fun | ƒun - Local serverless function λ development runtime | Serverless library

 by   vercel TypeScript Version: 1.0.3 License: Apache-2.0

kandi X-RAY | fun Summary

kandi X-RAY | fun Summary

fun is a TypeScript library typically used in Serverless, Nodejs applications. fun has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

ƒun - Local serverless function λ development runtime
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            kandi-support Support

              fun has a low active ecosystem.
              It has 363 star(s) with 15 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 9 open issues and 8 have been closed. On average issues are closed in 43 days. There are 4 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of fun is 1.0.3

            kandi-Quality Quality

              fun has no bugs reported.

            kandi-Security Security

              fun has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              fun is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              fun releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            fun Key Features

            No Key Features are available at this moment for fun.

            fun Examples and Code Snippets

            No Code Snippets are available at this moment for fun.

            Community Discussions

            QUESTION

            Element disappearing before it is supposed to
            Asked 2021-Jun-16 at 02:50

            Recently I've been coding a clicker game and now have run into a problem with the onclick function. What I'm trying to do is on the first click, have it change into certain text, and on the second and third clicks change it to a different text. However, on the fourth click, I'd like it to disappear.

            However, it disappears on the third click instead of the fourth click. The third click is supposed to show more text, and then call a function and vamoose. It just disappears. Here is my code:

            ...

            ANSWER

            Answered 2021-Jun-15 at 20:57

            I'm going to rewrite your code because it seems to be missing something.

            In this code, I'm using a single event handler. Then using a counter and switch statement to determine the current click count.

            Source https://stackoverflow.com/questions/67993314

            QUESTION

            Passing and retrieving MutableList or ArrayList from Activity A to B
            Asked 2021-Jun-15 at 20:06

            I need to pass this:

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:49

            You can use simply intent.putExtra instead of worrying about which variant like put_____Extra to use.

            When extracting the value, you can use intent.extras to get the Bundle and then you can use get() on the Bundle and cast to the appropriate type. This is easier than trying to figure out which intent.get____Extra function to use to extract it, since you will have to cast it anyway.

            The below code works whether your data class is Serializeable or Parcelable. You don't need to use arrays, because ArrayLists themselves are Serializeable, but you do need to convert from MutableList to ArrayList.

            Source https://stackoverflow.com/questions/67989536

            QUESTION

            kotlin return type of nullable?.let{}
            Asked 2021-Jun-15 at 18:10

            I'm new to Kotlin and i'm playing a bit with android studio from few days. This is the class i'm dealing with:

            ...

            ANSWER

            Answered 2021-Jun-15 at 18:10

            let returns the result of last expression inside it, in this case the value of builder.create(), a non-nullable AlertDialog.

            Since you use ?.let, if activity is null, let won't be called, and you will effectively have null ?: throw....

            builder.create() never returns null, so this throw expression is only reached when activity is null, so the error message doesn't make sense.

            Source https://stackoverflow.com/questions/67991280

            QUESTION

            How can I do an action on a given condition?
            Asked 2021-Jun-15 at 16:13

            I am trying to port a doIf function from C# to F#.

            here is the C# code:

            ...

            ANSWER

            Answered 2021-Jun-14 at 10:45

            You are looking for ():

            Source https://stackoverflow.com/questions/67968853

            QUESTION

            How does Kotlin coroutines manage to schedule all coroutines on the main thread without block it?
            Asked 2021-Jun-15 at 14:51

            I've been experimenting with the Kotlin coroutines in android. I used the following code trying to understand the behavior of it:

            ...

            ANSWER

            Answered 2021-Jun-15 at 14:51

            This is exactly the reason why coroutines were invented and how they differ from threaded concurrency. Coroutines don't block, but suspend (well, they can do both). And "suspend" isn't just another name for "block". When they suspend (e.g. by invoking join()), they effectively free the thread that runs them, so it can do something else somewhere else. And yes, it sounds like something that is technically impossible, because we are in the middle of executing the code of some function and we have to wait there, but well... welcome to coroutines :-)

            You can think of it as the function is being cut into two parts: before join() and after it. First part schedules the background operation and immediately returns. When background operation finishes, it schedules the second part on the main thread. This is not how coroutines works internally (functions aren't really cut, they create continuations), but this is how you can easily imagine them working if you are familiar with executors or event loops.

            delay() is also a suspending function, so it frees the thread running it and schedules execution of the code below it after a specified duration.

