You are setting the pointer to the overlay scene to nil, and in touchesbegan you get the location from the overlay scene but then you use atPoint on the skscene stored in the “controls” property, so it still finds the play button. So replace self.controls with scnView.overlaySKScene in touchesbegan.

            That said, I don’t know what in general is considered best practice by others but personally, once I need more than just a couple of buttons, I stop using the spritekit overlay scene and instead use regular UIKit elements to build menus on top of the SCNView.

            Source https://stackoverflow.com/questions/46482480

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install nodepress

            any PR open → CI:Build test
            new tag v* → CI:Create Release
            release create → CI:Deploy → CI:Execute server script

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/surmon-china/nodepress.git

          • CLI

            gh repo clone surmon-china/nodepress

          • sshUrl

            git@github.com:surmon-china/nodepress.git

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