picoDeploy | Deploy Pico-8 Carts as Standalone Applications
kandi X-RAY | picoDeploy Summary
kandi X-RAY | picoDeploy Summary
picoDeploy is a TypeScript library. picoDeploy has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.
This project started because I found pico-8 and started building a small hackathon-style game, called Get Dis Money, for a local meetup called Code && Coffee, Long Beach. I was used to building games in Unity, but wanted to try something less serious and more fun. After showing the game to some friends, and writing more and more code for the game. I thought, what if I actually tried to write a deployable version of the game? Then I came across this article by josefnpat, and figured why not. I have been developing Javascript (Node.js) for about 4 years, and have built plenty of Electron apps in the past. However, I also wanted to build for mobile, (Android and iOS), and at the time pico-8 only deployed to web. I thought I'd take it even further, and commit the ultimate web developer sin . I have been using Ionic since when it was still in beta (before v1), and thought, why not just put Ionic inside of electron? I mean this whole project was all for fun, why not make the write-it-once-and-literally-deploy-anywhere wrapper for pico-8? And that is how we got picoDeploy.
This project started because I found pico-8 and started building a small hackathon-style game, called Get Dis Money, for a local meetup called Code && Coffee, Long Beach. I was used to building games in Unity, but wanted to try something less serious and more fun. After showing the game to some friends, and writing more and more code for the game. I thought, what if I actually tried to write a deployable version of the game? Then I came across this article by josefnpat, and figured why not. I have been developing Javascript (Node.js) for about 4 years, and have built plenty of Electron apps in the past. However, I also wanted to build for mobile, (Android and iOS), and at the time pico-8 only deployed to web. I thought I'd take it even further, and commit the ultimate web developer sin . I have been using Ionic since when it was still in beta (before v1), and thought, why not just put Ionic inside of electron? I mean this whole project was all for fun, why not make the write-it-once-and-literally-deploy-anywhere wrapper for pico-8? And that is how we got picoDeploy.
Support
Quality
Security
License
Reuse
Support
picoDeploy has a low active ecosystem.
It has 161 star(s) with 9 fork(s). There are 12 watchers for this library.
It had no major release in the last 6 months.
There are 11 open issues and 26 have been closed. On average issues are closed in 6 days. There are 1 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of picoDeploy is current.
Quality
picoDeploy has 0 bugs and 0 code smells.
Security
picoDeploy has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
picoDeploy code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
picoDeploy is licensed under the Apache-2.0 License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
picoDeploy releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
Top functions reviewed by kandi - BETA
kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of picoDeploy
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of picoDeploy
picoDeploy Key Features
No Key Features are available at this moment for picoDeploy.
picoDeploy Examples and Code Snippets
No Code Snippets are available at this moment for picoDeploy.
Community Discussions
No Community Discussions are available at this moment for picoDeploy.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install picoDeploy
Install Nodejs. I suggest using nvm. Download this project as a zip, or fork it. This is a base project that yours project will be based upon. Run npm install in the base directory of the project. Run npm run ionic:serve. And open localhost:8100 if it does not open it for you. If a game starts running in your browser, then you are ready to go. Enjoy! 😊.
Install Nodejs. I suggest using nvm.
Download this project as a zip, or fork it. This is a base project that yours project will be based upon.
Run npm install in the base directory of the project
Run npm run ionic:serve. And open localhost:8100 if it does not open it for you.
If a game starts running in your browser, then you are ready to go. Enjoy! 😊
Install Nodejs. I suggest using nvm.
Download this project as a zip, or fork it. This is a base project that yours project will be based upon.
Run npm install in the base directory of the project
Run npm run ionic:serve. And open localhost:8100 if it does not open it for you.
If a game starts running in your browser, then you are ready to go. Enjoy! 😊
Support
Feel free to fork the project, open up a PR, and give any contributions! I'd suggest opening an issue first however, just so everyone is aware and can discuss the proposed changes 🤘.
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