            Source https://stackoverflow.com/questions/67987252

            QUESTION

            jetpack compose pass parameter to viewModel
            Asked 2021-Jun-15 at 14:20

            how can we pass parameter to viewModel in jetpack compose?

            this is my composable

            ...

            ANSWER

            Answered 2021-Jun-15 at 08:00

            you need to create a factory to pass dynamic parameter to ViewModel like this:

            Source https://stackoverflow.com/questions/67982230

            QUESTION

            Best practice to remembering List State after navigation to another Composable using Jetpack Compose Navigation
            Asked 2021-Jun-15 at 14:10

            When navigating from Composable A -> Composable B, say Composable A is a Lazy List scrolled halfway down and Composable B is a Lazy List Item Details Screen. Currently, the lazy list scroll position isn't stored, and when navigating back to Composable A from B, the list starts from item index 0. We could store it in a ViewModel, and read the value back, as well as use rememberSaveable, however, I am unsure as to how to implement rememberSaveable so that it scrolls to the saved position after back navigation.

            Which method would be preferred to use following good code practices?

            Edit: My problem arises from the fact that the listState isn't stored when navigating back from composable B to A. So if we scroll to the bottom and select an item and look at its details, when we navigate back to the list it is scrolled to the top, instead of saving its scrollState.

            My composable

            ...

            ANSWER

            Answered 2021-Jun-15 at 14:10

            I'm leaving this question up in case anyone else ever gets stuck in my situation, but the code works as it is meant to, I just committed a folly.

            I didn't account for height changes with asynchronous image loading and as such, the list would not be at its saved position upon composable navigation, due to the list state being smaller than the screen height on returning to the composable.

            However, If the images were given static containers to load into to that don't change their size, then upon back navigation, the composable would correctly display the saved list state.

            Source https://stackoverflow.com/questions/67924705

            QUESTION

            Dropdown in custom Alertdialog doesn't show any items (Kotlin)
            Asked 2021-Jun-15 at 12:10

            I wanted to create a custom Alertdialog Layout with a dropdown list and a few other things. I'm using Kotlin and I'm pretty new to it Currently I'm stuck at the dropdown list as it doesn't show anything

            Here is the Layout.xml:

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:10

            You're calling findViewById on your current Activity, which doesn't contain R.id.pizza_selection. Therefore I suspect you'll see

            val pizzaDropdown = findViewById(R.id.pizzaSelection)

            return null.

            Try something like this:

            Source https://stackoverflow.com/questions/67985476

            QUESTION

            How to convert a pair of iterator into a view?
            Asked 2021-Jun-15 at 11:41

            I have a pair of iterator, and I would like to use ranges::views::filter(some_predicate) on it (with the pipe operator). AFAIU I should first convert my pair of iterator into a view. I tried to use ranges::subrange(first, last) to do so, but I’m getting horrible error messages.

            Note1: I’m using C++14 and range-v3 version 0.9.1 (the last version compatible with gcc-5.5). If the solution differs when using C++17/20 and/or when using C++20 std::ranges, I’m also interested to know what changed.

            Note2: I find the documentation of range-v3 severely lacking, so I’m using cppreference.com. If you know a better documentation, I’m very interested.

            EDIT:

            In my real code, I’m wrapping a java-style legacy iterator (that has a next() method instead of operator++/operator*. I’m wrapping them in a C++-compatible wrapper. Then I tried to convert that wrapper into a view, and finally filter it. I reproduce a minimal example on godbolt. This use iterator_range as suggested, but it still doesn’t compile (see the second edit below).

            ...

            ANSWER

            Answered 2021-Apr-08 at 16:24

            In ranges-v3, there is iterator_range which you can use to wrap the iterators into a range object.

            In C++20, you can use std::span to wrap those iterators into an range object

            Source https://stackoverflow.com/questions/67007908

            QUESTION

            Jetpack compose doesn't recompose on mutableStateOf change
            Asked 2021-Jun-15 at 10:18

            I wanted to build a very simple demo. A button which you can click, and it counts the clicks.

            Code looks like this:

            ...

            ANSWER

            Answered 2021-Jun-09 at 08:12

            You need to use the "remember" keyword for the recomposition to happen each time, as explained here: https://foso.github.io/Jetpack-Compose-Playground/general/state/

            In short, your composable would look like this:

            Source https://stackoverflow.com/questions/67892650

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install fun

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone vercel/fun

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            git@github.com:vercel/fun.git

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